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Difference between revisions of "Bard"

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(Songs: Reverting to previous style.)
(Songs: Added Song Chart)
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=Songs=
 
=Songs=
 +
 +
{| border="1" cellpadding="1" cellspacing="1"
 +
|-
 +
! Level
 +
! Song
 +
! Instrument
 +
! Availability
 +
|-
 +
| align="center"|1
 +
| align="center"|Chant of Battle
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Freeport, Kelethin
 +
|-
 +
| colspan="4"| A simple tune that increases the strength, dexterity, and armor class of group members.
 +
|-
 +
| align="center"|2
 +
| align="center"|Chords of Dissonance
 +
| align="center"|String (Optional)*
 +
| align="center"|Qeynos, Freeport, Kelethin
 +
|-
 +
| colspan="4"| Clashing notes that cause between 2 and 23 damage and lower the armor class of any nearby creature.
 +
|-
 +
| align="center"|3
 +
| align="center"|Jaxan's Jig o' Vigor
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Freeport, Kelethin
 +
|-
 +
| colspan="4"|A simple jig which fills your group with energy, regenerating their stamina.
 +
|-
 +
| align="center"|4
 +
| align="center"|Lyssa's Locating Lyric
 +
| align="center"|Singing
 +
| align="center"|Qeynos, Freeport, Kelethin, Erudin
 +
|-
 +
| colspan="4"|A clairvoyant chorus which points you towards your target's nearest corpse. If nothing is targeted then it will point you to the closest corpse of any kind.
 +
|-
 +
| align="center"|5
 +
| align="center"|Selo's Accelerando
 +
| align="center"|Percussion (Optional)
 +
| align="center"|Qeynos, Freeport, Kelethin, Highkeep
 +
|-
 +
| colspan="4"| The quick pace of this song fills your feet with speed, increasing the movement rate of your group.
 +
|-
 +
| align="center"|6
 +
| align="center"|Hymn of Restoration
 +
| align="center"|String (Optional)
 +
| align="center"|Qeynos, Freeport, Kelethin
 +
|-
 +
| colspan="4"|A gentle melody that encourages your group's wounds to heal faster.
 +
|-
 +
| align="center"|7
 +
| align="center"|Jonathan's Whistling Warsong
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport, Kelethin
 +
|-
 +
| colspan="4"|An ancient warsong that speeds your attacks and raises your armor class and strength.
 +
|-
 +
| align="center"|8
 +
| align="center"|Kelin's Lugubrious Lament
 +
| align="center"|String (Optional)*
 +
| align="center"|Kelithin
 +
|-
 +
| colspan="4"|A sad song that calms the aggressive nature of many creatures. Affects creatures up to level 60.
 +
|-
 +
| align="center"|9
 +
| align="center"|Elemental Rhythms
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Kelethin
 +
|-
 +
| colspan="4"|A mystic tune that offers your group protection from fire, ice, and magic.
 +
|-
 +
| align="center"|10
 +
| align="center"|Anthem de Arms
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|An ancient anthem that increases the strength and attack rate of your group.
 +
|-
 +
| align="center"|11
 +
| align="center"|Cinda's Charismatic Carillon
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|A quiet tune that improves your faction standing with all creatures associated with your target.
 +
|-
 +
| align="center"|12
 +
| align="center"|Brusco's Boastful Bellow
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A great bellow that causes between 7 and 43 damage to your opponent and potentially interrupts their casting.
 +
|-
 +
| align="center"|13
 +
| align="center"|Purifying Rhythms
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Kelethin
 +
|-
 +
| colspan="4"|A mystic tune that offers your group protection from poison, disease, and magic
 +
|-
 +
| align="center"|14
 +
| align="center"|Lyssa's Cataloging Libretto
 +
| align="center"|Singing
 +
| align="center"|Erudin
 +
|-
 +
| colspan="4"|An ancient tune that provides arcane information about the item that your target is holding.
 +
|-
 +
| align="center"|15
 +
| align="center"|Kelin's Lucid Lullaby
 +
| align="center"|String (Optionsal)*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|A quiet lullaby that causes your target to fall into an enchanted sleep
 +
|-
 +
| align="center"|16
 +
| align="center"|Tarew's Aquatic Ayre
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Highkeep
 +
|-
 +
| colspan="4"|A song that surrounds your head with a cloud of air bubbles, allowing you to breathe underwater indefinitely.
 +
|-
 +
| align="center"|17
 +
| align="center"|Guardian Rhythms
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Kelethin
 +
|-
 +
| colspan="4"|Guardian Rhythms - A mystic tune that offers your group protection from magic and increases their armor class.
 +
|-
 +
| align="center"|18
 +
| align="center"|Denon's Disruptive Discord
 +
| align="center"|Brass (Optional)*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A screeching dissonance that causes between 8 and 25 damage to all nearby creatures and lowers their armor class.
 +
|-
 +
| align="center"|19
 +
| align="center"|Shauri's Sonorous Clouding
 +
| align="center"|Wind (Required)*
 +
| align="center"|Erudin
 +
|-
 +
| colspan="4"|This sonnet surrounds your body with a light fog, allowing you to slip by many creatures undetected.
 +
|-
 +
| align="center"|20
 +
| align="center"|Largo's Melodic Binding
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|This melody encompasses all nearby creatures in magical bonds, slowing their attack speed.
 +
|-
 +
| align="center"|21
 +
| align="center"|Melanie's Mellifluous Motion
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Highkeep
 +
|-
 +
| colspan="4"|A chaotic chorus that causes your group to randomly teleport short distances.
 +
|-
 +
| align="center"|22
 +
| align="center"|Alenia's Disenchanting Melody
 +
| align="center"|String (Required)*
 +
| align="center"|Qeynos
 +
|-
 +
| colspan="4"|A melody that strips the magical effects from everyone in your group.
 +
|-
 +
| align="center"|23
 +
| align="center"|Selo's Consonant Chain
 +
| align="center"|Unknown*
 +
| align="center"|Highkeep
 +
|-
 +
| colspan="4"|This song engulfs your target in magical bonds, slowing their movement and attack speed.
 +
|-
 +
| align="center"|24
 +
| align="center"|Lyssa's Veracious Concord
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Erudin
 +
|-
 +
| colspan="4"|This song grants your group the ability to see invisible beings, as well as greatly enhancing night vision.
 +
|-
 +
| align="center"|25
 +
| align="center"|Psalm of Warmth
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Kelethin, Eurdin
 +
|-
 +
| colspan="4"|This psalm surrounds your group in an aura of fire, granting them protection from cold, as well as harming anything that attacks them.
 +
|-
 +
| align="center"|26
 +
| align="center"|Angstlich's Appalling Screech
 +
| align="center"|Brass (Optional)*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|A terrifying screech that causes nearby enemies to run in terror.
 +
|-
 +
| align="center"|27
 +
| align="center"|Solon's Song of the Sirens
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|An enticing melody that charms the target, allowing you to command it.
 +
|-
 +
| align="center"|28
 +
| align="center"|Crission's Pixie Strike
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|A quiet lullaby that causes your target to fall into a magical sleep.
 +
|-
 +
| align="center"|29
 +
| align="center"|Psalm of Vitality
 +
| align="center"|
 +
| align="center"|
 +
|-
 +
| colspan="4"|This psalm surrounds your group in an aura of vitality, affording them protection from disease, as well as harming anything that attacks them.
 +
|-
 +
| align="center"|30
 +
| align="center"|Fufil's Curtailing Chant
 +
| align="center"|Percussion (Optional)
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A magical chant that causes damage to an enemy and makes them more vulnerable to magic.
 +
|-
 +
| align="center"|31
 +
| align="center"|Agilmente's Aria of Eagles
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Highkeep
 +
|-
 +
| colspan="4"|An aria that allows your group to levitate for a short time.
 +
|-
 +
| align="center"|32
 +
| align="center"|Cassindra's Chorus of Clarity
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Kelethin
 +
|-
 +
| colspan="4"|A quiet chorus that clears the minds of your group, allowing them to regenerate their mana faster.
 +
|-
 +
| align="center"|33
 +
| align="center"|Psalm of Cooling
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Kelethin, Erudin
 +
|-
 +
| colspan="4"|This psalm surrounds your group in an aura of cold, affording them protection from fire, as well as harming anything that attacks them.
 +
|-
 +
| align="center"|34
 +
| align="center"|Lyssa's Solidarity of Vision
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Erudin
 +
|-
 +
| colspan="4"|This song weaves a magical mesh around your eyes, allowing you to see what your target sees.
 +
|-
 +
| align="center"|35
 +
| align="center"|Denon's Dissension
 +
| align="center"|Brass (Optional)*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A harsh dissonance that assails the minds of all nearby creatures, draining their mana.
 +
|-
 +
| align="center"|36
 +
| align="center"|Vilia's Verses of Celerity
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|An energetic verse which hastens the attack speed of your group
 +
|-
 +
| align="center"|37
 +
| align="center"|Psalm of Purity
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Kelethin
 +
|-
 +
| colspan="4"|This psalm surrounds your group in an aura of purity, affording them protection from poison, as well as harming anything that attacks them.
 +
|-
 +
| align="center"|38
 +
| align="center"|Tuyen's Chant of Flame
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A fiery chant that causes between 20 and 40 damage to your target every 6 seconds and makes them more vulnerable to fire.
 +
|-
 +
| align="center"|39
 +
| align="center"|Solon's Bewitching Bravura
 +
| align="center"|Wind (Optional)*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|A bewitching melody that charms the target, allowing you to command it.
 +
|-
 +
| align="center"|40
 +
| align="center"|Syvelian's Anti-Magic Aria
 +
| align="center"|Singing*
 +
| align="center"|Kelethin
 +
|-
 +
| colspan="4"|An aria that can strip away magical effects from your target.
 +
|-
 +
| align="center"|41
 +
| align="center"|Psalm of Mystic Shielding
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Kelethin
 +
|-
 +
| colspan="4"|A mystic psalm enfolds your group, protecting them from magic as well as regenerating their health.
 +
|-
 +
| align="center"|42
 +
| align="center"|McVaxius' Berserker Crescendo
 +
| align="center"|Brass (Optional)*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A crescendo that increases your group's attack speed, as well as increasing their strength and armor class.
 +
|-
 +
| align="center"|43
 +
| align="center"|Denon's Desperate Dirge
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A dark dirge that causes between 311 and 395 damage to all enemies in an area around your target.
 +
|-
 +
| align="center"|44
 +
| align="center"|Cassindra's Elegy
 +
| align="center"|Singing*
 +
| align="center"|Erudin
 +
|-
 +
| colspan="4"|A quiet elegy that bolsters the intelligence and wisdom of your group.
 +
|-
 +
| align="center"|45
 +
| align="center"|Jonthan's Provocation
 +
| align="center"|Brass (Optional)*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|An ancient war song that increases your attack speed, strength, and attack rating.
 +
|-
 +
| align="center"|46
 +
| align="center"|Tuyen's Chant of Frost
 +
| align="center"|Percussion (Optional)*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A frozen chant that causes between 24 and 40 damage to an enemy and makes them more vulnerable to cold.
 +
|-
 +
| align="center"|47
 +
| align="center"|Niv's Melody of Preservation
 +
| align="center"|String (Optional)*
 +
| align="center"|Qeynos
 +
|-
 +
| colspan="4"|A melody that offers your group protection from spell damage as well as increasing their strength and health regeneration.
 +
|-
 +
| align="center"|48
 +
| align="center"|Selo's Chords of Cessation
 +
| align="center"|String (Optional)*
 +
| align="center"|Highkeep
 +
|-
 +
| colspan="4"|A collection of chords that binds nearby enemies in magical cords, slowing their attacks and causing them damage.
 +
|-
 +
| align="center"|49
 +
| align="center"|Shield of Songs
 +
| align="center"|String (Optional)*
 +
| align="center"|Erudin
 +
|-
 +
| colspan="4"|This song wraps an aura of protection around your group that absorbs damage.
 +
|-
 +
| align="center"|50
 +
| align="center"|Verses of Victory
 +
| align="center"|Singing*
 +
| align="center"|Qeynos, Freeport
 +
|-
 +
| colspan="4"|A victorious verse that fills the arms of your group with energy, increasing their attack rate, strength, and agility.
 +
|}
 +
 +
 +
 +
  
 
* '''Level 1''' Chant of Battle A simple tune that increases the strength, dexterity, and armor class of group members.  
 
* '''Level 1''' Chant of Battle A simple tune that increases the strength, dexterity, and armor class of group members.  

Revision as of 22:27, 10 October 2010

Contents

Description

Bard.gif

Bards are jack-of-all-trades adventurers who use music to create a wide variety of magical effects. Though they often use melee weapons, bards are primarily a magic-using class, with the ability to wear plate armor and wield many different types of weapons and instruments.

Bards can do a little bit of everything. Their songs can regenerate health and mana, increase attack speed and accuracy, momentarily charm angry enemies, help friends resist many types of damage and even directly damage enemies. Bards are perhaps best known, however, for their ability to greatly increase the foot speed of their group.

Bards have the unique ability to create multiple effects at once. By weaving different songs together, a bard can customize effects to any situation. This makes nimble fingers and quick thinking a must for those who want to play a bard.

Bards do well both alone and in groups. With the right combination of songs, they can adapt to many different challenges. The bard is a great class for players who enjoy a wide variety of play options but are quick to adapt to a changing situation.

Bard-stats.png

Skills

Combat Skills

Miscellaneous Skills

Instrument Proficiencies

  • Brass Instruments (Level 11)
  • Percussion Instruments (Level 5)
  • Singing (Level 1)
  • String Instruments (Level 8)
  • Wind Instruments (Level 14)

Songs

Level Song Instrument Availability
1 Chant of Battle Percussion (Optional)* Qeynos, Freeport, Kelethin
A simple tune that increases the strength, dexterity, and armor class of group members.
2 Chords of Dissonance String (Optional)* Qeynos, Freeport, Kelethin
Clashing notes that cause between 2 and 23 damage and lower the armor class of any nearby creature.
3 Jaxan's Jig o' Vigor Percussion (Optional)* Qeynos, Freeport, Kelethin
A simple jig which fills your group with energy, regenerating their stamina.
4 Lyssa's Locating Lyric Singing Qeynos, Freeport, Kelethin, Erudin
A clairvoyant chorus which points you towards your target's nearest corpse. If nothing is targeted then it will point you to the closest corpse of any kind.
5 Selo's Accelerando Percussion (Optional) Qeynos, Freeport, Kelethin, Highkeep
The quick pace of this song fills your feet with speed, increasing the movement rate of your group.
6 Hymn of Restoration String (Optional) Qeynos, Freeport, Kelethin
A gentle melody that encourages your group's wounds to heal faster.
7 Jonathan's Whistling Warsong Singing* Qeynos, Freeport, Kelethin
An ancient warsong that speeds your attacks and raises your armor class and strength.
8 Kelin's Lugubrious Lament String (Optional)* Kelithin
A sad song that calms the aggressive nature of many creatures. Affects creatures up to level 60.
9 Elemental Rhythms Percussion (Optional)* Qeynos, Kelethin
A mystic tune that offers your group protection from fire, ice, and magic.
10 Anthem de Arms Singing* Qeynos, Freeport
An ancient anthem that increases the strength and attack rate of your group.
11 Cinda's Charismatic Carillon Wind (Optional)* Kelethin
A quiet tune that improves your faction standing with all creatures associated with your target.
12 Brusco's Boastful Bellow Singing* Qeynos, Freeport
A great bellow that causes between 7 and 43 damage to your opponent and potentially interrupts their casting.
13 Purifying Rhythms Percussion (Optional)* Qeynos, Kelethin
A mystic tune that offers your group protection from poison, disease, and magic
14 Lyssa's Cataloging Libretto Singing Erudin
An ancient tune that provides arcane information about the item that your target is holding.
15 Kelin's Lucid Lullaby String (Optionsal)* Kelethin
A quiet lullaby that causes your target to fall into an enchanted sleep
16 Tarew's Aquatic Ayre Wind (Optional)* Highkeep
A song that surrounds your head with a cloud of air bubbles, allowing you to breathe underwater indefinitely.
17 Guardian Rhythms Percussion (Optional)* Qeynos, Kelethin
Guardian Rhythms - A mystic tune that offers your group protection from magic and increases their armor class.
18 Denon's Disruptive Discord Brass (Optional)* Qeynos, Freeport
A screeching dissonance that causes between 8 and 25 damage to all nearby creatures and lowers their armor class.
19 Shauri's Sonorous Clouding Wind (Required)* Erudin
This sonnet surrounds your body with a light fog, allowing you to slip by many creatures undetected.
20 Largo's Melodic Binding Singing* Qeynos, Freeport
This melody encompasses all nearby creatures in magical bonds, slowing their attack speed.
21 Melanie's Mellifluous Motion Wind (Optional)* Highkeep
A chaotic chorus that causes your group to randomly teleport short distances.
22 Alenia's Disenchanting Melody String (Required)* Qeynos
A melody that strips the magical effects from everyone in your group.
23 Selo's Consonant Chain Unknown* Highkeep
This song engulfs your target in magical bonds, slowing their movement and attack speed.
24 Lyssa's Veracious Concord Wind (Optional)* Erudin
This song grants your group the ability to see invisible beings, as well as greatly enhancing night vision.
25 Psalm of Warmth Singing* Qeynos, Kelethin, Eurdin
This psalm surrounds your group in an aura of fire, granting them protection from cold, as well as harming anything that attacks them.
26 Angstlich's Appalling Screech Brass (Optional)* Kelethin
A terrifying screech that causes nearby enemies to run in terror.
27 Solon's Song of the Sirens Wind (Optional)* Kelethin
An enticing melody that charms the target, allowing you to command it.
28 Crission's Pixie Strike Wind (Optional)* Kelethin
A quiet lullaby that causes your target to fall into a magical sleep.
29 Psalm of Vitality
This psalm surrounds your group in an aura of vitality, affording them protection from disease, as well as harming anything that attacks them.
30 Fufil's Curtailing Chant Percussion (Optional) Qeynos, Freeport
A magical chant that causes damage to an enemy and makes them more vulnerable to magic.
31 Agilmente's Aria of Eagles Wind (Optional)* Highkeep
An aria that allows your group to levitate for a short time.
32 Cassindra's Chorus of Clarity Singing* Qeynos, Kelethin
A quiet chorus that clears the minds of your group, allowing them to regenerate their mana faster.
33 Psalm of Cooling Singing* Qeynos, Kelethin, Erudin
This psalm surrounds your group in an aura of cold, affording them protection from fire, as well as harming anything that attacks them.
34 Lyssa's Solidarity of Vision Wind (Optional)* Erudin
This song weaves a magical mesh around your eyes, allowing you to see what your target sees.
35 Denon's Dissension Brass (Optional)* Qeynos, Freeport
A harsh dissonance that assails the minds of all nearby creatures, draining their mana.
36 Vilia's Verses of Celerity Singing* Qeynos, Freeport
An energetic verse which hastens the attack speed of your group
37 Psalm of Purity Singing* Qeynos, Kelethin
This psalm surrounds your group in an aura of purity, affording them protection from poison, as well as harming anything that attacks them.
38 Tuyen's Chant of Flame Percussion (Optional)* Qeynos, Freeport
A fiery chant that causes between 20 and 40 damage to your target every 6 seconds and makes them more vulnerable to fire.
39 Solon's Bewitching Bravura Wind (Optional)* Kelethin
A bewitching melody that charms the target, allowing you to command it.
40 Syvelian's Anti-Magic Aria Singing* Kelethin
An aria that can strip away magical effects from your target.
41 Psalm of Mystic Shielding Singing* Qeynos, Kelethin
A mystic psalm enfolds your group, protecting them from magic as well as regenerating their health.
42 McVaxius' Berserker Crescendo Brass (Optional)* Qeynos, Freeport
A crescendo that increases your group's attack speed, as well as increasing their strength and armor class.
43 Denon's Desperate Dirge Singing* Qeynos, Freeport
A dark dirge that causes between 311 and 395 damage to all enemies in an area around your target.
44 Cassindra's Elegy Singing* Erudin
A quiet elegy that bolsters the intelligence and wisdom of your group.
45 Jonthan's Provocation Brass (Optional)* Qeynos, Freeport
An ancient war song that increases your attack speed, strength, and attack rating.
46 Tuyen's Chant of Frost Percussion (Optional)* Qeynos, Freeport
A frozen chant that causes between 24 and 40 damage to an enemy and makes them more vulnerable to cold.
47 Niv's Melody of Preservation String (Optional)* Qeynos
A melody that offers your group protection from spell damage as well as increasing their strength and health regeneration.
48 Selo's Chords of Cessation String (Optional)* Highkeep
A collection of chords that binds nearby enemies in magical cords, slowing their attacks and causing them damage.
49 Shield of Songs String (Optional)* Erudin
This song wraps an aura of protection around your group that absorbs damage.
50 Verses of Victory Singing* Qeynos, Freeport
A victorious verse that fills the arms of your group with energy, increasing their attack rate, strength, and agility.



  • Level 1 Chant of Battle A simple tune that increases the strength, dexterity, and armor class of group members.
  • Level 2 Chords of Dissonance - Clashing notes that cause between 2 and 23 damage and lower the armor class of any nearby creature.
  • Level 3 Jaxan's Jig o' Vigor - A simple jig which fills your group with energy, regenerating their stamina.
  • Level 4 Lyssa's Locating Lyric - A clairvoyant chorus which points you towards your target's nearest corpse. If nothing is targeted then it will point you to the closest corpse of any kind.
  • Level 5 Selo's Accelerando - The quick pace of this song fills your feet with speed, increasing the movement rate of your group.
  • Level 6 Hymn of Restoration - A gentle melody that encourages your group's wounds to heal faster.
  • Level 7 Jonathan's Whistling Warsong - An ancient warsong that speeds your attacks and raises your armor class and strength.
  • Level 8 Kelin's Lugubrious Lament - A sad song that calms the aggressive nature of many creatures. Affects creatures up to level 60.
  • Level 9 Elemental Rhythms - A mystic tune that offers your group protection from fire, ice, and magic.
  • Level 10 Anthem de Arms - An ancient anthem that increases the strength and attack rate of your group.
  • Level 11 Cinda's Charismatic Carillon - A quiet tune that improves your faction standing with all creatures associated with your target.
  • Level 12 Brusco's Boastful Bellow - A great bellow that causes between 7 and 43 damage to your opponent and potentially interrupts their casting.
  • Level 13 Purifying Rhythms - A mystic tune that offers your group protection from poison, disease, and magic.
  • Level 14 Lyssa's Cataloging Libretto - An ancient tune that provides arcane information about the item that your target is holding.
  • Level 15 Kelin's Lucid Lullaby - A quiet lullaby that causes your target to fall into an enchanted sleep.
  • Level 16 Tarew's Aquatic Ayre - A song that surrounds your head with a cloud of air bubbles, allowing you to breathe underwater indefinitely.
  • Level 17 Guardian Rhythms - A mystic tune that offers your group protection from magic and increases their armor class.
  • Level 18 Denon's Disruptive Discord - A screeching dissonance that causes between 8 and 25 damage to all nearby creatures and lowers their armor class.
  • Level 19 Shauri's Sonorous Clouding - This sonnet surrounds your body with a light fog, allowing you to slip by many creatures undetected.
  • Level 20 Largo's Melodic Binding - This melody encompasses all nearby creatures in magical bonds, slowing their attack speed.
  • Level 21 Melanie's Mellifluous Motion - A chaotic chorus that causes your group to randomly teleport short distances.
  • Level 22 Alenia's Disenchanting Melody - A melody that strips the magical effects from everyone in your group.
  • Level 23 Selo's Consonant Chain - This song engulfs your target in magical bonds, slowing their movement and attack speed.
  • Level 24 Lyssa's Veracious Concord - This song grants your group the ability to see invisible beings, as well as greatly enhancing night vision.
  • Level 25 Psalm of Warmth - This psalm surrounds your group in an aura of fire, granting them protection from cold, as well as harming anything that attacks them.
  • Level 26 Angstlich's Appalling Screech - A terrifying screech that causes nearby enemies to run in terror.
  • Level 27 Solon's Song of the Sirens - An enticing melody that charms the target, allowing you to command it.
  • Level 28 Crission's Pixie Strike - A quiet lullaby that causes your target to fall into a magical sleep.
  • Level 29 Psalm of Vitality - This psalm surrounds your group in an aura of vitality, affording them protection from disease, as well as harming anything that attacks them.
  • Level 30 Fufil's Curtailing Chant - A magical chant that causes damage to an enemy and makes them more vulnerable to magic.
  • Level 31 Agilmente's Aria of Eagles - An aria that allows your group to levitate for a short time.
  • Level 32 Cassindra's Chorus of Clarity - A quiet chorus that clears the minds of your group, allowing them to regenerate their mana faster.
  • Level 33 Psalm of Cooling - This psalm surrounds your group in an aura of cold, affording them protection from fire, as well as harming anything that attacks them.
  • Level 34 Lyssa's Solidarity of Vision - This song weaves a magical mesh around your eyes, allowing you to see what your target sees.
  • Level 35 Denon's Dissension - A harsh dissonance that assails the minds of all nearby creatures, draining their mana.
  • Level 36 Vilia's Verses of Celerity - An energetic verse which hastens the attack speed of your group.
  • Level 37 Psalm of Purity - This psalm surrounds your group in an aura of purity, affording them protection from poison, as well as harming anything that attacks them.
  • Level 38 Tuyen's Chant of Flame - A fiery chant that causes between 20 and 40 damage to your target every 6 seconds and makes them more vulnerable to fire.
  • Level 39 Solon's Bewitching Bravura - A bewitching melody that charms the target, allowing you to command it.
  • Level 40 Syvelian's Anti-Magic Aria - An aria that can strip away magical effects from your target.
  • Level 41 Psalm of Mystic Shielding - A mystic psalm enfolds your group, protecting them from magic as well as regenerating their health.
  • Level 42 McVaxius' Berserker Crescendo - A crescendo that increases your group's attack speed, as well as increasing their strength and armor class.
  • Level 43 Denon's Desperate Dirge - A dark dirge that causes between 311 and 395 damage to all enemies in an area around your target.
  • Level 44 Cassindra's Elegy - A quiet elegy that bolsters the intelligence and wisdom of your group.
  • Level 45 Jonthan's Provocation - An ancient war song that increases your attack speed, strength, and attack rating.
  • Level 46 Tuyen's Chant of Frost - A frozen chant that causes between 24 and 40 damage to an enemy and makes them more vulnerable to cold.
  • Level 47 Niv's Melody of Preservation - A melody that offers your group protection from spell damage as well as increasing their strength and health regeneration.
  • Level 48 Selo's Chords of Cessation - A collection of chords that binds nearby enemies in magical cords, slowing their attacks and causing them damage.
  • Level 49 Shield of Songs - This song wraps an aura of protection around your group that absorbs damage .
  • Level 50 Verses of Victory - A victorious verse that fills the arms of your group with energy, increasing their attack rate, strength, and agility.

Bard Song Merchants

North Freeport
  • Lysric Loresinger - Song: Chant of Battle, Song: Chords of Dissonance, Song: Hymn of Restoration, Jaxan's Jig O' Vigor, Song: Jonathan's Whistling Warsong, Song: Lyssa's Locating Lyric, Song: Selo's Accelerando
  • Inisis Trimpet - Song: Anthem de Arms, Song: Brusco's Boastful Bellow, Song: Chant of Battle, Song: Chords of Dissonance, Song: Denon's Desperate Dirge, Song: Denon's Disruptive Discord, Song: Denon's Dissension, Song: Fufil's Curtailing Chant, Song: Jonathan's Provocation, Song: Jonathan's Whistling Warsong, Song: Largo's Melodic Binding, McVaxius Berserker Crescendo, Song: Tuyen's Chant of Flame, Song: Tuyen's Chant of Frost, Song: Verses of Victory, Song: Vilia's Verses of Celerity
Kelethin
  • Beleth Streamfoot - Song: Chords of Dissonance, Song: Hymn of Restoration, Song: Jaxan's Jig o' Vigor, Song: Jonthan's Whistling Warsong, Song: Lyssa's Locating Lyric, Song: Selo's Accelerando
  • Astar Leafsinger - Song: Cassindra's Chorus of Clarity, Song: Hymn of Restoration, Song: Purifying Rhythms, Song: Psalm of Warmth, Song: Psalm of Purity , Song: Psalm of Cooling, Song: Niv's Melody of Preservation, Song: Psalm of Mystic Shielding, Song: Elemental Rhythms, Song: Guardian Rhythms, Song: Psalm of Vitality
  • Serilia Whistlewind - Song: Angstlich's Appalling Screech, Song: Cinda's Charismatic Carillon, Song: Crission's Pixie Strike, Song: Kelin's Lucid Lullaby, Song: Kelin's Lugubrious Lament, Song: Solon's Bravura, Song: Solon's Song of the Sirens, Song: Syvelian's Anti-Magic Aria
South Qeynos
  • Topala Xenem - Song: Alenia's Disenchanting Melody, Song: Cassindra's Chorus of Clarity, Song: Elemental Rhythms, Song: Guardian Rhythms, Song: Hymn of Restoration, Song: Niv's Melody of Preservation, Song: Psalm of Cooling, Song: Psalm of Mystic Shielding, Song: Psalm of Purity, Song: Psalm of Vitality, Song: Psalm of Warmth, Song: Purifying Rhythms
  • Lysric Loresinger - Song: Chant of Battle, Song: Chords of Dissonance, Song: Hymn of Restoration, Jaxan's Jig O' Vigor, Song: Jonathan's Whistling Warsong, Song: Lyssa's Locating Lyric, Song: Selo's Accelerando
  • Chalea Volesga - Song: Anthem de Arms, Song: Brusco's Boastful Bellow, Song: Chant of Battle, Song: Chords of Dissonance, Song: Denon's Desperate Dirge, Song: Denon's Disruptive Discord, Song: Denon's Dissension, Song: Fufil's Curtailing Chant, Song: Jonathan's Provocation, Song: Jonathan's Whistling Warsong, Song: Largo's Melodic Binding, McVaxius Berserker Crescendo, Song: Tuyen's Chant of Flame, Song: Tuyen's Chant of Frost, Song: Verses of Victory, Song: Vilia's Verses of Celerity
Erudin (Library)
  • Altrusan Belstince - Song: Cassindra's Elegy, Song: Lyssa's Cataloging Libretto, Song: Lyssa's Locating Lyric, Song: Lyssa's Solidarity of Vision, Song: Lyssa's Veracious Concord, Song: Psalm of Cooling, Song: Psalm of Warmth, Song: Shauri's Sonorous Clouding, Song: Shield of Song
Highkeep
  • Justin Rhymes - Song: Agilmente's Aria of Eagles, Song: Jaxan's Jig O' Vigor, Song: Melanie's Mellifluous Motion, Song: Selo's Accelerando, Song: Selo's Chords of Cessation, Song: Selo's Consonant Chain, Song: Tarew's Aquatic Ayre

Note: Instrument information marked with an (*) was pulled from an archive of EQ Casters Realm [1]. If you can confirm (or correct) this with in game information or experience, the help would be much appreciated.

Quests

Gearing

Pre-Planar

  • Head - Crested Helm, Blackened Iron Crown, Skull-shaped Barbute, Executioner's Hood
  • Chest - Mithril Breastplate
  • Arms - Mithril Vambraces
  • Wrists - Hero Bracer, Granite Bracer, Runed Mithril
  • Hands - Charred Gloves, Dark Mail Guantlets, Troll-Hide Gloves
  • Legs - Silver-Plated Leggings, Drake-Hide Leggings
  • Feet - Dwarven Work Boots, Kobold-Hide Boots
  • Back - Hooded Black Cape, Cloak of Shadows
  • Shoulders - Gilded Cloth, Crested Spaulders, Carnal Pauldrons
  • Waist - Flowing Black Silk Sash, Thick Banded Belt, Troll-Hide Belt
  • Face - Dented Brass Mask
  • Neck - Cape of the Midnight Mist
  • Earrings - Oppaline Earrings
  • Rings - Golden Star Ruby Ring, Electrum Star Ruby Ring, Obsidian Ring
  • Primary - Crystalline Blade, Runed Falchion, Shark Tooth, Enchanted FS Rapier, Cat O' Nine Tails, Enameled Black Mace, Silvery War Axe
  • Secondary - Enchanted FS Rapier, Shark Tooth, Enameled Black Mace, Silvery War Axe, Mistmoore Battle Drums, Lute of the Gypsy Princess
  • Range - Dragoon Dirk, Runed Bone Fork
  • Ammo - Fishing Grubs (lol)

Planar