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Difference between revisions of "Skill Harm Touch"
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− | A shadow knight only ability which deals a large amount of damage to a single target, with a 72-minute timer. | + | A [[shadow knight]] only ability which deals a large amount of damage to a single target, with a 72-minute timer. |
Once used the Ability key will not display the cooldown correctly. You can reset it by zoning or camping and then it will display correctly. | Once used the Ability key will not display the cooldown correctly. You can reset it by zoning or camping and then it will display correctly. | ||
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+ | This ability is enhanced by the Unholy Aura [[Discipline]] for increased damage and decreased resistance. | ||
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== Classes == | == Classes == | ||
Revision as of 01:58, 3 June 2020

A shadow knight only ability which deals a large amount of damage to a single target, with a 72-minute timer.
Once used the Ability key will not display the cooldown correctly. You can reset it by zoning or camping and then it will display correctly.
The damage formula is:
- DMG = (LEVEL * 10) + 1 for levels up until 1 to 40. Harm Touch gains 10 damage per level until level 40.
- DMG = ((LEVEL - 40) * 30) + 401 for levels 41 to 50. Harm Touch gains 30 damage per level after level 40 to a maximum of 601 at level 50.
This ability is enhanced by the Unholy Aura Discipline for increased damage and decreased resistance.
Classes
- Shadow Knight - Level 1 (Max:200 @ lv39)
Details
1 : | Decrease Hitpoints by 11 (L1) to 601 (L50) |
Mana | 0 | Skill | Ability |
Casting Time | Instant | Recast Time | 72 Minutes |
Fizzle Time | n/a | Resist | Magic |
Range | 50 | Target Type | Target |
Spell Type | Detrimental | Duration | Instant |
Cast on You | You writhe in the grip of agony | ||
Cast on Other | Someone writhes in the grip of agony. | ||
Wears Off |
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |