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Difference between revisions of "Half-Elf"
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==Description== | ==Description== | ||
The mixing of [[Elf]] and [[Human]] is a common tale. Many stories of romance between these two races can be heard around Norrath. As a result, Half Elves are taller than their Elven ancestors and carry some of the strength of their human bloodlines. They have slightly harsher features than Elves, but the mix still makes them pleasant to lay eyes on. | The mixing of [[Elf]] and [[Human]] is a common tale. Many stories of romance between these two races can be heard around Norrath. As a result, Half Elves are taller than their Elven ancestors and carry some of the strength of their human bloodlines. They have slightly harsher features than Elves, but the mix still makes them pleasant to lay eyes on. | ||
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+ | They however, are cultureless heathens. They cannot make their own armors and they borrow specialized gear from other races. As such, they are socially unwelcome anywhere due to their blasphemous nature. Although they may trade and travel places good races do, they are looked down upon for being half of an elf and half man. | ||
Unfortunately, the children of these forbidden romances are often shunned, becoming victims of prejudice by Humans and Elves alike. Most Half Elves are unaffected by the discrimination and retain a pleasant manner. Usually Half Elves will develop a very close and trusted group of friends that act as a surrogate family. | Unfortunately, the children of these forbidden romances are often shunned, becoming victims of prejudice by Humans and Elves alike. Most Half Elves are unaffected by the discrimination and retain a pleasant manner. Usually Half Elves will develop a very close and trusted group of friends that act as a surrogate family. | ||
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While Half Elves can be seen in many areas of the world, they are primarily found in the Wood Elf city of Kelethin and within the Surefall Glade. | While Half Elves can be seen in many areas of the world, they are primarily found in the Wood Elf city of Kelethin and within the Surefall Glade. | ||
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+ | If you choose the dangerous path of half-elf..be prepared to pay higher prices for goods from other players. | ||
==Basic Information== | ==Basic Information== |
Revision as of 21:00, 2 December 2021
As Human-Elf hybrids, Half Elves share the prominent physical features of both races.
Their intellect is a notch above most other races, though they suffer a lack of strength as compared to the other Norrathian races. - EverQuest manual
Description
The mixing of Elf and Human is a common tale. Many stories of romance between these two races can be heard around Norrath. As a result, Half Elves are taller than their Elven ancestors and carry some of the strength of their human bloodlines. They have slightly harsher features than Elves, but the mix still makes them pleasant to lay eyes on.
They however, are cultureless heathens. They cannot make their own armors and they borrow specialized gear from other races. As such, they are socially unwelcome anywhere due to their blasphemous nature. Although they may trade and travel places good races do, they are looked down upon for being half of an elf and half man.
Unfortunately, the children of these forbidden romances are often shunned, becoming victims of prejudice by Humans and Elves alike. Most Half Elves are unaffected by the discrimination and retain a pleasant manner. Usually Half Elves will develop a very close and trusted group of friends that act as a surrogate family.
The difficult lives of the Half Elves and their lack of ties to any one place makes them adept travelers of the world and exceptional friends and storytellers. Sadly, some Half Elves become embittered by the constant difficulty of finding a place in the world and choose a path of thievery. The Half Elves are on amicable terms with most races in Norrath, but have no affection for the evil races.
While Half Elves can be seen in many areas of the world, they are primarily found in the Wood Elf city of Kelethin and within the Surefall Glade.
If you choose the dangerous path of half-elf..be prepared to pay higher prices for goods from other players.
Basic Information
- Faction Alignment: Neutral
- Racial(s): Infravision
- Starting Cities: Freeport, Kelethin, Surefall Glade, Qeynos, Felwithe
- Playable Classes: Bard, Druid, Paladin, Ranger, Rogue, Warrior
- Experience Modifier: None
- Armor: Medium, Cannot Wear Robes
Infravision
Slightly improved night vision, not as good as the Dark Elf's Ultravision.
Base Stats
STR | STA | AGI | DEX | WIS | INT | CHA |
---|---|---|---|---|---|---|
70 | 70 | 90 | 85 | 60 | 75 | 75 |
Starting Stats
- Bard: 75 STR / 70 STA / 90 AGI / 95 DEX / 60 WIS / 75 INT / 85 CHA / 25 Bonus Points
- Druid: 70 STR / 80 STA / 90 AGI / 85 DEX / 70 WIS / 75 INT / 75 CHA / 30 Bonus Points
- Paladin: 80 STR / 75 STA / 90 AGI / 85 DEX / 65 WIS / 75 INT / 85 CHA / 20 Bonus Points
- Ranger: 75 STR / 80 STA / 100 AGI / 85 DEX / 65 WIS / 75 INT / 75 CHA / 20 Bonus Points
- Rogue: 70 STR / 70 STA / 100 AGI / 95 DEX / 60 WIS / 75 INT / 75 CHA / 30 Bonus Points
- Warrior: 80 STR / 80 STA / 95 AGI / 85 DEX / 60 WIS / 75 INT / 75 CHA / 25 Bonus Points