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Ranger
Description
The ranger is a hybrid class combining the combat skills of the Warrior, with the magical abilities of a Druid.
Like a Rogue, Rangers are a lightly armoured offensive class which focuses more on delivering damage than tanking. In terms of combat skills they can use all types of weapons and get dual wield, double attack, and kick. They also get a number of defensive skills including dodge, parry, riposte and disarm. However, because they are Hybrids Rangers learn most of these combat skills a few levels later than pure melee classes.
Rangers have higher offensive skill caps than any other hybrid class. However, they are significantly lower in a number of defensive skill areas. They have a much lower taunt, riposte, disarm, dodge and parry. Because of this Rangers get hit a lot more, and should not be left to tank for significant periods. Unlike the Rogue they have no skill to reduce the monsters hate for them and must rely on their magical abilities or their party to reduce the damage inflicted on them.
Rangers get the highest tracking skill in the game, which helps to find people or enemies within the area. This is particularly useful in the large outdoor zones of Kunark.
Rangers are one of only two classes that can do critical blows with archery starting at level 17. However, this skill is only useful in very limited circumstances, and by no means the primary damage dealer for the class.
In terms of magic Rangers get a range of nice utility spells. They receive both Spirit of Wolf and later Wolf Form itself. They also get spells to reduce monster frenzy ranges, and this enables them to single pull out of a group. They have both healing spells, and damage shields which inflict unresistable damage. This is coupled with a solid series of HP and AC increasing buffs, as well as some minor stat buffs. Damage wise they receive both direct damage and damage over time spells. They can also snare and root mobs. You can view the full ranger spell list here.
The major challenge in the ranger class is staying alive. Rangers can die very easily because of their high damage output and low armour class, hitpoints and defense capabilities. They are slower to level because of their hybrid nature, and the limited variety in armour can also be frustrating. Also, despite their magical power they do not have the ability to bind or gate. This means that Rangers, like any other melee, may have long runs back to their corpses if they die.
If you are looking for a class with decent damage output, and a little bit of magic to spice things up this class could be the one for you. Just be warned that you will need a lot of patience before you reach Level 60. Also note that rangers have low priority on group invites due to getting overshadowed by other classes. This class is not for the faint of heart but still fun nonetheless.
Creation Guide
Picking the Right Race
The first thing you have to pick then is your race. Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like.
Wood Elves are quite a good race for rangers. They have naturally high agility, and can wear both small and medium armour. They also start with the ability to forage, which can help save a lot of funds at low levels, although all rangers get this skill later in life. Wood Elves also have natural infravision, and start in the tree city of Kelethin.
Half-Elves are limited to medium sized armour. They are very well balanced, and have slightly better starting stats than the wood elf, though they lack some of the natural abilities. They have the highest natural dexterity of any ranger race, and also have infravision. However, the druid part of a ranger is let down with a low natural wisdom. Half Elves start in Surefall Glade near Qeynos.
Human rangers have very balanced stats, across the board. They have the highest natural strength of any ranger race, and all other stats are certainly in an acceptable range. However their natural agility is quite low compared to the other classes. Humans have no night vision, which is perhaps the largest reason that many people decide against playing a Human Ranger. Rangers do however receive an infravision spell at level 30, and an ultravision spell at level 56. Human rangers start in Surefall Glade near Qeynos.
All of the ranger races level at the same rate, and faction wise are all well received in any town with a neutral or good alignment.
Spending Your Bonus Points
Rangers have to keep in mind that even though Stamina gives more hit points it is not a huge amount. It is certainly not going to be enough to make any significant difference between life and death; even at higher levels 10 extra points in Stamina only give 20-30 extra hit points. Also, while Agility increases armour class, the amount is very minimal (for reference - at level 38 with 190 points in the Defense skill, a +18 Agility buff raises AC by four points). Rangers are very different to the Shadowknight and Paladin hybrids. Like a Rogue, they are a lightly armoured offensive class, and may wish to focus on this offensive side rather than attempting to buffer a defensive ability they will never match the other hybrids in. With this in mind here are some suggested starting statistics:
- Half Elf: Add 20 Strength.
- Human: Add 15 Strength, 5 Dexterity
- Wood Elf: Add 20 Strength.
Keep in mind that there is not a total consensus on these numbers. If in doubt, find other rangers and ask them what their suggestions are.
(This section needs a realistic/modern update for p1999.)
Experience Statistics
- Half-Elf Ranger: -40%
- Human Ranger: -40%
- Wood Elf Ranger: -40%
What does it mean?
Certain races and classes require differing amounts of experience points to attain the same level. For example, a Human Ranger requires 140% of the experience that a Human Cleric would require to be the same level.
Religion
Religion does not play a large impact upon the Ranger class. The two choices are Karana or Tunare (except for Wood Elves who must choose Tunare). Picking one will not alienate you from another, and there are no known items or quests which are restiricted to either of these at this time (although, you must follow Tunare to use the Helm of the Tracker when the quest becomes available in Velious). Choose whichever appeals to you more.
Spells
Level 9
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 9 |
Endure Fire | 20 | Abjuration | Single | Increase Fire Resist by 11 @L1 to 20 @L10 |
Vendors | Classic | |
| 9 |
Flame Lick | 10 | Evocation | Single | Decrease Hitpoints by 1 @L1 to 3 @L4 per tick Decrease AC by 3 |
Kelethin Rivervale Surefall Glade |
Classic
| |
| 9 |
Glimpse | 5 | Divination | Self | Increase Magnification by 55% |
Erudin/Kelethin Neriak/Felwithe Surefall Glade |
Classic | |
| 9 |
Lull Animal | 10 | Alteration | Animal | Frenzy Radius (15/30) Reaction Radius (25/30) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 9 |
Minor Healing | 10 | Alteration | Single | Increase Hitpoints by 10 |
Vendors | Classic | |
| 9 |
Skin Like Wood | 10 | Abjuration | Single | Increase AC by 3 @L1 to 4 @L10 Increase Max Hitpoints by 11 @L1 to 20 @L10 |
Kelethin Rivervale Surefall Glade |
Classic | |
| 9 |
Snare | 15 | Alteration | Single | Decrease Movement Speed by 41% @L1 to 55% @L15 |
Kelethin Rivervale Surefall Glade |
Classic
|
Level 15
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 15 |
Burst of Fire | 15 | Evocation | Single | Decrease Hitpoints by 12 @L5 to 15 @L10 |
Kelethin Rivervale Surefall Glade |
Classic | |
| 15 |
Camouflage | 15 | Divination | Single | Invisibility(1) Requires: Outdoors |
Kelethin Rivervale Surefall Glade |
Classic | |
| 15 |
Cure Poison | 20 | Alteration | Single | Decrease Poison Counter by 1 |
Vendors | Classic
| |
| 15 |
Dance of the Fireflies | 10 | Conjuration | Self | Summon Item: Summoned: Firefly Globe |
Kelethin Rivervale Surefall Glade |
Classic | |
| 15 |
Feet like Cat | 40 | Alteration | Single | Increase AGI by 14 @L5 to 18 @L9 |
Cabilis/Kelethin Grobb/Halas Oggok/Surefall |
Classic | |
| 15 |
Grasping Roots | 35 | Alteration | Single | Decrease HP when cast by 10 Root |
Kelethin Rivervale Surefall Glade |
Classic | |
| 15 |
Invoke Lightning | 32 | Evocation | Targeted AE | Decrease Hitpoints by 21 @L5 to 25 @L9 |
Kelethin Rivervale Surefall Glade |
Classic | |
| 15 |
Thistlecoat | 25 | Abjuration | Self | Increase AC by 4 @L9 to 6 @L14 Increase Damage Shield by 1 |
Kelethin Rivervale Surefall Glade |
Classic
|
Level 22
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 22 |
Bind Sight | 15 | Divination | Single | Bind Sight(1) Increase Stamina Loss by 2 |
Ak'Anon/Erudin Kelethin/Neriak Qeynos/Felwithe Surefall/Freeport |
Classic
| |
| 22 |
Endure Cold | 20 | Abjuration | Single | Increase Cold Resist by 11 (L1) to 20 (L10) |
Vendors | Velious
| |
| 22 |
Enduring Breath | 35 | Alteration | Single | Water Breathing(1) Consumes: Fish Scales |
Vendors | Classic | |
| 22 |
Firefist | 30 | Evocation | Self | Increase ATK by 5 (L9) to 10 (L18) |
Kelethin Rivervale Surefall Glade |
Velious
| |
| 22 |
Harmony | 25 | Abjuration | Targeted AE | Frenzy Radius (15/40) Reaction Radius (15/40) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 22 |
Ignite | 30 | Evocation | Single | Decrease Hitpoints by 32 (L9) to 37 (L14) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 22 |
Light Healing | 25 | Alteration | Single | Increase Hitpoints by 26 (L5) to 33 (L18) |
Vendors | Classic | |
| 22 |
Panic Animal | 10 | Alteration | Animal | Fear(1) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 22 |
Skin Like Rock | 60 | Abjuration | Single | Increase AC by 6 (L14) to 7 (L18) Increase Max Hitpoints by 54 (L14) to 105 (L65) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 22 |
Ward Summoned | 30 | Evocation | Summoned | Decrease Hitpoints by 35 (L5) to 41 (L11) |
Vendors | Classic
|
Level 30
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 30 |
Barbcoat | 50 | Abjuration | Self | Increase AC by 11 (L19) to 12 (L24) Increase Damage Shield by 2 |
Kelethin N.Karana Surefall Glade |
Classic
| |
| 30 |
Cancel Magic | 30 | Abjuration | Single | Cancel Magic(1) |
Vendors | Classic | |
| 30 |
Eyes of the Cat | 35 | Divination | Self | Infravision(1) |
Kelethin Surefall Glade |
Classic
| |
| 30 |
Invigor | 20 | Alteration | Single | Decrease Stamina Loss by 35 |
Vendors | Classic
| |
| 30 |
Shield of Thistles | 40 | Abjuration | Single | Increase Damage Shield by 5 (L9) to 6 (L12) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 30 |
Spirit of Wolf | 40 | Alteration | Single | Increase Movement Speed by 34% (L9) to 55% (L50) |
Cabilis/Kelethin Grobb/Halas Oggok/Rivervale Surefall Glade |
Classic | |
| 30 |
Stinging Swarm | 65 | Conjuration | Single | Decrease Hitpoints by 13 per tick |
Kelethin Rivervale Surefall Glade |
Classic | |
| 30 |
Strength of Earth | 40 | Alteration | Single | Increase STR by 9 (L9) to 15 (L20) |
Kelethin Rivervale Surefall Glade |
Classic
|
Level 39
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 39 |
Call of Sky | 50 | Alteration | Self | Add Proc: Call of Sky Strike |
Iceclad Thurgadin |
Velious | |
| 39 |
Calm Animal | 45 | Alteration | Animal | Frenzy Radius (5/50) Reaction Radius (10/50) |
Kelethin Rivervale Surefall Glade |
Classic | |
| 39 |
Careless Lightning | 70 | Evocation | Single | Decrease Hitpoints by 94 (L19) to 99 (L24) |
Kelethin North Karana Surefall Glade |
Classic | |
| 39 |
Dismiss Summoned | 90 | Evocation | Summoned | Decrease Hitpoints by 140 (L24) to 162 (L35) |
Vendors | Classic
Were you looking for Healing Quest?
| |
| 39 |
Healing | 60 | Alteration | Single | Increase Hitpoints by 84 (L14) to 100 (L30) |
Vendors | Classic
| |
| 39 |
Levitate | 30 | Alteration | Single | Levitate(1) Consumes: Bat Wing |
Cabilis/Kelethin Grobb/Halas Oggok/Rivervale Surefall Glade |
Classic
| |
| 39 |
Skin Like Steel | 100 | Abjuration | Single | Increase AC by 9 (L24) to 10 (L30) Increase Max Hitpoints by 74 (L24) to 100 (L50) |
Kelethin N.Karana |
Classic
|
Level 49
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 49 |
Call of Flame | 125 | Evocation | Single | Decrease Hitpoints by 206 |
Call of Flame Quest | Classic | |
| 49 |
Bramblecoat | 75 | Abjuration | Self | Increase AC by 17 (L29) to 18 (L34) Increase Damage Shield by 3 |
Kelethin Steamfont Mnt Surefall Glade |
Classic | |
| 49 |
Ensnaring Roots | 60 | Alteration | Single | Decrease HP when cast by 34 (L24) to 60 (L50) Root |
Kelethin N.Karana Surefall Glade |
Classic | |
| 49 |
Immolate | 120 | Evocation | Single | Decrease Hitpoints by 24 per tick Decrease AC by 10 (L29) to 18 (L50) |
Kelethin Steamfont Mnt Surefall Glade |
Classic | |
| 49 |
Resist Fire | 50 | Abjuration | Single | Increase Fire Resist by 34 (L24) to 40 (L30) |
Vendors | Classic | |
| 49 |
Shield of Brambles | 80 | Abjuration | Single | Increase Damage Shield by 11 (L29) to 12 (L32) |
Kelethin Steamfont Mnt Surefall Glade |
Classic | |
| 49 |
Superior Camouflage | 40 | Divination | Single | Invisibility(1) |
Kelethin N.Karana Surefall Glade |
Classic | |
| 49 |
Wolf Form | 60 | Alteration | Self | Illusion: Wolf Increase Movement Speed by 42% (L24) to 55% (L50) |
Kelethin Rivervale Surefall Glade |
Classic |
Level 50 to 54
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 50 |
Call of Earth | 50 | Abjuration | Single | Increase Damage Shield by 4 Increase AC by 24 (L50) to 25 (L55) |
{{{TableLocations}}} | {{{TableEra}}} | ||||||||||
| 51 |
Ensnare | 35 | Alteration | Single | Decrease Movement Speed by 56% |
Firiona Vie Steamfont Mnt |
Kunark |- style="vertical-align:middle;" | 51 |
Strength of Nature | 125 | Abjuration | Single | Increase ATK by 25 Stacking: Block new spell if slot 4 is effect 'Max Hitpoints' and < 400 |
Kelethin | Velious
| ||
| 52 |
Extinguish Fatigue | 35 | Alteration | Single | Decrease Stamina Loss by 90 |
Vendors | Classic | ||||||||||
| 52 |
Firestrike | 155 | Evocation | Single | Decrease Hitpoints by 282 (L39) to 302 (L44) |
Butcherblock Mnt Firiona Vie Wakening Land |
Kunark | ||||||||||
| 53 |
Storm Strength | 85 | Alteration | Single | Increase STR by 32 (L44) to 35 (L50) |
Butcherblock Mnt Firiona Vie Wakening Land |
Kunark | ||||||||||
| 54 |
Drones of Doom | 141 | Conjuration | Single | Decrease Hitpoints by 34 per tick |
Steamfont Mnt Firiona Vie |
Kunark | ||||||||||
| 54 |
Skin Like Diamond | 200 | Abjuration | Single | Increase AC by 13 (L39) to 13 (L40) Increase Max Hitpoints by 178 (L39) to 200 (L50) |
Butcherblock Mnt Firiona Vie Wakening Land |
Kunark
|
Level 55 to 60
| Level | Icon | Spell Name | Mana | Class | Type | Spell Description | Locations | Era |
|---|---|---|---|---|---|---|---|---|
| 55 |
Call of Fire | 50 | Alteration | Self | Add Proc: Call Of Fire Strike |
{{{TableLocations}}} | {{{TableEra}}} | |
| 55 |
Chloroplast | 200 | Alteration | Single | Increase Hitpoints by 10 per tick |
Butcherblock Mnt Cabilis/Grobb Halas/Oggok Wakening Land Firiona Vie |
Kunark | |
| 55 |
Jolt | 60 | Alteration | Single | Decrease Hate by 500 Resist: Magic |
Firiona Vie | Kunark | |
| 55 |
Cinder Jolt | 60 | Alteration | Single | Decrease Hate by 500 Resist: Fire |
E.Commonlands Kelethin |
Velious | |
| 55 |
Resist Cold | 50 | Abjuration | Single | Increase Cold Resist by 39 (L24) to 40 (L25) |
Vendors | Velious | |
| 56 |
Chill Sight | 75 | Divination | Self | Ultravision(1) |
Erudin/Neriak Firiona Vie Felwithe |
Kunark | |
| 56 |
Greater Wolf Form | 90 | Alteration | Self | Illusion: 42 Increase Movement Speed by 52% (L34) to 60% (L50) |
Firiona Vie Kelethin Rivervale Surefall Glade |
Kunark | |
| 57 |
Greater Healing | 150 | Alteration | Single | Increase Hitpoints by 288 (L24) to 300 (L30) (Hybrid Classes: 244 to 270 HP) |
Vendors | Kunark
| |
| 58 |
Nullify Magic | 50 | Abjuration | Single | Cancel Magic(4) Cancel Magic(4) |
Vendors | Kunark
| |
| 58 |
Shield of Spikes | 100 | Abjuration | Single | Increase Damage Shield by 14 (L39) to 17 (L48) |
Butcherblock Mnt Firiona Vie Wakening Land |
Kunark | |
| 59 |
Calefaction | 250 | Evocation | Single | Decrease Hitpoints by 444 (L44) to 450 (L50) |
Firiona Vie | Kunark
| |
| 59 |
Skin Like Nature | 300 | Abjuration | Single | Increase AC by 16 (L49) to 16 (L50) Increase Max Hitpoints by 248 (L49) to 250 (L50) |
Lavastorm Wakening |
Kunark | |
| 60 |
Call of the Predator | 200 | Abjuration | Group v2 | Increase ATK by 40 |
{{{TableLocations}}} | {{{TableEra}}} | |
| 60 |
Enveloping Roots | 80 | Alteration | Single | Decrease HP when cast by 88 (L39) to 110 (L50) Root |
Butcherblock Firiona Vie Wakening Land |
Kunark | |
| 60 |
Thorncoat | 175 | Abjuration | Self | Increase AC by 31 Increase Damage Shield by 5 |
Lavastorm Wakening |
Classic
|
Skills
Combat Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
| 1 | No | 1 Hand Blunt | 200 | 240 |
| 1 | No | 1 Hand Slashing | 200 | 240 |
| 1 | No | 2 Hand Blunt | 200 | 240 |
| 1 | No | 2 Hand Slashing | 200 | 240 |
| 1 | No | Archery | 210 | 240 |
| 1 | No | Bind Wound | 100 | 200 |
| 1 | No | Defense | 200 | 200 |
| 1 | No | Hand to Hand | 100 | 100 |
| 1 | No | Offense | 210 | 240 |
| 1 | No | Piercing | 200 | 240 |
| 1 | Yes | Taunt | 150 | 150 |
| 1 | No | Throwing | 113 | 113 |
| 5 | Yes | Kick | 149 | 205 |
| 8 | Yes | Dodge | 137 | 170 [1] |
| 17 | Yes | Dual Wield | 210 | 240 |
| 18 | Yes | Parry | 185 | 220 [2] |
| 20 | Yes | Double Attack | 200 | 235 |
| 35 | Yes | Disarm | 55 | 55 |
| 35 | Yes | Riposte | 150 | 150 |
Casting Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
| 9 | Yes | Abjuration | 235 | 235 |
| 9 | Yes | Alteration | 235 | 235 |
| 9 | Yes | Channelling | 200 | 215 |
| 9 | Yes | Conjuration | 235 | 235 |
| 9 | Yes | Divination | 235 | 235 |
| 9 | Yes | Evocation | 235 | 235 |
| 11 | Yes | Meditate | 185 | 226 |
Miscellaneous Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
| 1 | No | Alcohol Tolerance | 255 | 255 |
| 1 | No | Beg | 200 | 200 |
| 1 | No | Fishing | 200 | 200 |
| 1 | No | Sense Heading | 200 | 200 |
| 1 | Yes | Swimming | 200 | 200 |
| 1 | No | Track | 200 | 200 |
| 3 | Yes | Forage | 200 | 200 |
| 10 | Yes | Sneak | 75 | 75 |
| 25 | Yes | Hide | 75 | 75 |
Ranger-Specific Quests
- Ivy Etched Armor Quests
- Trueshot Longbow Quest
- Rain Caller Quest
- Call of Flame Quest (Spell)
- The Orc Impaler
- Hero Bracers Quest
Velious:
Gearing
Class specific gear suggestions are cross listed on the Gear Reference page.
Pre-Planar
- Ears - Diamondine EarringDiamondine Earring

MAGIC ITEM
Slot: EAR
AC: 2
STR: +3 HP: +12
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Jagged Band,Jagged Band

MAGIC ITEM
Slot: FINGER
AC: 5
STR: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Fire Emerald Platinum Ring,Fire Emerald Platinum Ring
Slot: FINGER
STR: +5 DEX: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Djarns Amethyst RingDjarns Amethyst Ring
MAGIC ITEM LORE ITEM
Slot: FINGER
AGI: +9 HP: +80
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Polished Mithril TorquePolished Mithril Torque

MAGIC ITEM LORE ITEM NO DROP
Slot: NECK
AC: 7
WIS: +13 INT: +13
WT: 4.0 Size: SMALL
Class: WAR PAL RNG SHD MNK BRD ROG
Race: ALL
- Head - Executioners Hood,Executioners Hood

MAGIC ITEM
Slot: HEAD
AC: 5
STR: +4 DEX: +9
WT: 0.2 Size: SMALL
Class: WAR PAL RNG SHD MNK BRD ROG
Race: ALL
Blackened Iron Crown,Blackened Iron Crown
MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 5
STR: +5
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
WT: 6.0 Size: SMALL
Class: ALL except DRU NEC WIZ MAG ENC
Race: ALL
Crested HelmCrested Helm
MAGIC ITEM
Slot: HEAD
AC: 10
STR: +6 CHA: +3
WT: 5.0 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG
Race: ALL except IKS
- Face - Dented Brass Mask,Dented Brass Mask

MAGIC ITEM
Slot: FACE
AC: 4
STR: +3
WT: 0.8 Size: SMALL
Class: ALL except DRU NEC WIZ MAG ENC
Race: ALL
Grotesque MaskGrotesque Mask
MAGIC ITEM
Slot: FACE
AC: 3
DEX: +7 CHA: -9
WT: 1.0 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
- Chest - Brigandine Tunic,Brigandine Tunic

MAGIC ITEM
Slot: CHEST
AC: 17
STR: +7 STA: +4
WT: 6.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
Mithril BreastplateMithril Breastplate
MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 17
AGI: +15 HP: +30
WT: 10.0 Size: LARGE
Class: WAR CLR PAL RNG SHD BRD ROG
Race: ALL except IKS
- Arms - Mithril VambracesMithril Vambraces

MAGIC ITEM
Slot: ARMS
AC: 10
STR: +7
SV MAGIC: +5
WT: 3.7 Size: SMALL
Class: WAR PAL RNG SHD BRD ROG
Race: ALL except IKS
- Back - Mammoth Hide Cloak,Mammoth Hide Cloak

Slot: BACK
AC: 7
WIS: +4
SV COLD: +5
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
Werewolf Skin CloakWerewolf Skin Cloak
MAGIC ITEM
Slot: BACK
AC: 5
STR: +3 STA: +3
WT: 0.3 Size: LARGE
Class: ALL
Race: ALL
- Waist - Thick Banded Belt,Thick Banded Belt

MAGIC ITEM
Slot: WAIST
AC: 8
STR: +15
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
Flowing Black Silk SashFlowing Black Silk Sash
MAGIC ITEM LORE ITEM
Slot: WAIST
Haste: +21%
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
- Shoulders - Bloodstained Mantle,Bloodstained Mantle

MAGIC ITEM
Slot: SHOULDERS
AC: 6
STR: +3
SV MAGIC: +10
WT: 3.5 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
Crested SpauldersCrested Spaulders
MAGIC ITEM
Slot: SHOULDERS
AC: 11
STA: +6
WT: 4.5 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG
Race: ALL
- Wrists - Runed Mithril Bracer,Runed Mithril Bracer

MAGIC ITEM
Slot: WRIST
AC: 4
STR: +3 WIS: +5
WT: 2.3 Size: SMALL
Class: ALL
Race: ALL except IKS
Hero BracersHero Bracers
MAGIC ITEM LORE ITEM
Slot: WRIST
AC: 9
STR: +10
SV DISEASE: +5 SV POISON: +5
WT: 4.0 Size: SMALL
Class: WAR CLR PAL RNG SHD MNK BRD ROG
Race: HUM BAR ERU ELF HIE DEF HEF
- Legs - Mithril GreavesMithril Greaves

MAGIC ITEM
Slot: LEGS
AC: 10
STR: +7
SV MAGIC: +5
WT: 3.7 Size: SMALL
Class: WAR PAL RNG SHD BRD ROG
Race: ALL except IKS
- Hands - Dark Mail GauntletsDark Mail Gauntlets

MAGIC ITEM
Slot: HANDS
AC: 10
DEX: +5 MANA: +50
WT: 4.5 Size: SMALL
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
- Feet - Kobold-Hide Boots,Kobold-hide Boots

MAGIC ITEM
Slot: FEET
AC: 5
AGI: +3 HP: +10
WT: 2.5 Size: SMALL
Class: ALL
Race: ALL
Dwarven Work Boots,Dwarven Work Boots
MAGIC ITEM
Slot: FEET
AC: 8
STR: +3 DEX: +5
WT: 5.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Boots of BrawnBoots of Brawn
MAGIC ITEM LORE ITEM
Slot: FEET
AC: 8
STR: +9 DEX: -13
WT: 6.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
- Primary - Orc Impaler,Orc Impaler

MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY SECONDARY
Skill: Piercing Atk Delay: 23
DMG: 7
STR: +3 WIS: +4 HP: +10
WT: 3.0 Range: 40 Size: SMALL
Class: RNG
Race: HUM ELF HEF HFL
Short Sword of Morin,Short Sword of Morin
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 22
DMG: 6
STR: +3 AGI: +3
WT: 3.0 Size: MEDIUM
Class: RNG
Race: HUM ELF HEF HFL
Short Sword of the YkeshaShort Sword of the Ykesha
MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 8
Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
WT: 4.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
- Secondary - Ebony Bladed Sword,Ebony Bladed Sword

MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 7
Effect: Ensnaring Roots (Combat, Casting Time: Instant) at Level 25
WT: 2.0 Size: MEDIUM
Class: RNG
Race: HUM ELF HEF HFL
Polished Granite Tomahawk,Polished Granite Tomahawk
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 26
DMG: 6
Effect: Berserker Strength (Combat, Casting Time: Instant) at Level 10
WT: 6.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Short Sword of the YkeshaShort Sword of the Ykesha
MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 24
DMG: 8
Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
WT: 4.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
- Range - Rain Caller,Rain Caller

MAGIC ITEM LORE ITEM
Slot: RANGE
Charges: 5
Skill: Archery Atk Delay: 45
DMG: 20
STR: +6 DEX: +6
Effect: Firestrike (Any Slot/Can Equip, Casting Time: Instant) at Level 40
WT: 3.0 Range: 200 Size: LARGE
Class: RNG
Race: HUM ELF HEF
Trueshot Longbow,Trueshot Longbow
LORE ITEM
Slot: RANGE
Skill: Archery Atk Delay: 45
DMG: 20
WT: 3.0 Range: 100 Size: LARGE
Class: RNG
Race: HUM ELF HEF HFL
Runed Oak BowRuned Oak Bow
MAGIC ITEM
Slot: RANGE
Skill: Archery Atk Delay: 43
DMG: 21
WT: 4.5 Range: 125 Size: LARGE
Class: WAR PAL RNG SHD ROG
Race: ALL
Planar
- Ears - Diamondine EarringDiamondine Earring

MAGIC ITEM
Slot: EAR
AC: 2
STR: +3 HP: +12
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Platinum Fire Wedding Ring,Platinum Fire Wedding Ring

Slot: FINGER
AC: 5
HP: +55
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Djarns Amethyst RingDjarns Amethyst Ring
MAGIC ITEM LORE ITEM
Slot: FINGER
AGI: +9 HP: +80
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Black Sapphire Platinum Necklace,Black Sapphire Platinum Necklace

Slot: NECK
HP: +55 MANA: +55
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Runed Lava PendantRuned Lava Pendant
MAGIC ITEM LORE ITEM
Slot: NECK
AC: 5
STR: +6
SV FIRE: +5
WT: 0.2 Size: SMALL
Class: ALL
Race: ALL
- Head - Hammerhead HelmHammerhead Helm

MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 13
STR: +7 STA: +7
WT: 4.0 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD
Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM
- Face - Platinum Ruby VeilPlatinum Ruby Veil

Slot: FACE
STR: +7 WIS: +7
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Chest - Thorny Vine ChestplateThorny Vine Chestplate

MAGIC ITEM NO DROP
Slot: CHEST
AC: 26
STR: +9 WIS: +13 HP: +50
WT: 7.5 Size: LARGE
Class: RNG
Race: HUM ELF HEF HFL
- Arms - Thorny Vine VambracesThorny Vine Vambraces

MAGIC ITEM NO DROP
Slot: ARMS
AC: 13
DEX: +9 INT: +9
SV MAGIC: +7
WT: 4.9 Size: SMALL
Class: RNG
Race: HUM ELF HEF HFL
- Back - Cloak of Flames,Cloak of Flames

MAGIC ITEM
Slot: BACK
AC: 10
DEX: +9 AGI: +9 HP: +50
SV FIRE: +15
Haste: +36%
WT: 0.1 Size: MEDIUM
Class: ALL
Race: ALL
Hooded Black CloakHooded Black Cloak
MAGIC ITEM LORE ITEM
Slot: BACK
AC: 10
STR: +5 HP: +45
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
- Waist - Belt of the PineBelt of the Pine

MAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 6
STR: +5 WIS: +5
SV DISEASE: +5
Haste: +16%
WT: 0.1 Size: SMALL
Class: RNG
Race: ALL
- Shoulders -
- Wrists - Runed Mithril Bracer,Runed Mithril Bracer

MAGIC ITEM
Slot: WRIST
AC: 4
STR: +3 WIS: +5
WT: 2.3 Size: SMALL
Class: ALL
Race: ALL except IKS
Hero BracersHero Bracers
MAGIC ITEM LORE ITEM
Slot: WRIST
AC: 9
STR: +10
SV DISEASE: +5 SV POISON: +5
WT: 4.0 Size: SMALL
Class: WAR CLR PAL RNG SHD MNK BRD ROG
Race: HUM BAR ERU ELF HIE DEF HEF
- Legs - Thorny Vine GreavesThorny Vine Greaves

MAGIC ITEM NO DROP
Slot: LEGS
AC: 14
WIS: +5 AGI: +9 MANA: +15
SV DISEASE: +7
WT: 5.6 Size: LARGE
Class: RNG
Race: HUM ELF HEF HFL
- Hands - Thorny Vine GauntletsThorny Vine Gauntlets

MAGIC ITEM NO DROP
Slot: HANDS
AC: 11
STR: +9 DEX: +9
SV FIRE: +7
WT: 3.8 Size: SMALL
Class: RNG
Race: HUM ELF HEF HFL
- Feet - Thorny Vine BootsThorny Vine Boots

MAGIC ITEM NO DROP
Slot: FEET
AC: 14
STR: +5 STA: +5 AGI: +9
SV POISON: +7
WT: 4.9 Size: MEDIUM
Class: RNG
Race: HUM ELF HEF HFL
- Primary - Fluxbladed Axe,Fluxbladed Axe

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 22
DMG: 7
STR: +5 STA: +4
Effect: Chaos Flux (Combat, Casting Time: Instant) at Level 46
WT: 3.0 Size: MEDIUM
Class: RNG
Race: ALL
Spined Dragon ClawsSpined Dragon Claws
MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 21
DMG: 10
WT: 3.5 Size: MEDIUM
Class: WAR RNG
Race: ALL
- Secondary - Revultant WhipRevultant Whip

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 14
DMG: 5
DEX: +5 AGI: +4
SV DISEASE: +5 SV POISON: +5
WT: 1.0 Size: SMALL
Class: RNG
Race: ALL
- Range - Rain CallerRain Caller

MAGIC ITEM LORE ITEM
Slot: RANGE
Charges: 5
Skill: Archery Atk Delay: 45
DMG: 20
STR: +6 DEX: +6
Effect: Firestrike (Any Slot/Can Equip, Casting Time: Instant) at Level 40
WT: 3.0 Range: 200 Size: LARGE
Class: RNG
Race: HUM ELF HEF
Kunark
[[#lsth:Players:Kunark Gear|Ranger]]
Velious Pre-Raid/Group
[[#lsth:Players:Velious Pre-Raid Gear|Ranger]]
Velious Raiding
[[#lsth:Players:Velious Raiding Gear|Ranger]]
FAQ
Q: Does a ranger ever get to critical hit? I am able to critcal with the bow occasionally, but never with my 1hs/2hs.
A: Ranger's can only get critical hits with a bow. A higher DEX will increase the chance of getting a critical hit and increase the damage dealt with a ranged attack.
Q: What level do you suggest doing the ivy etched armor quest? And how difficult is it?
A: There are different Ivy Etched armor quests, each with different level NPC's you have to fight in order to obtain the items needed. The easiest and lowest level Ivy quest being the bracers, (which you can be complete easily in your 20's in a group), and hardest being the tunic/leggings, (which can be done solo in your 40's).
Q: Do Rangers get the ability to summon animals?
A: Unless you have an item that has the effect of summoning an animal, nope.
Q: What does increasing your level in tracking do?
A: It increases the range of your tracking.
Q: I forgot what is need for the trueshot longbow quest, I thought it was a spiderling eye, something from a robot spider, and I had to talk to 2 other people for something. Could you please tell me who/what to get what items from?
- Spiderling silk from Spiderlings.
- A Micro Servo, which can be obtained from rogue Clockworks in Steamfont.
- Dwarven wire from Tratnor Everhot, who gives you a quest to get some Tumpy Tonics.
- Treant wood. Jyle Windshot in west freeport in the bar gives it out in exchange for small lanterns, which can be bought in east freeport.
Combine the items in the container Maesyn gave you and return it to him. In return, he will give a Treantwood Bowstave. Ask him how to assemble the bow. You'll need a high Fletching skill to make the Trueshot.
Q: Do rangers ever learn to track their corpse or the corpse of other player characters?
A: You can track other character corpses only if they are in your group, and they have died while your in the same zone. Their corpse will stay on your tracking until they zone back in.
Q: What cities are the ranger guilds located? Are the guilds the only place a ranger can go to practice and buy spells?
A: Surefall Glade, Kelethin and FV are the only cities a ranger can practice with their guilds. A single trainer named Kithicor is also available in Kithicor Woods. A large portion of ranger spells are also druid spells, which are available throughout Norrath at druid guilds and rings.
Q: How does a ranger make arrows and at what level are they effective?
A: You first need a fletching kit, a point, shaft, nock, and fletch. Fletching uses... the fletching skill. Put one of each component into the fletching kit and hit combine and hope that it works. It's good to practice your archery skill so you can pull effectively with it.
Q: Would a Ranger get less experience if they are in Wolf Form?
A: Nope, experience stays the same.

