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Skill Sense Heading
From Project 1999 Wiki
Revision as of 08:31, 5 April 2016 by Trappindotcom (Talk | contribs)
Sense Heading is a skill that lets you naturally sense which direction you're facing. The higher your Sense Heading, the less your compass will fluctuate. (no compass in p99?)
Classes
- All (Max 200)
This skill can be maxed out from level 1
Tips
An easy way to train this skill is by binding it to one of the same keys you use to turn by default.
To do this, create an Abilities Button for Sense Heading, and Drag it onto your Hotbar.
Then go to: EQ Button > Options > Keys > Hotbar 1
Under the "Alternate Key" Column click the line next to the place where you put the button, then press one of your default movement keys. (WASD or Arrows) It will be red, but don't worry, it will activate on its own now when ever you are walking around.
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |