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Skill Begging
From Project 1999 Wiki
Information
Note: It is not necessary to train this skill at a guildmaster in order to level it.
Beg an NPC for some money!
- Has an ~8 second cooldown.
- You can beg from any monster or NPC and still receive coin.
- This includes any faction. An NPC can be scowling to you and you'll still level up your skill AND get successful begs.
- A failed attempt at begging may result in the NPC or monster attacking you.
- It is possible to beg platinum pieces no matter your skill level.
- The amount of money that you get seems to be based on the level on the NPC that you are begging from. A given level range on average will give you an average range of coin, while very rarely giving you much more coin (2-3 times the average you would normally receive). An example would be a level 1-9 giving you 1-9 copper, while very rarely giving you up to 2 silver.
- A great way to skill begging is to beg from a monster you are going to kill anyways then attack.
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The "hit rate" is absurdly low. Plan on 1 successful 'beg' (in that you actually get coin) per about every 10 skillups. Which is also slow.As of 15JUN2018, successful begs are a lot more common. In addition, the rate of leveling seems equal to a skill like Foraging. - You need to be QUITE CLOSE to your mark to attempt. If you are not close enough, you don't beg, and the cooldown timer still activates.
A successful beg will result in the monster or NPC saying:
- "Here [PC] take this and LEAVE ME ALONE!"
- You have begged [amount of money].
A critical begging failure will result in the monster or NPC saying one of the following dialogues and attacking you:
- "You have the audacity to beg from me??!"
- "I Despise beggars, they are not fit to live."
Classes
- All (Max 215+)
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |