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Difference between revisions of "Skill Safe Fall"

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# Wizard Spire in West Commons
 
# Wizard Spire in West Commons
  
# Zone walls in South Karana and The Wakening Lands near the mountains.
+
## Zone walls in South Karana and The Wakening Lands near the mountains.
  
 
== Classes ==
 
== Classes ==

Revision as of 01:16, 17 October 2020

This skill enables you to take reduced damage from falling from high places. At maximum levels, you can escape with barely a scratch. A short fall will skill up just as easily as a long one.

Locations to Max

  1. Wizard Spire in West Commons
    1. Zone walls in South Karana and The Wakening Lands near the mountains.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking