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Difference between revisions of "High Elf"

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(Basic Information)
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[[File:High Elf.jpg]]
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Though they have physical traits in common with Woodland Elves, High Elves are far more developed in the ways of the mind. <br>Pale and thin, they prefer to bide their time exercising the confines of the mind, and not the body.
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- EverQuest manual
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==Description==
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The High Elves, also known as the Koada`Dal, are regarded as the closest relatives of the original Norrathian Elves created by Tunare, Mother of All. These noble creatures stand tall with ivory skin and gentle features. They are certainly not the sturdiest of races, but make up for that with heart. Throughout the ages, they have stood for freedom and justice, fighting evil with powerful magic and their skills with the blade.
  
=Description=
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The High Elves are known for their civilized conduct and, as such, are perceived as a race rather full of their own importance, though they are quite benevolent. They expect to be treated with respect and do have a haughty pride about them. As a result, it is difficult to make friends with a High Elf.
The Elven people recognize three distinct races; there are the wild and free Wood Elves, the evil Dark Elves, and the High Elves. Dignified, heroic, eloquent and intelligent, they are the “nobility” of the Elven race, and their home shows that. It is a pleasant mix between a castle and wilderness, with marble walkways and buildings.
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The Elves were created by Tunare, and have time and time again fallen into disfavor with other gods. Innoruuk abducted the High Elf royalty and warped them into the Dark Elves. The Elven home on Tunaria was destroyed, the forest turned to desert by the Burning Prince Solusek Ro. Forced to flee from what had been their home for thousands of years, they were hemmed in by their hated enemies the Dark Elves. The good Elves fled from Tunaria, where they had made their home so many years ago, and began anew in Faydwer. On the entire continent they have only one enemy, the Crushbone Orcs. Between themselves and the other races of Faydwer they’ve had to keep the Orcs under constant siege. The High Elven Council believe that even the Orcs’ alliance with the Dark Elves can’t save them from the Elves of Faydwer, and sooner or later the Crushbone Orcs will have to flee. The wilderness of Greater Faydark has few other real threats to Elven adventures. A few wolves and skeletons and a small race known as the Brownies who hardly make their presence
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The High Elves feel their cousins, the Wood Elves, are to be sought out as loyal servants. This noble race views Humans, Gnomes, and Halflings as worthy of their presence. Dwarves, Barbarians, and Erudites, however, are simply endured. The High Elves expend little effort to help them. The evil races are looked upon with contempt and will be dispatched when opportunity presents itself.
known unless you approach their home in Lesser Faydark. Few have found the tiny home of the Brownies and lived to tell about it.
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The continent is also home to the Wood Elves, the Dwarves and the Gnomes. None of these is particularly unfriendly to the high ones, though a few might be turned off by the High Elves haughty attitude, and won’t
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The home of the High Elves is within the magnificent and pristine architecture of the city of Felwithe. The structures crafted behind the walls make the beauty of the surrounding forests pale. The city lies within the Greater Faydark on the continent of Faydwer.
do business with strange High Elves until they prove themselves to them. The High Elves are much more intellectual than their woodland kin. They share the appearance of the Wood Elves, but are thinner, more beautiful, and paler in complexion. They are the magic users of the Elves; they pride themselves on their magical abilities, and waste no time letting others know about it.
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=Basic Information=
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==Basic Information==
 
*<b>[[Faction Alignment|Faction Alignment:]]</b> Good
 
*<b>[[Faction Alignment|Faction Alignment:]]</b> Good
*<b>Racial(s):</b> [[Racial:_Infravision|Infravision]]
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*<b>Racial(s):</b> Infravision
 
*<b>Starting City:</b> [[Felwithe]]
 
*<b>Starting City:</b> [[Felwithe]]
 
*<b>Playable Classes:</b> [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]]
 
*<b>Playable Classes:</b> [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]]
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*<b>Armor:</b> Medium, Small
 
*<b>Armor:</b> Medium, Small
  
=Starting Stats=
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==Infravision==
*[[Cleric]]:    60 STR / 70 STA / 85 AGI / 70 DEX / 105 WIS / 92 INT / 80 CHA / 30 Bonus Points
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Slightly improved night vision, not as good as the [[Dark Elf|Dark Elf]]'s [[Character Races#Ultravision|Ultravision]].
*[[Enchanter]]: 55 STR / 65 STA / 85 AGI / 70 DEX / 95 WIS / 102 INT / 90 CHA / 30 Bonus Points
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*[[Magician]]55 STR / 75 STA / 85 AGI / 70 DEX / 95 WIS / 102 INT / 80 CHA / 30 Bonus Points
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==Base Stats==
*[[Paladin]]65 STR / 70 STA / 85 AGI / 70 DEX / 100 WIS / 92 INT / 90 CHA / 20 Bonus Points
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{| class="eoTable2" style="text-align:left"
*[[Wizard]]:    55 STR / 75 STA / 85 AGI / 70 DEX / 95 WIS / 102 INT / 80 CHA / 30 Bonus Points
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|-
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! STR !! STA !! AGI !! DEX !! WIS !! INT !! CHA
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|-
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|| 55 || 65 || 85 || 70 || 95 || 92 || 80
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|}
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==Starting Stats==
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{| class="eoTable3 sortable" style="text-align:left"
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|-
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! Class !! STR !! STA !! AGI !! DEX !! WIS !! INT !! CHA !! Bonus
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|-
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|| [[Cleric]] || 60 || 70 || 85 || 70 || 105 || 92 || 80 || 30
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|-
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|| [[Enchanter]] || 55 || 65 || 85 || 70 || 95 || 102 || 90 || 30
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|-
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|| [[Magician]] || 55 || 70 || 85 || 70 || 95 || 102 || 80 || 30
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|-
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|| [[Paladin]] || 65 || 70 || 85 || 70 || 100 || 92 || 90 || 20
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|-
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|| [[Wizard]] || 55 || 75 || 85 || 70 || 95 || 102 || 80 || 30
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|}
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{{Navbox Race}}
 
{{Navbox Race}}
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[[Category:Character Races]]

Latest revision as of 15:48, 25 October 2022

NakedHIE.jpg
Though they have physical traits in common with Woodland Elves, High Elves are far more developed in the ways of the mind. 
Pale and thin, they prefer to bide their time exercising the confines of the mind, and not the body. - EverQuest manual

Description

The High Elves, also known as the Koada`Dal, are regarded as the closest relatives of the original Norrathian Elves created by Tunare, Mother of All. These noble creatures stand tall with ivory skin and gentle features. They are certainly not the sturdiest of races, but make up for that with heart. Throughout the ages, they have stood for freedom and justice, fighting evil with powerful magic and their skills with the blade.

The High Elves are known for their civilized conduct and, as such, are perceived as a race rather full of their own importance, though they are quite benevolent. They expect to be treated with respect and do have a haughty pride about them. As a result, it is difficult to make friends with a High Elf.

The High Elves feel their cousins, the Wood Elves, are to be sought out as loyal servants. This noble race views Humans, Gnomes, and Halflings as worthy of their presence. Dwarves, Barbarians, and Erudites, however, are simply endured. The High Elves expend little effort to help them. The evil races are looked upon with contempt and will be dispatched when opportunity presents itself.

The home of the High Elves is within the magnificent and pristine architecture of the city of Felwithe. The structures crafted behind the walls make the beauty of the surrounding forests pale. The city lies within the Greater Faydark on the continent of Faydwer.

Basic Information

Infravision

Slightly improved night vision, not as good as the Dark Elf's Ultravision.

Base Stats

STR STA AGI DEX WIS INT CHA
55 65 85 70 95 92 80

Starting Stats

Class STR STA AGI DEX WIS INT CHA Bonus
Cleric 60 70 85 70 105 92 80 30
Enchanter 55 65 85 70 95 102 90 30
Magician 55 70 85 70 95 102 80 30
Paladin 65 70 85 70 100 92 90 20
Wizard 55 75 85 70 95 102 80 30


BarbarianDark ElfDwarfEruditeGnomeHalf-ElfHalflingHigh ElfHumanIksarOgreTrollWood Elf