This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "Skill Taunt"

From Project 1999 Wiki
Jump to: navigation, search
(Classes: * Ranger (Max 150))
(Classes)
Line 7: Line 7:
 
== Classes ==
 
== Classes ==
  
* Warrior (Max 200)
+
* [[Warrior]] (Max 200)
* [[Shadow_Knight|Shadow Knight]] (Max 180)
+
* [[Shadow Knight]] (Max 180)
* Paladin
+
* [[Paladin]] (Max 180)
* Ranger (Max 150)
+
* [[Ranger]] (Max 150)
  
 
{{Navbox Skills}}
 
{{Navbox Skills}}

Revision as of 04:43, 30 January 2013

Taunting can trick an enemy into focusing on you, rather than other party members who may be more susceptible to damage and death.

Note: Taunt does not work on mobs above level 50.

It is also important to realize what taunt actually does. Each taunt has a small chance of moving the taunting player to the top of the agro list. A successful taunt will, thus, cause the mob to turn its attention towards that player. However this also means that taunting a mob which is already attacking you has no effect - i.e., it doesn't increase your amount of agro.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking