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Difference between revisions of "Skill Taunt"
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== Classes == | == Classes == | ||
− | * Warrior (Max 200) | + | * [[Warrior]] (Max 200) |
− | * [[ | + | * [[Shadow Knight]] (Max 180) |
− | * Paladin | + | * [[Paladin]] (Max 180) |
− | * Ranger (Max 150) | + | * [[Ranger]] (Max 150) |
{{Navbox Skills}} | {{Navbox Skills}} |
Revision as of 04:43, 30 January 2013
Taunting can trick an enemy into focusing on you, rather than other party members who may be more susceptible to damage and death.
Note: Taunt does not work on mobs above level 50.
It is also important to realize what taunt actually does. Each taunt has a small chance of moving the taunting player to the top of the agro list. A successful taunt will, thus, cause the mob to turn its attention towards that player. However this also means that taunting a mob which is already attacking you has no effect - i.e., it doesn't increase your amount of agro.
Classes
- Warrior (Max 200)
- Shadow Knight (Max 180)
- Paladin (Max 180)
- Ranger (Max 150)
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |