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Difference between revisions of "Character Classes"
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[[File:Everquest logo highelf.jpg|right|500px]] | [[File:Everquest logo highelf.jpg|right|500px]] | ||
| − | There are fourteen total classes in EverQuest. Each class is separated one of four archetypes: casters, melee, priests, and tanks. | + | There are fourteen total classes in EverQuest. Each class is separated into one of four archetypes: casters, melee, priests, and tanks. |
<br> | <br> | ||
To view a list of experience requirements for all class/race combinations, see this [[Sortable Race Class Matrix|Sortable Matrix]]. | To view a list of experience requirements for all class/race combinations, see this [[Sortable Race Class Matrix|Sortable Matrix]]. | ||
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== Casters == | == Casters == | ||
| − | * [[Enchanter]] | + | * [[Enchanter]] ENC |
| − | * [[Magician]] | + | * [[Magician]] MAG |
| − | * [[Necromancer]] | + | * [[Necromancer]] NEC |
| − | * [[Wizard]] | + | * [[Wizard]] WIZ |
== Priests == | == Priests == | ||
Latest revision as of 13:54, 2 June 2024
There are fourteen total classes in EverQuest. Each class is separated into one of four archetypes: casters, melee, priests, and tanks.
To view a list of experience requirements for all class/race combinations, see this Sortable Matrix.
Casters
- Enchanter ENC
- Magician MAG
- Necromancer NEC
- Wizard WIZ
Priests
Melee
Tanks
- Paladin PAL
- Shadow Knight SHD
- Warrior WAR
Class Titles
After level 50, each class acquires unique titles which are visible in /who.