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Difference between revisions of "Skill Disarm"

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This skill allows the combatant to dislodge a wielded weapon from his opponent's hands, knocking it to the ground and forcing him, at least for the moment, to fight hand-to-hand. When used against NPCs with weapons with the MAGIC tag (which encompasses nearly every weapon of significant value), the weapon will not fall to the ground as a dropped item, but instead is moved to their inventory and can be looted later. Killing Broon in East Karana the weapon did fall to ground. When used against players, the weapon is placed on their cursor.
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This skill allows the combatant to dislodge a wielded weapon from his opponent's hands, knocking it to the ground and forcing him, at least for the moment, to fight hand-to-hand. When used against NPCs with weapons with the MAGIC tag (which encompasses nearly every weapon of significant value), the weapon will not fall to the ground as a dropped item, but instead is moved to their inventory and can be looted later. Killing Broon in East Karana the weapon did fall to ground since it was non-Magic. When used against players, the weapon is placed on their cursor.
  
 
== Skill Ups ==
 
== Skill Ups ==

Latest revision as of 23:39, 24 July 2023

This skill allows the combatant to dislodge a wielded weapon from his opponent's hands, knocking it to the ground and forcing him, at least for the moment, to fight hand-to-hand. When used against NPCs with weapons with the MAGIC tag (which encompasses nearly every weapon of significant value), the weapon will not fall to the ground as a dropped item, but instead is moved to their inventory and can be looted later. Killing Broon in East Karana the weapon did fall to ground since it was non-Magic. When used against players, the weapon is placed on their cursor.

Skill Ups

Tested on multiple mobs, Disarm does not require a mob of XP-giving level for skill ups. Disarm does, however, require a mob to be holding a weapon for a skill up chance!


Aggro

Disarm generates 6 aggro on mobs with and without weapons.(Testing was completed 3/28/18)

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking