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Difference between revisions of "Shadow Knight"
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Revision as of 00:37, 2 May 2010
Contents |
Description
Shadow Knight is a very difficult class to play. Shadow Knights are supposed to be the opposite of Paladins. They are basically a combination of a Necromancer and a Warrior, leaning more towards the Warrior aspects. Because of the Necromancer elements, they are actually a little easier to solo than other tank classes, getting some dot spells and a pet to help them out. Yet in many ways, they are also weaker. This class really comes into its own at the higher levels, but can be very difficult to get to that point. As with the Necromancer, Shadow Knights are hated by most good NPC's, and find it difficult to find places to buy and sell things. It is also difficult to travel, as many NPC's will kill you on sight. However, this is part of the challenge of playing an evil class, and an element that many people enjoy.
Strengths
Roles
Races
Spells
Level 1
Level 9
- Disease Cloud
- Invisibility versus Undead
- Leering Corpse
- Locate Corpse
- Sense the Dead
- Siphon Strength
Level 15
Level 22
Level 30
Level 39
- Animate Dead
- Cancel Magic
- Expulse Undead
- Heart Flutter
- Resist Cold
- Shadow Vortex
- Shieldskin
- Shroud of Hate
Level 49
- Breath of the Dead
- Dismiss Undead
- Dooming Darkness
- Invoke Fear
- Life Leech
- Shadow Sight
- Summon Dead
- Word of Spirit
Skills
Casting Skills
- Abjuration Level 9 (Max 235)
- Alteration Level 9 (Max 235)
- Channeling Level 9 (Max 200)
- Conjuration Level 9 (Max 235)
- Divination Level 9 (Max 235)
- Evocation Level 9 (Max 235)
- Meditate Level 12 (Max 185)
Combat Skills
- 1H Blunt (Max 200)
- 1H Slash (Max 200)
- 2H Blunt (Max 200)
- 2H Slash (Max 200)
- Archery (Max 75)
- Bind Wound (Max 150)
- Defense (Max 210)
- Hand to Hand (Max 100)
- Offense (Max 200)
- Piercing (Max 200)
- Taunt (Max 180)
- Bash(Slam) Level 6 (Max 175)
- Dodge Level 10 (Max 125)
- Parry Level 17 (Max 175)
- Double Attack Level 20 (Max 200)
- Riposte Level 30 (Max 175)
- Disarm Level 40 (Max 70)