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Skill Safe Fall

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Revision as of 00:55, 17 October 2020 by Jbdavid (Talk | contribs)

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This skill enables you to take reduced damage from falling from high places. At maximum levels, you can escape with barely a scratch.

Locations to Max

  • The wizard spire in West Commons has a small pyramid that you can run around in circles on top of it to skill up safe fall.

Note: as long as you're falling enough that the skill actually comes into play (i.e. you would take damage if you did not have Safe Fall), it seems as though you can skill up just as easily off of a short fall as a long one.

Note 2 : Eeasiest spot to level up this skill is in South Karana. the south west wall spawn point for Quillmane. Went from 70 tp 160 in 1hour, while waiting for Quillmane to spawn. Need sow or jboots to be effective.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking