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Skill Safe Fall
From Project 1999 Wiki
This skill enables you to take reduced damage from falling from high places. At maximum levels, you can escape with barely a scratch.
Locations to Max
- Any of the Wizard spires, North Karana, Greater Faydark, etc. running up and down these bad boys is sure to have you falling with style in no time!
Note: as long as you're falling enough that the skill actually comes into play (i.e. you would take damage if you did not have Safe Fall), it seems as though you can skill up just as easily off of a short fall as a long one.
easiest spot to level up this skill is in South Karana. the south west wall spawn point for Quillmane. Went from 70 tp 160 in 1hour, while waiting for Quillmane to spawn. Need sow or jboots to be effective.
Classes
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |