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Skill Dual Wield
Dual Wield is the skill which enables you to wield two one-handed weapons simultaneously.
Classes
- Monk Level 1 (Max 252)
- Rogue Level 13 (Max 245)
- Warrior Level 13 (Max 240)
- Ranger Level 17 (Max 240)
- Bard Level 17 (Max 210)
Brief Description
Dual wield affects the chance for an equipped offhand weapon to swing. Whenever the delay requirement for the offhand weapon is met, a check is made versus your dual wield skill to see if the offhand weapon will successfully swing.
Higher skill levels will mean more consistent offhand swings.
The best way to skill up dual wield is by putting a low-delay weapon in the secondary weapon slot.
Each weapon's attack speed / delay is considered independently when dual wielding, which means it is possible to have multiple swings on an offhand weapon before the main-hand weapon swings.
Damage bonus is not currently implemented on P99, and as a result, for maximum DPS (damage per second) you will want to put the best ratio weapon in the main hand slot and the next-best ratio weapon in the secondary weapon slot.
Dual wield checks will not process without a weapon equipped in the primary equipment slot unless you are a monk. (No punching with main hand and weapon in offhand.)
However it is possible to dual wield with a weapon equipped in the primary equipment slot and no weapon equipped in the secondary equipment slot.
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |