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Difference between revisions of "Category:Significant Factions"
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== Kunark Cities == | == Kunark Cities == | ||
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+ | === Cabilis === | ||
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+ | The guards of the [[Iksar]] city of [[Cabilis]] are on the [[Legion of Cabilis]]. | ||
+ | |||
+ | === Firiona Vie === | ||
+ | |||
+ | The primary faction of the "good" city, [[Firiona Vie]] is [[Inhabitants of Firiona Vie]]. | ||
+ | |||
+ | === The Overthere === | ||
The "evil" city is [[The Overthere]], whose residents are on [[Venril Sathir (Faction)]] (which is needed by non-charming, non-{{:Puppet Strings}}-using characters for the [[The New Worker|quest]] for the {{:Worker Sledgemallet}}). | The "evil" city is [[The Overthere]], whose residents are on [[Venril Sathir (Faction)]] (which is needed by non-charming, non-{{:Puppet Strings}}-using characters for the [[The New Worker|quest]] for the {{:Worker Sledgemallet}}). | ||
Revision as of 15:32, 2 July 2019
While EverQuest has many factions, only a much smaller number actually give some meaningful in-game benefit (beyond simply affecting which mobs attack you). This category distinguishes those factions.
Contents |
Faction Summaries (by Geography)
All of the factions in this section are for city guards. Many of these factions also have quests associated with them.
Many cities have other dangerous NPCs which are not on their guard faction, so gaining (only) the factions below does not guarantee safe travel through all parts of its related city.
Odus Cities
Odus only has two main cities, Erudin (High Guard of Erudin) and Paineel (Heretics). Both of these factions can be raised by killing kobolds in The Warrens.
Antonica Cities (Good)
Freeport
In addition to the guard factions in Freeport the city also has a faction of Paladins known as the Knights of Truth, and their faction is needed (along with Priests of Life for the Zimel's Blades (SoulFire) quest for
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: 5
Skill: 2H Slashing Atk Delay: 45
DMG: 23
STR: +7 WIS: +7
Effect: Complete Heal (Any Slot/Can Equip, Casting Time: Instant) at Level 40
WT: 5.0 Size: LARGE
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM
Qeynos
In addition to the guard faction in Qeynos the city also has a faction of Clerics of Rodcet Nife known as the Priests of Life, and their faction is needed (along with Knights of Truth for the Zimel's Blades (SoulFire) quest for
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: 5
Skill: 2H Slashing Atk Delay: 45
DMG: 23
STR: +7 WIS: +7
Effect: Complete Heal (Any Slot/Can Equip, Casting Time: Instant) at Level 40
WT: 5.0 Size: LARGE
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM
Antonica Cities (Evil)
Grobb
The guards of the Troll city of Grobb are on Da Bashers faction.
Neriak
The Dark Elf city of Neriak has two guard factions: Dreadguard Inner and Dreadguard Outer. Both these and the Dark Bargainers faction (which the NPC who sells
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Oggok
The guards of the Ogre city of Oggok are on Oggok Guards faction, which can be raised via the The Bread Shipment (Feerrott) quest.
Kunark Cities
Cabilis
The guards of the Iksar city of Cabilis are on the Legion of Cabilis.
Firiona Vie
The primary faction of the "good" city, Firiona Vie is Inhabitants of Firiona Vie.
The Overthere
The "evil" city is The Overthere, whose residents are on Venril Sathir (Faction) (which is needed by non-charming, non-
MAGIC ITEM LORE ITEM
Charges: 10
Effect: Allure (Any Slot, Casting Time: 3.0)
WT: 0.2 Size: SMALL
Class: ALL
Race: ALL

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 50
DMG: 6
Effect: Overthere (Combat, Casting Time: Instant) at Level 50
WT: 3.2 Size: GIANT
Class: ALL
Race: ALL
Velious Cities
Velious has three cities:
All of these factions can be used to get Velious Class Armor, and all can be raised by killing members of one of the other two factions.
TO DO
TODO: This category needs a lot more added. Most (if not all) are detailed in [1]
Pages in category "Significant Factions"
The following 29 pages are in this category, out of 29 total.
BCDG |
G cont.HIJKLM |
OPRTVW |