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Difference between revisions of "Skill Taunt"

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Taunting can trick an enemy into focusing on you, rather than other party members who may be more susceptible to damage and death.
 
Taunting can trick an enemy into focusing on you, rather than other party members who may be more susceptible to damage and death.
  
'''Note:''' Taunt does not work on mobs above level 50.
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Each taunt has a small chance of moving the taunting player to the top of the aggro list. A successful taunt will, thus, cause the mob to turn its attention towards that player. However this also means that ''taunting a mob which is already attacking you has no effect'' - i.e., it doesn't increase your amount of aggro. Follow up with a [[Kick]], [[Bash]] or [[Slam]] after taunting to secure your new aggro position.
  
It is also important to realize what taunt actually does. Each taunt has a small chance of moving the taunting player to the top of the agro list. A successful taunt will, thus, cause the mob to turn its attention towards that player. However this also means that ''taunting a mob which is already attacking you has no effect'' - i.e., it doesn't increase your amount of agro.
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The success rate of Taunt is quite low, especially against targets which are higher level than the tank, and against any target when the tank is lower level. For Warriors, the most reliable source of hate generation is generally white dps.
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When most humanoid NPCs are successfully taunted, they publicly emote "I'll teach you to interfere with me %t." If an NPC is a non-humanoid, or if the taunt is unsuccessful, then they won't say anything.
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Taunt is '''not''' recommended for controlling [[wife aggro]].
  
 
== Classes ==
 
== Classes ==
  
* [[Shadow_Knight|Shadow Knight]] (Max 180)
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* [[Warrior]] (Max 200) (Oct 8, 2001 (Max 230 at lvl 60))
* Other melee
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* [[Shadow Knight]] (Max 180) (Oct 8, 2001 (Max 220))  
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* [[Paladin]] (Max 180) (Oct 8, 2001 (Max 220))
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* [[Ranger]] (Max 150)
  
 
{{Navbox Skills}}
 
{{Navbox Skills}}
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[[Category: Skills]]

Latest revision as of 19:35, 14 June 2020

Taunting can trick an enemy into focusing on you, rather than other party members who may be more susceptible to damage and death.

Each taunt has a small chance of moving the taunting player to the top of the aggro list. A successful taunt will, thus, cause the mob to turn its attention towards that player. However this also means that taunting a mob which is already attacking you has no effect - i.e., it doesn't increase your amount of aggro. Follow up with a Kick, Bash or Slam after taunting to secure your new aggro position.

The success rate of Taunt is quite low, especially against targets which are higher level than the tank, and against any target when the tank is lower level. For Warriors, the most reliable source of hate generation is generally white dps.

When most humanoid NPCs are successfully taunted, they publicly emote "I'll teach you to interfere with me %t." If an NPC is a non-humanoid, or if the taunt is unsuccessful, then they won't say anything.

Taunt is not recommended for controlling wife aggro.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking