This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "Skill Tracking"

From Project 1999 Wiki
Jump to: navigation, search
m (Classes: Bark Tracking is less than max clip pane. Tested in Various Zones @ lv60 with 100 skill.)
Line 9: Line 9:
 
* [[Bard]] (Max: 100)
 
* [[Bard]] (Max: 100)
  
''From what I've been told, the distance on bard tracking is just a little beyond what one can see with max clip pane.''
+
''Bard tracking is less distance than you can see with max clip pane''
 +
 
 
''Performed testing on tracking distance in WK.  Tracking Skill Formula:  Distance = (Tracking Skill) x 12.''
 
''Performed testing on tracking distance in WK.  Tracking Skill Formula:  Distance = (Tracking Skill) x 12.''
 +
 
''    Example:  Distance tracked = 75 skill x 12 = 900 range by \location
 
''    Example:  Distance tracked = 75 skill x 12 = 900 range by \location
  

Revision as of 11:53, 7 January 2016

This skill enables you to locate targets in the vicinity. The higher the skill, the farther away you can detect your prey. While bards and druids share this ability, the ranger class excels in this skill and is able not only to track by spawn order but by mob level as well, via the "track sort" drop-down box.

Note: Maximum number of tracked mobs reduced to 20 on 7/14/2013 patch? [1]

Classes

  • Ranger (Max: 200)
  • Druid (Max: 125) increased from 50 on 11/1/2015
  • Bard (Max: 100)

Bard tracking is less distance than you can see with max clip pane

Performed testing on tracking distance in WK. Tracking Skill Formula: Distance = (Tracking Skill) x 12.

Example: Distance tracked = 75 skill x 12 = 900 range by \location

Bard formula: Distance = (Tracking Skill) x 7

Druid formula: Distance = (Tracking Skill) x 10

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking