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Difference between revisions of "Category:Significant Factions"
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=== Chardok === | === Chardok === | ||
− | The Sarnaks of Chardok are on [[Brood of Di`Zok]] faction, which is aligned closely with the [[Sarnak Collective]] faction (any faction hits with the Brood will lower your faction with the Collective and vice-versa). | + | The Sarnaks of Chardok are on [[Brood of Di`Zok]] faction, which is aligned closely with the [[Sarnak Collective]] faction (any faction hits with the Brood will lower your faction with the Collective and vice-versa). The Brood of Di`Zok faction is worth raising to obtain items such as the [[Di'Zok Signet of Service]] (requires warmly faction), [[Regal Band of Bathezid]] (requires ally faction) and [[Spirit Wracked Cord]] (requires ally faction). This faction can be raised by turning in [[Green Goblin Skin]] and [[Mt. Death Mineral Salts]]. (See [[Di'Zok Signet of Service Quest]]). |
== Velious Cities == | == Velious Cities == |
Revision as of 16:42, 2 July 2019
While EverQuest has many factions, only a much smaller number actually give some meaningful in-game benefit (beyond simply affecting which mobs attack you). This category distinguishes those factions.
Contents |
Faction Summaries
All of the significant factions in EverQuest are summarized here. They are grouped geographically, and include both any major rewards that can be gained by having the faction, and any notable ways of raising that faction.
The majority of factions listed are "guard" factions, all of which are significant because having them allows players to travel safely in their city (although often other factions are needed also). Many of these factions have quests associated with them as well.
Odus Cities
Odus only has two main cities, Erudin (High Guard of Erudin) and Paineel (Heretics). Both of these factions can be raised by killing kobolds in The Warrens.
Antonica Cities (Good)
Freeport
The (corrupt) guard faction in Freeport is the Freeport Militia.
In addition to the guard factions in Freeport the city also has a faction of Paladins known as the Knights of Truth, and their faction is needed (along with Priests of Life for the Zimel's Blades (SoulFire) quest for
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: 5
Skill: 2H Slashing Atk Delay: 45
DMG: 23
STR: +7 WIS: +7
Effect: Complete Heal (Any Slot/Can Equip, Casting Time: Instant) at Level 40
WT: 5.0 Size: LARGE
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM
Highpass
The Highpass Guards faction is (unexpectedly) the faction of the guards of the city of Highpass.
Qeynos
The Guards of Qeynos is the faction of the guards of Qeynos. This faction is useful for quests such as the Qeynos Badge Quests for
MAGIC ITEM LORE ITEM NO DROP
Slot: NECK
AC: 5
STR: +4 WIS: +4 INT: +4 AGI: +4 HP: +25 MANA: +25
Effect: See Invisible (Worn)
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: 5
Skill: 2H Slashing Atk Delay: 45
DMG: 23
STR: +7 WIS: +7
Effect: Complete Heal (Any Slot/Can Equip, Casting Time: Instant) at Level 40
WT: 5.0 Size: LARGE
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM
Antonica Cities (Evil)
Grobb
The guards of the Troll city of Grobb are on Da Bashers faction.
Neriak
The Dark Elf city of Neriak has two guard factions: Dreadguard Inner and Dreadguard Outer. Both these and the Dark Bargainers faction (which includes both the NPC in Neriak who sells
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Oggok
The guards of the Ogre city of Oggok are on Oggok Guards faction, which can be raised via the The Bread Shipment (Feerrott) quest.
Kunark Cities
Cabilis
The guards of the Iksar city of Cabilis are on the Legion of Cabilis, although the Crusaders Of Greenmist faction of Shadow Knights are also prominent in the city (and that faction is used for the Crusader's Tests quest forFiriona Vie
Both the guards and the vendors of the "good" city of Firiona Vie are on the Inhabitants of Firiona Vie faction.
The Overthere
The "evil" city is The Overthere, whose residents are on Venril Sathir (Faction) (which is needed by non-charming, non-
MAGIC ITEM LORE ITEM
Charges: 10
Effect: Allure (Any Slot, Casting Time: 3.0)
WT: 0.2 Size: SMALL
Class: ALL
Race: ALL

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 50
DMG: 6
Effect: Overthere (Combat, Casting Time: Instant) at Level 50
WT: 3.2 Size: GIANT
Class: ALL
Race: ALL
Chardok
The Sarnaks of Chardok are on Brood of Di`Zok faction, which is aligned closely with the Sarnak Collective faction (any faction hits with the Brood will lower your faction with the Collective and vice-versa). The Brood of Di`Zok faction is worth raising to obtain items such as the Di'Zok Signet of Service (requires warmly faction), Regal Band of Bathezid (requires ally faction) and Spirit Wracked Cord (requires ally faction). This faction can be raised by turning in Green Goblin Skin and Mt. Death Mineral Salts. (See Di'Zok Signet of Service Quest).
Velious Cities
All of these factions can be used to get Velious Class Armor, and all can be raised by killing members of one of the other two (opposing) cities.
Thurgadin
The residents and guards of the Velious Dwarf city of Thurgadin (as well as related guards in Eastern Wastes and Great Divide) are on Coldain faction.
Kael
The residents and guards of the Velious Frost Giant city of Kael (as well as related guards in Eastern Wastes, Iceclad Ocean, Great Divide and Wakening Lands) are on Kromzek faction.
Skyshrine
The residents and guards of the Dragon city of Skyshrine (as well as dragons in Cobalt Scar, Wakening Lands and Western Wastes) are on the Claws of Veeshan.
TO DO
TODO: This category needs a lot more added. Most (if not all) are detailed in [1]
Pages in category "Significant Factions"
The following 29 pages are in this category, out of 29 total.
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