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Difference between revisions of "Skill Blacksmithing"

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m (Barbarians:: moved)
m (Cultural Smithing: moving)
Line 386: Line 386:
 
'''Tempers:''' Are made with the [[Brewing#Tempers|brewing]] skill (see the brewing page for more information), and can be made by any race. ''One different temper used per race?''
 
'''Tempers:''' Are made with the [[Brewing#Tempers|brewing]] skill (see the brewing page for more information), and can be made by any race. ''One different temper used per race?''
  
=== Barbarians: ===
+
=== Barbarians ===
  
 
''Can forge a chain-class armor, plus weapons. The armor can be worn by all chain-wearing non-small, non-large folk, including iksar (no dwarves, gnomes, halflings, trolls or ogres). Use a [[Northman Forge]].''
 
''Can forge a chain-class armor, plus weapons. The armor can be worn by all chain-wearing non-small, non-large folk, including iksar (no dwarves, gnomes, halflings, trolls or ogres). Use a [[Northman Forge]].''
Line 392: Line 392:
 
See [[Cultural Tradeskills: Barbarian]] for complete recipe list.
 
See [[Cultural Tradeskills: Barbarian]] for complete recipe list.
  
=== Dark Elves: ===
+
=== Dark Elves ===
  
Can forge Adamantite Armor - both chain and plate varieties, plus weapons. The armor can also be worn by half elves. Use a [[Teir`dal Forge]].
+
''Can forge Adamantite Armor - both chain and plate varieties, plus weapons. The armor can also be worn by half elves. Use a [[Teir`dal Forge]].''
  
''todo''
+
See [[Cultural Tradeskills: Dark Elf]] for complete recipe list.
  
=== Dwarves: ===
+
=== Dwarves ===
  
Can forge Brellium Armor - wearable by plate classes, plus weapons. The armor can also be worn by gnomes and halflings. Uses a [[Stormguard Forge]] located in Southern Kaladim by Redfists Metals.
+
''Can forge Brellium Armor - wearable by plate classes, plus weapons. The armor can also be worn by gnomes and halflings. Use a [[Stormguard Forge]].''
  
'''Basics:'''
+
See [[Cultural Tradeskills: Dwarf]] for complete recipe list.
  
{| class="eoTable3 sortable" style="width:100%;"
+
=== Gnomes ===
! Item                            || Components                                                                        || p99 Trivial  || Classic Trivial
+
|-
+
| [[Small Brick of Brellium]]    || [[Large Brick of Brellium]], [[Dwarven Ale]] (conversion)                          || 110          || ?
+
|-
+
| [[Block of Brellium]]          || 3x [[Large Brick of Brellium]], [[Dwarven Ale]]                                    || 29          || <=176
+
|-
+
| [[Large Brick of Brellium]]    || 3x [[Small Brick of Brellium]], [[Dwarven Ale]]                                    || 29          || <=176
+
|-
+
| [[Sheet of Brellium]]          || 2x [[Small Brick of Brellium]], [[Dwarven Ale]]                                    || 37          || ?
+
|-
+
| [[Folded Sheet of Brellium]]    || [[Block of Brellium]], [[Dwarven Ale]], [[Dwarven Smithy Hammer]]                  || 39          || >=170<=176
+
|-
+
| [[Brellium Rings]]              || [[Large Brick of Brellium]], [[Dwarven Ale]], [[File]]                            || 46          || <=170
+
|-
+
| [[Brellium Chain Jointing]]    || [[Brellium Rings]], [[Dwarven Ale]], [[Dwarven Smithy Hammer]], [[File]]          || 107          || <=170
+
|}
+
 
+
'''Enchanted Basics:'''
+
 
+
{| class="eoTable3 sortable" style="width:100%;"
+
! Item                                  || Components                                                                        || p99 Trivial  || Classic Trivial
+
|-
+
| [[Enchanted Small Brick of Brellium]] || [[Enchanted Large Brick of Brellium]], [[Dwarven Ale]] (conversion)                || 21          || ?
+
|-
+
| [[Enchanted Block of Brellium]]      || 3x [[Enchanted Large Brick of Brellium]], [[Dwarven Ale]]                          || 32          || ?
+
|-
+
| [[Enchanted Sheet of Brellium]]      || 2x [[Enchanted Small Brick of Brellium]], [[Dwarven Ale]]                          || 42          || ?
+
|-
+
| [[Enchanted Folded Brellium Sheet]]  || [[Enchanted Block of Brellium]], [[Dwarven Ale]], [[Dwarven Smithy Hammer]]        || 44          || ?
+
|-
+
| [[Enchanted Brellium Rings]]          || [[Enchanted Large Brick of Brellium]], [[Dwarven Ale]], [[File]]                  || 51          || ?
+
|-
+
| [[Enchanted Brellium Jointing]]      || [[Enchanted Brellium Rings]], [[Dwarven Ale]], [[Dwarven Smithy Hammer]], [[File]] || 106          || ?
+
|}
+
 
+
'''Weapons and Shields:'''
+
 
+
{| class="eoTable3 sortable" style="width:100%;"
+
! Item                                || General Components                              || Mold                      || Temper            || Imbued Gem      || p99 Trivial || Classic Trivial
+
|-
+
| [[Stormguard Battle Axe]]          || [[Oak Shaft]], [[Folded Sheet of Brellium]]      || [[Axe Head Mold]]          || [[Earthen Temper]] || none            || 119        || ?
+
|-
+
| [[Stormguard Battle Axe of Brell]]  || [[Oak Shaft]], [[Folded Sheet of Brellium]]      || [[Axe Head Mold]]          || [[Earthen Temper]] || [[Imbued Ruby]] || 132        || >178
+
|-
+
| [[Stormguard Battle Hammer]]        || [[Oak Shaft]], [[Sheet of Brellium]]            || [[Hammer Head Mold]]      || [[Earthen Temper]] || none            || 108        || ?
+
|-
+
| [[Stormguard Battle Hammer of Brell]]  || [[Oak Shaft]], [[Sheet of Brellium]]            || [[Hammer Head Mold]]      || [[Earthen Temper]] || [[Imbued Ruby]] || 122        || 175
+
|-
+
| [[Dwarven Battle Shield]]          || [[Block of Brellium]], [[Dwarven Smithy Hammer]] || [[Small Kite Shield Mold]] || [[Earthen Temper]] || none            || 115        || ?
+
|-
+
| [[Dwarven Battle Shield (Imbued)]]  || [[Block of Brellium]], [[Dwarven Smithy Hammer]] || [[Small Kite Shield Mold]] || [[Earthen Temper]] || [[Imbued Ruby]] || 128        || ?
+
|}
+
 
+
'''Armor:'''
+
 
+
There are four sets: "dwarven plate", "imbued dwarven plate", "enchanted dwarven plate", and "imbued enchanted dwarven plate".
+
 
+
{| class="eoTable3 sortable" style="width:100%;"
+
! Item                                || General Components                              || Mold                      || Temper            || Imbued Gem      || p99 Trivial || Classic Trivial
+
|-
+
| [[Dwarven Plate Visor]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 163
+
| ?
+
|-
+
| [[Dwarven Plate Collar]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 166
+
| ?
+
|-
+
| [[Dwarven Plate Boots]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 168
+
| ?
+
|-
+
| [[Dwarven Plate Bracers]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 168
+
| ?
+
|-
+
| [[Dwarven Plate Girdle]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 168
+
| ?
+
|-
+
| [[Dwarven Plate Pauldron]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 168
+
| ?
+
|-
+
| [[Dwarven Plate Gauntlets]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 175
+
| ?
+
|-
+
| [[Dwarven Plate Vambraces]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 175
+
| ?
+
|-
+
| [[Dwarven Splinted Cloak]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 3x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 175
+
| ?
+
|-
+
| [[Dwarven Plate Helm]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 179
+
| ?
+
|-
+
| [[Dwarven Plate Greaves]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 3x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 182
+
| ?
+
|-
+
| [[Dwarven Plate Breastplate]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 3x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| none
+
| 188
+
| ?
+
|-
+
| [[Imbued Dwarven Plate Visor]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 216
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Collar]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 219
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Boots]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 222
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Bracers]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 1x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 222
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Girdle]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 222
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Pauldron]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 222
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Gauntlets]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 228
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Vambraces]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 228
+
| >204
+
|-
+
| [[Dwarven Splinted Cloak (Imbued)]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 3x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| ?
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Helm]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 2x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 232
+
| >204
+
|-
+
| [[Imbued Dwarven Plate Greaves]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 3x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 235
+
| >204
+
|-
+
| [[Imbued Dwarven Breastplate]]
+
| [[Dwarven Smithy Hammer]], [[Leather Padding]], [[Brellium Chain Jointing]], 3x [[Folded Sheet of Brellium]]
+
| Small Plate Sectional Mold
+
| [[Earthen Temper]]
+
| [[Imbued Ruby]]
+
| 242
+
| >204
+
|-
+
| enchanted set (todo) || || || || || ||
+
|-
+
| imbued enchanted set (todo) || || || || || ||
+
|}
+
 
+
=== Gnomes: ===
+
  
 
Gnome cultural smithing is not yet ingame on p1999 (due to timeline reasons).
 
Gnome cultural smithing is not yet ingame on p1999 (due to timeline reasons).
  
=== Halflings: ===
+
=== Halflings ===
  
Can make Vale Leather Armor (tailored with smithing components). See [[Tailoring#Cultural Tailoring]] for the actual armor recipes. Use a '''Vale Forge''' for the smihing.
+
''Can make Vale Leather Armor (tailored with smithing components). Use a '''Vale Forge''' for the smithing.''
  
{| class="eoTable3 sortable" style="width:100%;"
+
See [[Cultural Tradeskills: Halfling]] for complete recipe list.
! Item                          || Components                                                                        || p99 Trivial || Classic Trivial
+
|-
+
| [[High Quality Metal Bits]]  || 2x [[Small Piece of High Quality Ore]], [[Flask of Water]]                              || 20          || <=66
+
|-
+
| [[Vale Sewing Kit]]          || [[High Quality Metal Bits]], [[Needle Mold]], [[Thimble Mold]], [[Flask of Water]] || 162        || 162
+
|}
+
  
=== High Elves: ===
+
=== High Elves ===
  
 
todo
 
todo
  
=== Humans: ===
+
=== Humans ===
  
 
todo
 
todo
  
=== Iksar: ===
+
=== Iksar ===
  
 
todo
 
todo
  
=== Ogres: ===
+
=== Ogres ===
  
 
todo
 
todo
  
=== Trolls: ===
+
=== Trolls ===
  
 
Troll cultural smithing is not yet ingame on p1999 (due to timeline reasons).
 
Troll cultural smithing is not yet ingame on p1999 (due to timeline reasons).
  
=== Wood Elves: ===
+
=== Wood Elves ===
  
 
todo
 
todo

Revision as of 14:44, 23 February 2012

The details about blacksmithing on this page still need cleanup to be accurate for p1999, proceed with caution.

Note about trivials! The kunark era pages at eqtraders.com list the trivials in the "Classic Trivial", though there have been extensive reports of different trivials on p99. These correspond to a big tradeskill patch on June 5, 2002. Both old and new values can be seen on this page. Let's reserve the "p99 Trivial" column for confirmed values here. Perhaps these will change to the classic values soon.

Blacksmithing is an ancient craft. Through its teachings you will learn to forge the primal elements of our lands into useful tools, as well as arms and armor. Those highly skilled in the trade are even known to be able to create magical items.

Overview

To forge an item, you must collect all the components required, and then place them within a forge. Once this is completed, you simply combine them (click the combine button on the forge) and you will either create the item, or fail. It is important to note that items must not be stacked when attempting to combine them. Either way you will lose the base components.

When you first enter the learning cycle of smithing, you have two options available to you:

1) You can go to your guildmaster and ask them to train you. By saving up the training points given to you, you can achieve an elementary skill (20 points) without ever seeing a forge.

2) Learn on your own and not waste those precious training points. I suggest this route. Why? Because while smithing is an expensive craft to master, learning its basics is very inexpensive. Simply find a merchant selling sharpening stones and buy a few packs full. Then park your behind at the forge of choice, and offer to sharpen the rusty weapons of those adventurers around you. This alone will progress your skill beyond that which your guildmaster can teach you.

Many of the components required for your smithing, will be purchased either from various Merchants (NPCs), or from other Craftsmen. However, as you progress in skill and start making the more difficult items, you will find that many things you need can only be found by adventuring, or by purchasing them from others who have adventured. Your search for these more elusive components will literally span the known lands, but fret not, as the results of your trials will be worth it. Imagine holding that magical war hammer in your hand, knowing that you forged it yourself with sweat and tears!

Blacksmithing Leveling Guide

This is a good progression given the current trivials on p99. It's debated how useful Fine Plate or going beyond 115 skill is at this point.

  • 0 to 18: Metal bits (trivial @ 18, but I also made them until I had 2 full 8 slot bags)
  • 18 to 68: Lanterns
  • 68 to 92: Banded Gorgets
  • 92 to 102: Banded Cloak/Gauntlets/Sleeves
  • 102 to 108: Banded Leggings
  • 108 to 115: Banded Tunic
  • Beyond 115: The only current option is fine plate. (Ornate Chain may be an option.. I will test soon).

Basic Blacksmithing Recipe List

The Basics

Item Components p99 Trivial Classic Trivial
Metal Bits 2x Small Piece of Ore (stackable), Flask of Water 18 21
Velium Bits 2x Small Piece of Velium, Coldain Velium Temper <67  ?
Block of Ore 3x Large Brick of Ore, Flask of Water 21  ??
Sheet Metal 2x Small Brick of Ore, Flask of Water 31 56
Sheet of Velium 2x Small Brick of Velium, Coldain Velium Temper  ?  ?
Studs 3x Metal Bits, File, Flask of Water (Yield: 2) 35 41
Velium Studs 3x Velium Bits, File, Coldain Velium Temper (Yield: 2) >41<67  ?
Steel Boning Small Brick of Ore, File, Flask of Water 37 41
Velium Boning Small Brick of Velium, File, Coldain Velium Temper <80  ?
Folded Sheet Metal Block of Ore, Smithy Hammer, Flask of Water 37  ??
Medium Quality Folded Sheet Metal Block of Medium Quality Ore, Smithy Hammer, Flask of Water 37 <109
High Quality Folded Sheet Metal Block of High Quality Ore, Smithy Hammer, Flask of Water  ?  ?

A note on the high quality ore: This ore is loot drop on Antonica only. (Unconfirmed on p99)

A note on the velium ores: This ore is a loot drop in Velious only. Common sources for it are: orc miners in crystal caverns, various mobs in Tower of Frozen Shadow (5th floor, especially), sentries and such in Skyshrine, and various spider and golem-type creatures in other zones (Velketor's Labyrinth, underneath Icewell Keep, etc.)

Other Basics:

Item Components p99 Trivial Classic Trivial
Large Brick of Ore (conversion) 3x Small Brick of Ore, Flask of Water 21 (27?) 21
Large Brick of Medium Quality Ore (conversion) 3x Small Brick of Medium Quality Ore, Flask of Water 27 <=136
Large Brick of High Quality Ore (conversion) 3x Small Brick of High Quality Ore, Flask of Water 27 <=81
Large Brick of Velium (conversion) 3x Small Brick of Velium, Coldain Velium Temper 27? -
Block of Ore (conversion) 3x Large Brick of Ore, Flask of Water 27 56
Block of Medium Quality Ore (conversion) 3x Large Brick of Medium Quality Ore, Flask of Water 27 <124
Block of High Quality Ore (conversion) 3x Large Brick of High Quality Ore 27 <124
Block of Velium 3x Large Brick of Velium, Coldain Velium Temper  ? -
Metal Rings Large Brick of Ore, File, Flask of Water 40 82
Medium Quality Metal Rings Large Brick of Medium Quality Ore, File, Flask of Water 43 <=115
High Quality Metal Rings Large Brick of High Quality Ore, File, Flask of Water 46 <=81
Velium Rings (Yield: 2) Large Brick of Velium, File, Coldain Velium Temper >48 -
Chain Jointing Metal Rings, Smithy Hammer, File, Flask of Water 95  ?
Medium Quality Chain Jointing Medium Quality Metal Rings, Smithy Hammer, File, Flask of Water 100  ?

Enchanted Components:

Note: In general, enchanted ore or metals are created by having an enchanter enchant the ore before forging. Enchanted components are generally used for ???

Item Components p99 Trivial Classic Trivial
Enchanted Metal Rings Large Brick of Enchanted Ore, File, Flask of Water <=87  ?
...
Small Enchanted Brick of High Quality Ore (*) 1x Large Enchanted Brick of High Quality Ore, Flask of Water <=57  ?
Enchanted Metal Sheel (*) 2x Small Enchanted Brick of High Quality Ore, Flask of Water <=86  ?

(*) Note: These last two items can be used by ANY smith to make silver weapons, but both of them must first be made by a human smith in a human cultural forge.

Tools and Implements

Item Components p99 Trivial Classic Trivial
File Metal Bits, File Mold, Flask of Water 21 21
Metal Containers ...  ? sm 27, med 42, lg 46
Skinning Knife 41 41
Scaler Metal Bits, Scaler Mold, Flask of Water 41 41
Toolbox Metal Bits, Flask of Water 51 51
Shaped Cookie Cutters ... 40 56
Large Lantern Metal Bits, Lantern Casing Mold, Bottle, Flask of Water 68 68
Muffin Tin Metal Bits, Muffin Tin Mold, Ceramic Lining, Flask of Water 35 115
Pie Tin Metal Bits, Pie Tin Mold, Ceramic Lining, Flask of Water 35 115
Cake Round Metal Bits, Cake Round Mold, Ceramic Lining, Flask of Water 38 115
Smoker Metal Bits, Skewers, Smoke Base Mold, Smoker Support Mold, Flask of Water 50 115
Skewers Metal Bits, Skewer Mold, Flask of Water 38 115
Pot Metal Bits, Pot Mold, Standing Legs Mold, Flask of Water 50 122
Sewing Kit Metal Bits, Needle Mold, Thimble Mold, Flask of Water 51 135
Bread Tin Metal Bits, Bread Tin Mold, Ceramic Lining, Flask of Water 38 135

Weapons:

Item Components p99 Trivial Classic Trivial
Tarnished Weapons Any Rusty Weapon, Sharpening Stone 18 - 25 21-31
Field Point Arrowheads Metal Bits, File, Flask of Water 41 41
Hooked Arrowheads 3x Small Brick of Ore, File, Flask of Water 44 68
Steel Arrowshafts 2x Large Brick of Medium Quality Ore, File, Flask of Water 44 135
Silver Tipped Arrowheads 1x Silver Bar, 1x Block of Medium Quality Ore, Flask of Water 79 168
"Forged" Weapons ... Various Various
"Silver" Weapons ... All <=140 Various (<=175 to >192)

(Medium) Banded Armor

Item Components p99 Trivial Classic Trivial
Banded Mask 2x Sheet Metal, Mask Mold, Flask of Water 90 135
Banded Gorget 1x Sheet Metal, Gorget Mold, Flask of Water 92 102
Banded Bracer 1x Sheet Metal, Bracer Sectional Mold, Flask of Water 95 102
Banded Boots 1x Sheet Metal, Boot Mold, Flask of Water 95 135
Banded Belt 2x Sheet Metal, Belt Sectional Mold, Flask of Water 95 135
Banded Mantle 2x Sheet Metal, Mantle Sectional Mold, Flask of Water 95 168
Banded Cloak 2x Sheet Metal, Cloak Sectional Mold, Flask of Water 102 175
Banded Gauntlets 2x Sheet Metal, Gauntlet Mold, Flask of Water 102 168
Banded Sleeves 2x Sheet Metal, Sleeves Sectional Mold, Flask of Water 102 135?
Banded Helm 2x Sheet Metal, Helm Mold, Flask of Water 106 135
Banded Leggings 3x Sheet Metal, Leggings Sectional Mold, Flask of Water 108 168
Banded Mail 3x Sheet Metal, Mail Sectional Mold, Flask of Water 115 135

Small and large size Banded Armor is made similarly, just with the appropriate sized mold.

(Medium) Shields

Item Components p99 Trivial Classic Trivial
Buckler Buckler Mold (S/M/L), Smithy Hammer, 1x Sheet Metal, Flask of Water 62 82
Round Shield Round Shield Mold (S/M/L), Smithy Hammer, 2x Sheet Metal, Flask of Water 68 115
Targ Shield Targ Shield Mold (S/M/L), Smithy Hammer, 1x Folded Sheet Metal, Flask of Water 79 135
Kite Shield Kite Shield Mold (S/M/L), Smithy Hammer, 2x Medium Quality Folded Sheet Metal, Flask of Water 82 155
Tower Shield Tower Shield Mold (S/M/L), Smithy Hammer, 1x Medium Quality Folded Sheet Metal, Flask of Water 88 175

Small and large size shields are made similarly, just with the appropriate sized mold.

Advanced Blacksmithing Recipe List

(Medium) Ornate Chain Armor

Note: Ornate Chain not ingame yet on p1999. (though it should be)

Item Components p99 Trivial Classic Trivial
Ornate Chain Gorget Pattern, 1x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - <=159
Ornate Chain Bracers Pattern, 1x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - <=156
Ornate Chain Mask Pattern, 1x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - <=175
Ornate Chain Belt Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - <=175
Ornate Chain Helm Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water -  ?
Ornate Chain Mantle Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - >175<192
Ornate Chain Sleeves Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - <=175
Ornate Chain Gauntlets Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - >175<192
Ornate Chain Boots Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - >=159
Ornate Chain Leggings Pattern, 3x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - >182
Ornate Chain Cloak Pattern, 3x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - >186<192
Ornate Chain Tunic Pattern, 3x High Quality Metal Rings, Smithy Hammer, Silver Bar, Flask of Water - >192

Note: Enchanted Silver Bars do not work, and Electrum does not work for these recipes.

(Medium) Fine Plate Armor

Item Components p99 Trivial Classic Trivial
Fine Plate Visor 1x Medium Quality Folded Sheet Metal, Leather Padding, Plate Visor Mold, Smithy Hammer, Flask of Water 163 195
Fine Plate Collar 1x Medium Quality Folded Sheet Metal, Leather Padding, Plate Gorget Mold, Smithy Hammer, Flask of Water 166 182
Fine Plate Bracer 1x Medium Quality Folded Sheet Metal, Leather Padding, Plate Bracer Mold, Smithy Hammer, Flask of Water 168 208
Fine Plate Helm 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Helm Mold, Smithy Hammer, Flask of Water 179 188
Fine Plate Pauldron 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Pauldron Mold, Smithy Hammer, Flask of Water 168 222
Fine Plate Girdle 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Visor Mold, Smithy Hammer, Flask of Water 168 228
Fine Plate Vambraces 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Vambrace Mold, Smithy Hammer, Flask of Water 175 228
Fine Plate Gauntlets 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Visor Mold, Smithy Hammer, Flask of Water 175 235
Fine Plate Boots 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Boot Mold, Smithy Hammer, Flask of Water 168 228
Fine Plate Breastplate 3x Medium Quality Folded Sheet Metal, Leather Padding, Plate Visor Mold, Smithy Hammer, Flask of Water 188 228
Fine Splinted Cloak 3x Medium Quality Folded Sheet Metal, Leather Padding, Field Splinted Cloak Mold, Smithy Hammer, Flask of Water 175 242
Fine Plate Greaves 3x Medium Quality Folded Sheet Metal, Leather Padding, Plate Greaves Mold, Smithy Hammer, Flask of Water 182 228

Small and large size Fine Plate Armor is made similarly, just with the appropriate sized mold.

Fine Plate Dyes:

Armor dyes are used on fine steel plate armor only (no other armor will accept a dye). The color of the armor can be changed, while the stats are unmodified. The extracts needed for the dyes are made by either a shaman or a rogue, using alchemy or make poison, respectively. These extracts are then useable by anyone (no specific skill check) to be combined into dyes. The general process involves three steps:

  1. Make the extract
  2. Make the dye
  3. Dye the armor

1. Make the Extract

Extracts MUST be combined in either an alchemist's Medicine Bag, or in a rogue's Mortar and Pestle (trivial reports of 35 or thereabouts from both shaman and rogues who have tried this.) The Empty Vial needed is sold by the dye supply merchants - you CANNOT use poison vials for this recipe. While this step can be done by anyone, according to reports, it is better to have a shaman with Alchemy skill, or a rogue with Poison Making skill perform this combine, for less chance of failure.

color extract main ingredient drop locations other ingredients
blue Permafrost Crystals many creatures in Permafrost, on ground in Dire Wolf Pens in Permafrost, ground spawn on the golra island in Timorous Deep Empty Vial, Flask of Water
green Evergreen Leaf found lying on ground in Greater Faydark, lighter shade of green, uncommon and hard to see Empty Vial, Flask of Water
red ("berry") Sarcoscypha Fungus fungus types in Upper Guk & Innothule Swamp, on ground in LFay Faerie camp Empty Vial, Flask of Water
brown rust Russet Oxide - ONLY a 1-resin version various elementals, also some lying on ground in Steamfont, elemental warriors in The Hole iron & stone guardians in Nektulos Empty Vial, Flask of Water
red rust Iron Oxide -- ONLY a 1-resin version various elementals, also some lying on ground in Steamfont, elemental warriors in The Hole, iron & stone guardians in Nektulos Empty Vial, Flask of Water
yellow Jack-O-Lantern Fungus on ground in LFay Faerie camp, scarecrow types in WK, Unrest, etc. Empty Vial, Flask of Water
black Charcoal various elementals, elemental warriors in The Hole, iron & stone guardians in Nektulos, golem-types, including Terror (plane of Fear) Empty Vial, Flask of Water

The elementals (earth/air/fire/steam) for the oxide/charcoal drops can be found in places like Steamfont, Lavastorm and Najena. See the individual item pages for more information on where to acquire them.

2. Make the Dye

Can be made by anyone, using the above extracts, and combining them in a Medium Clay Jar (made by pottery, this is a combineable container. You lose the jar on combine)

  • dark color - 1 resin, 1 extract
  • base color - 2 resins, 1 extract
  • light color - 3 resins, 1 extract

3. Dye the Armor

Take a completed piece of fine steel plate armor, place it in the forge along with 1 dye, 1 Jar of Acid, 1 Jar of Lacquer and hit combine. Once dyed, the color cannot be removed. You CAN fail on this part of the process (it's a skill check versus your smithing skill), read your combine message carefully. On a failure, the armor will be returned to you, undyed, and you lose the dye, lacquer and acid.

Cultural Smithing

Cultural smithing involves several sets of armor unique to each race. This includes the use of tempers, imbued gems, and cultural forges (see for locations).

All cultural armor requires smithing by the race listed, and must be forged within the race-specific forge located in their home city.

Note: Erudites and Halflings do not have any cultural smithing since they are instead cultural tailoring races. Half-Elves do not have any unique cultural tradeskills for their race, though they can use some of the items made by others.

Imbued Gems: Are converted from normal gems by an "Imbue Gem" spell. Each imbued gem gives different bonuses to the resulting armor, and restricts it to a particular deity. Healers (cleric, druid, shaman) can call down the blessing of their deity upon a gem with the use of a level 29 spell. (For Solusek Ro, it is a wizard spell.) Each healer can only scribe and cast the imbue spell for the gem specific to their deity, after which a tradesperson can use the imbued gem in crafting deity-specific items. (The tradesperson does not need to worship a specific deity in order to craft items for that deity.)

Imbued Gem Deity Restriction Used for? Creation Spell Spell Caster Class
Imbued Ivory The Tribunal Barbarian Smithing Imbue Ivory Shaman
Imbued Jade Rallos Zek Barbarian Smithing Imbue Jade Shaman
Imbued Plains Pebble Karana Halfling Tailoring, Human Smithing Imbue Plains Pebble Cleric, Druid
Imbued Ruby Brell Serilis Dwarf Smithing Imbue Ruby Cleric
Imbued Sapphire Innoruuk Dark Elf Smithing Imbue Sapphire Shaman, Cleric
...

Tempers: Are made with the brewing skill (see the brewing page for more information), and can be made by any race. One different temper used per race?

Barbarians

Can forge a chain-class armor, plus weapons. The armor can be worn by all chain-wearing non-small, non-large folk, including iksar (no dwarves, gnomes, halflings, trolls or ogres). Use a Northman Forge.

See Cultural Tradeskills: Barbarian for complete recipe list.

Dark Elves

Can forge Adamantite Armor - both chain and plate varieties, plus weapons. The armor can also be worn by half elves. Use a Teir`dal Forge.

See Cultural Tradeskills: Dark Elf for complete recipe list.

Dwarves

Can forge Brellium Armor - wearable by plate classes, plus weapons. The armor can also be worn by gnomes and halflings. Use a Stormguard Forge.

See Cultural Tradeskills: Dwarf for complete recipe list.

Gnomes

Gnome cultural smithing is not yet ingame on p1999 (due to timeline reasons).

Halflings

Can make Vale Leather Armor (tailored with smithing components). Use a Vale Forge for the smithing.

See Cultural Tradeskills: Halfling for complete recipe list.

High Elves

todo

Humans

todo

Iksar

todo

Ogres

todo

Trolls

Troll cultural smithing is not yet ingame on p1999 (due to timeline reasons).

Wood Elves

todo

Of Smithing and Grime and Sweat...

by Janus Xanathis, Necrobane (Tunare server) (Dec 2000)

There are books you can read, and other documents to view that can tell you HOW to use the skill of the hammer and the forge. I am not going to do that today. What I am going to do is tell you WHAT to make when your body is layered in sweat and grime, and the smoke of the bellows is against your face. If you follow this plan, you shall have the skill to create the armor that everyone wants, in only as long as your gold holds true. For once you start selling the armor... gold is not something you need to want for again.

First off, let me tell you this. To walk on the road to become a master of this skill requires much time, and a greater amount of gold. Unlike skills such as baking, or jewelcraft, in which you can start to recoup some of your gold loss at a lower skill, you cannot do that with the hammer and the forge. How many people do you know of walking around town shouting for skewers, or metal bits? Exactly.

But as I said above, once you get the skill to start creating the banded armor that sells so well, you will start to gain your gold back, and you shall get many an order for more. With that said, what is the quickest road to gaining the skill to become an armor-smith, you ask? Well, I shall tell you. The easiest jump, on the road to creating glorious armor, is to save up your trainings for four levels. Once you have all twenty trainings, dump them all into Smithing. Since you won't have the skill to kill the monsters that have the loot that you can sell for the amount of gold you'll need... until you are in the low teens... saving up the trainings shouldn't be a problem. But, if for some reason, you need all of your trainings, there are other ways to get to the twentieth level of skill. Two to be exact.

You sharpen rusty weapons that are taken from the dead hands of monsters that hold them... or you make the metal bits that are needed for some of the later items. I don't want to replace the part of the book, but, some basics to know when you are doing anything with the forge. NEVER stack anything in it. If it calls for multiples of something that stacks, put them in different slots. The last item you will always be placing in the forge, is a flask of water. Hunting down madmen in the desert of Ro is a good way to gain the huge amounts of water that you will need for this skill. Whether you are making metal bits, or a banded helm... each step of the way has a single flask of water as the last item to place in the forge.

Also, not matter if you succeed, or fail, when you are using the forge ... All items you place in it will be lost. If you succeeded, you will have the item you were creating. If you failed, you have nothing, but some more skill on the road to becoming a hammer master. Once you have been ranked as having a skill of the twentieth level, you will see the message that making the metal bits, or sharpening the weapons is beneath you. It's quite uppity to tell you this, but what it means is that you will gain no more learning from doing these tasks. So, you now switch over to making a different item....

A metal sheet.

But can't you buy those, you ask? Why yes, you can, and they are about the same price, if not lower, to buy then they are to make. So when you are making the more difficult items that require the sheets to make, simply buy the sheets, that way you don't have to worry about the random failure in making them. BUT... they are the easiest thing to make to get you up the ladder of skill at this point. Making metal sheets will get you to rank fifty in smithy. Again, you will fail, more then you succeed at first... and you will make a LOT of sheets by the time you get to fifty. But a good note is that you can sell them back to the vendors that you are buying the parts that you need to make them from. You won't get back all of your money... maybe half... maybe three quarters... but it's still something back. Once you get to the level in which the metal sheets are gaining you no skill... what should you make next?

Banded Armor?

Sadly... not yet. You can try... and you will fail... greatly. And you may be able to make a piece every twenty or thirty tries. But your learning will not go up that fast, and the money you will loose will be insane. So, stick to simpler items, such as Large Lanterns on p1999.

If you are at 68... NOW are you going to try to make the banded armor? Aye. You can.

I, so far, have been able to make five banded helms, and two banded shirts. The shirts I did at with my skill of eighty. Two tries per shirt. I know I was lucky to only have a single failure per item. But it goes to show you that having the patience to walk the long road will pay off. With the going rate being about forty plat for a shirt, if not more... You can see that even with a few failures per item, you will be making your gold back, and more. Don't just worry about getting to the skill to make banded, and stopping there. There are rumors around that smiths shall soon have the ability to start to make plate, or a type of plate armor. I have also heard that you are going to need a skill up around one hundred and thirty, if not more, if you want to pull this off.

All I can say is... start making your banded wares... and continue to make them. Also... out of any of the skills... none are as physically rewarding as this one. Having spent hours over the hot coals, pounding away with your hammer... and creating an item that will help save someone from those extra slices and blows... is also a very good feeling to have. Of course, so is feeling the weight of your purse after you just sold off a full suit to someone.

What is smithing all about?

WarningIcon.png
Notice: This page needs a revamp or clean-up. It may contain serious omissions or information which is incorrect for Project 1999. It may represent the wrong era, and/or may be the result of a revamp on Live which may not yet be active on P99. Do not trust this page.

p99 note: Although the trivials here should be classic, the trivials on p99 are in fact from a later date and so do not agree.

by Larien (Lanys T'Vyl server) (Dec 2000)

Many months ago, I started on a jewelry career with a dark elf Enchanter. It turned out to be extremely expensive, so I decided to put all trading aside for a while and concentrate on hunting with my friends instead. Then I started a new character on the fairly new server Lanys T'Vyl, a troll Shadow Knight called Gorth. Before The Age Of Gorth, I mainly played spell casting characters, but as Gorth grew stronger and more potent, I got more and more aware of the potential for a blacksmith. Well, Gorth is as stupid as he is strong, and I wanted a totally different type of character for a smithing career. So, one late night around New Years Eve, Larien was born in the distant island of Odus.

Larien is a highly intelligent enchanter, which makes him learn quickly. His skill level increased rapidly, and has now reached 142. Another important factor for a smith is wisdom. The higher the wisdom, the less you fail. Larien uses enhancing items such as a Black Iron Medallion that improves his intelligence and wisdom by 3.

As an Erudite, Larien soon discovered that the worst place to be in for a smith is Erudin. So the first thing to do was to make the long journey to Freeport. In Freeport you can find all components you need to become a Master Smith. You find sharpening stones and ore in North Freeport, close to the Bard's Guild. You can buy rusty weapons in a shop in East Freeport, and another shop there has almost all the molds you need. To reach a skill level of 142, Larien used the following stategy:

1. Train in the Guild until 21. Easiest way. I often have a lot of unused skill points on my characters, because I usually practice my skills while I'm fishing. So I have a lot of skill points available for getting a head start on trades.

2. Sharpen rusty weapons until 31. I got sharpening stones from North Freeport and went to East Freeport to buy rusty weapons there. Rusty 2H swords will get you to skill level 31. To sharpen a rusty weapon, find a forge and left click on it. Put a sharpening stone and a rusty weapon in the container that shows up and click on 'Combine'. If you succeed, you will lose the stone and the weapon and get a tarnished weapon instead. If you fail, you will only lose the stone. Note that you can hold down the CTRL key while left clicking on a stack of sharpening stones to pick only one at a time.

3 Made scalers until 41. This is when you start making those millions of metal bits you've probably heard other people curse about. To make metal bits, you will need two small pieces of ore (which you find in North Freeport) and a flask of water. NEVER STACK ANYTHING in the forge; always put the two small pieces of ore in separate slots in the forge and the flask in the third slot. Hit Combine. When you have made about one million of metal bits, head over to East Freeport and buy scaler molds. Put one metal bit, one scaler mold, and one flask of water in the forge to make the scalers.

4. Made lanterns until 68. Same as for scalers, but the recipe is: metal bit, lantern mold, bottle, and a flask of water. You can find bottles in Trader's Holiday in East Freeport, the merchant next to the one who sells the molds.

5. Made skewers until 115. Metal bit, skewer mold, and a flask of water.

6. Made pots until 122. Metal bit, pot mold, standing legs mold, and a flask of water. When Larien reached a skill level around 120, he started making banded armor to get more money for the practicing. He quickly got back the 100pp (about) he first spent on practice.

7. Made small sewing kits until 135. Metal bit, needle mold, thimble mold, and a flask of water. You get the needle and thimble molds from North Ro, at the Inn.

8. Made banded armor to 142. No more metal bits! Instead, you buy metal sheets in East Freeport. At this time, most banded armor are trivial to make for you, except gauntlets, mantle, leggings and cloak. I have heard that cloaks will get you to 168. After that, there is nothing more that can increase your skill level. Because most items are trivial to you now, your intelligence aren't as important as your wisdom, so start maxing out wisdom with magic items!

To make MEDIUM sized banded armor, you get the molds in East Freeport. To make SMALL armor, you can go to Neriak or Rivervale to get the molds. To make LARGE armor, you have to go to The Feerrott or the Karanas. You can also make three kinds of weapons (see table above).

Resources

There are several ingame books which originally provided the recipes for blacksmithing: