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Skill Hide
From Project 1999 Wiki
Causes you to hide in the shadows, granting you invisibility as long as you remain still or sneak. High skills increase the chance that you will hide successfully.
Note: You can consider an aggressive NPC to check if you've successfully hidden. If they con indifferent when they normally would not, you're hidden.
Classes
- Rogue Level 3 (Max 200)
- Ranger Level 25 (Max 75)
- Bard Level 25 (Max 40)
- Shadow Knight Level 35 (Max 75)
Races
Note: All Dark Elves, Wood Elves, and Halflings, regardless of class, start out with 50 skill in Hide. This can be very useful in a tight spot. However, this skill cannot be raised above 50 unless the character is also one of the aforementioned classes with access to Hide. Then the Hide skill may be raised once the character reaches the appropriate level.
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |