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Difference between revisions of "Character Races"
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− | There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. | + | There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the [[Iksar]]. |
− | + | [[Barbarian|Barbarians]] | |
− | Barbarians | + | |
Armor Size - Large and medium | Armor Size - Large and medium | ||
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Race Abilities: slam, +10 Cold resist | Race Abilities: slam, +10 Cold resist | ||
Experience Info: -5% Experience Penalty | Experience Info: -5% Experience Penalty | ||
− | Starting city: Halas | + | Starting city: [[Zone_Halas|Halas]] |
− | Available classes: Rogue, Shaman, Warrior | + | Available classes: [[Rogue]], [[Shaman]], [[Warrior]] |
[[Dark_Elf|Dark Elves]] | [[Dark_Elf|Dark Elves]] | ||
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Faction: Evil | Faction: Evil | ||
Race Abilities: Hide and Night Vision | Race Abilities: Hide and Night Vision | ||
− | Starting city: Neriak | + | Starting city: [[Zone_Neriak_Foreign_Quater|Neriak]] |
− | Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadowknight, Warrior, Wizard | + | Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadowknight]], [[Warrior]], [[Wizard]] |
[[Dwarf|Dwarves]] | [[Dwarf|Dwarves]] | ||
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Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard | Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard | ||
− | Half-Elves | + | [[Half_Elf|Half-Elves]] |
Armor Size: Medium | Armor Size: Medium | ||
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Available classes: Bard, Druid, Ranger, Rogue, Warrior | Available classes: Bard, Druid, Ranger, Rogue, Warrior | ||
− | Halflings | + | [[Halfling|Halflings]] |
Armor Size: Small | Armor Size: Small | ||
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Available classes: Druid, cleric, rogue, warrior | Available classes: Druid, cleric, rogue, warrior | ||
− | High Elves | + | [[High_Elf|High Elves]] |
Armor Size: Medium | Armor Size: Medium | ||
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Available classes: Cleric, enchanter, magician, paladin, wizard | Available classes: Cleric, enchanter, magician, paladin, wizard | ||
− | Humans | + | [[Human|Humans]] |
Armor Size: Medium | Armor Size: Medium | ||
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Available classes: Shadow Knight, Shaman, Warrior | Available classes: Shadow Knight, Shaman, Warrior | ||
− | Trolls | + | [[Troll|Trolls]] |
Armor Size: Large | Armor Size: Large | ||
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− | Wood Elves | + | [[Wood_Elf|Wood Elves]] |
Size: Small | Size: Small |
Revision as of 17:37, 21 October 2010
There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the Iksar.
Armor Size - Large and medium Faction: Good Race Abilities: slam, +10 Cold resist Experience Info: -5% Experience Penalty Starting city: Halas Available classes: Rogue, Shaman, Warrior
Armor Size - Medium and small Faction: Evil Race Abilities: Hide and Night Vision Starting city: Neriak Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadowknight, Warrior, Wizard
Armor Size - Small Faction: Good Race Abilities: Starting city: Kaladim Available classes: Cleric, Paladin, Rogue, Warrior
Armor Size - Medium Faction: Neutral Race Abilities: Starting cities: Erudin Available classes: Cleric, Enchanter, Magician, Wizard
Armor Size - Small Faction: Neutral Race Abilities: Tinkering Starting city: Ak'Anon Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
Armor Size: Medium Faction: Neutral Race Abilities: Infravision Starting city: Qeynos, Freeport, Surefall Glade, or Kelethin (depending on class and deity) Available classes: Bard, Druid, Ranger, Rogue, Warrior
Armor Size: Small Faction: Good Race Abilities: Hide; Sneak Experience info: +5% Experience Bonus Starting city: Rivervale Available classes: Druid, cleric, rogue, warrior
Armor Size: Medium Faction: Good Race Abilities: Starting city: Felwithe Available classes: Cleric, enchanter, magician, paladin, wizard
Armor Size: Medium Faction: Neutral Race Abilities: Starting city: Qeynos, Freeport Available classes: Bard, cleric, druid, enchanter, magician, monk, necromancer, paladin, ranger, rogue, shadow knight, warrior, wizard
Armor Size: Large Faction: Evil Race Abilities: slam; can not be stunned from the Front (currenty bugged); eats faster than other races Experience info: -15% Exp Penalty Starting city: Oggok Available classes: Shadow Knight, Shaman, Warrior
Armor Size: Large Faction: Evil Race Abilities: slam; higher H.P. regeneration (scales with level); Infravision Experience info: -20% Exp penalty Starting city: Grobb Available classes: Shadow knight, shaman, warrior
Size: Small Alignment: Good Innate Abilities: Infravision; Hide; Forage Starting city: Kelethin Available classes: Bard, druid, ranger, rogue, warrior