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Difference between revisions of "Character Races"

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There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the Iksar.
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There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the [[Iksar]].
  
 
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[[Barbarian|Barbarians]]
Barbarians
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     Armor Size - Large and medium
 
     Armor Size - Large and medium
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     Race Abilities: slam, +10 Cold resist
 
     Race Abilities: slam, +10 Cold resist
 
     Experience Info: -5% Experience Penalty
 
     Experience Info: -5% Experience Penalty
     Starting city: Halas
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     Starting city: [[Zone_Halas|Halas]]
     Available classes: Rogue, Shaman, Warrior
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     Available classes: [[Rogue]], [[Shaman]], [[Warrior]]
  
 
[[Dark_Elf|Dark Elves]]
 
[[Dark_Elf|Dark Elves]]
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     Faction: Evil
 
     Faction: Evil
 
     Race Abilities: Hide and Night Vision
 
     Race Abilities: Hide and Night Vision
     Starting city: Neriak
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     Starting city: [[Zone_Neriak_Foreign_Quater|Neriak]]
     Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadowknight, Warrior, Wizard
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     Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadowknight]], [[Warrior]], [[Wizard]]
  
 
[[Dwarf|Dwarves]]
 
[[Dwarf|Dwarves]]
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     Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
 
     Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
  
Half-Elves
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[[Half_Elf|Half-Elves]]
  
 
     Armor Size: Medium
 
     Armor Size: Medium
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     Available classes: Bard, Druid, Ranger, Rogue, Warrior
 
     Available classes: Bard, Druid, Ranger, Rogue, Warrior
  
Halflings
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[[Halfling|Halflings]]
  
 
     Armor Size: Small
 
     Armor Size: Small
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     Available classes: Druid, cleric, rogue, warrior
 
     Available classes: Druid, cleric, rogue, warrior
  
High Elves
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[[High_Elf|High Elves]]
  
 
     Armor Size: Medium
 
     Armor Size: Medium
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     Available classes: Cleric, enchanter, magician, paladin, wizard
 
     Available classes: Cleric, enchanter, magician, paladin, wizard
  
Humans
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[[Human|Humans]]
  
 
     Armor Size: Medium
 
     Armor Size: Medium
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     Available classes: Shadow Knight, Shaman, Warrior
 
     Available classes: Shadow Knight, Shaman, Warrior
  
Trolls
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[[Troll|Trolls]]
  
 
     Armor Size: Large
 
     Armor Size: Large
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Wood Elves
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[[Wood_Elf|Wood Elves]]
  
 
     Size: Small  
 
     Size: Small  

Revision as of 17:37, 21 October 2010

There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the Iksar.

Barbarians

   Armor Size - Large and medium
   Faction: Good
   Race Abilities: slam, +10 Cold resist
   Experience Info: -5% Experience Penalty
   Starting city: Halas
   Available classes: Rogue, Shaman, Warrior

Dark Elves

   Armor Size - Medium and small
   Faction: Evil
   Race Abilities: Hide and Night Vision
   Starting city: Neriak
   Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadowknight, Warrior, Wizard

Dwarves

   Armor Size - Small
   Faction: Good
   Race Abilities:
   Starting city: Kaladim
   Available classes: Cleric, Paladin, Rogue, Warrior

Erudites

   Armor Size - Medium
   Faction: Neutral
   Race Abilities:
   Starting cities: Erudin
   Available classes: Cleric, Enchanter, Magician, Wizard

Gnomes

   Armor Size - Small
   Faction: Neutral
   Race Abilities: Tinkering
   Starting city: Ak'Anon
   Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard

Half-Elves

   Armor Size: Medium
   Faction: Neutral
   Race Abilities: Infravision
   Starting city: Qeynos, Freeport, Surefall Glade, or Kelethin (depending on class and deity)
   Available classes: Bard, Druid, Ranger, Rogue, Warrior

Halflings

   Armor Size: Small
   Faction: Good
   Race Abilities: Hide; Sneak
   Experience info: +5% Experience Bonus
   Starting city: Rivervale
   Available classes: Druid, cleric, rogue, warrior

High Elves

   Armor Size: Medium
   Faction: Good
   Race Abilities:
   Starting city: Felwithe
   Available classes: Cleric, enchanter, magician, paladin, wizard

Humans

   Armor Size: Medium
   Faction: Neutral
   Race Abilities:
   Starting city: Qeynos, Freeport
   Available classes: Bard, cleric, druid, enchanter, magician, monk, necromancer, paladin, ranger, rogue, shadow knight, warrior, wizard


Ogres

   Armor Size: Large
   Faction: Evil
   Race Abilities: slam; can not be stunned from the Front (currenty bugged); eats faster than other races
   Experience info: -15% Exp Penalty   
   Starting city: Oggok
   Available classes: Shadow Knight, Shaman, Warrior

Trolls

   Armor Size: Large
   Faction: Evil
   Race Abilities: slam; higher H.P. regeneration (scales with level); Infravision
   Experience info: -20% Exp penalty 
   Starting city: Grobb
   Available classes: Shadow knight, shaman, warrior


Wood Elves

   Size: Small 
   Alignment: Good 
   Innate Abilities: Infravision; Hide; Forage
   Starting city: Kelethin
   Available classes: Bard, druid, ranger, rogue, warrior