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Difference between revisions of "Corrupted shaman"

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| run_speed        = 1.25
 
| run_speed        = 1.25
  
| zone              = [[Lake Rathetear]]
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| zone              = {{:Lake Rathetear}}
 
| location          = ?
 
| location          = ?
  
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| known_loot =  
 
| known_loot =  
  
<ul><li>  {{:Clean Lakewater}}              <span class='drare'>(Always)</span> <span class='ddb'>[Overall: 100.0%]</span>
+
<ul><li>  {{:Clean Lakewater}}              <span class='drare'>(Always)</span> <span class='ddb'>[Overall: 35.0%]</span>
 
</li></ul>
 
</li></ul>
  

Revision as of 22:08, 7 March 2016

corrupted shaman
corrupted shaman
Race: Goblin
Class: Shaman
Level: 40
Spawn
Zone:
Beyond the Plains of Karana can be found a pass to Lake Rathe. 
I have heard stories of a giant water beast and underwater cities. I wish I knew how to swim.
-Axe Broadsmith

Lake Rathetear (abbreviated as Lake Rathe) is a large lake, almost a small sea, that sits nestled in the distant wilds of Antonica. Many individuals who like to get away from the main population centers come to here and the Rathe Mountains because of their relative seclusion, and the lake and its surroundings are home to many who have carved out their niche. Aviaks, spellcasters, goblins, ogres, bandits, barbarians, gypsies, gnolls, and the occasional hermit all reside in this area.

Level of Monsters: 15-35
Types of Monsters: Water Snakes, Bandits, Aqua Goblins, Aqua Goblin Shamans, Deepwater Goblins, Gnoll Shamans, Gnoll Embalmers, Gnoll High Shamans, Gnoll Nobles, Aviaks, Aviak Rooks, Aviak Guards, Orc Warriors, Dry Bone Skeletons, Stone Skeletons and pet, Reef Sharks
Notable NPCs: Webclaw Murkwave, Jonah Brucker, Prince Kyrmt Keroppi, Turgan, Deep, Lord Bergurgle, a goblin net master, Kazen Fecae, Cyanelle
Unique Items:
Runed Totem Staff
Runed Totem Staff
Item 602.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 37
DMG: 9
HP: +5 MANA: +5
WT: 11.0 Size: LARGE
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL

,
Water Crystal Staff
Water Crystal Staff
Item 811.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 28
DMG: 5
Effect: Shallow Breath (Combat, Casting Time: Instant, procs at 4 and maybe lower)
WT: 6.5 Size: LARGE
Class: BRD NEC WIZ MAG ENC
Race: ALL

,
Skull of Jhen`Tra
Skull of Jhen`Tra
Item 1070.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
MANA: +20
SV MAGIC: +3
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL

,
Snakeskin Gloves
Snakeskin Gloves
Item 636.png

Slot: HANDS
AC: 4
DEX: +3
WT: 1.5 Size: SMALL
Class: ALL except NEC WIZ MAG ENC
Race: ALL

Related Quests: Cleric Epic Quest, Totemic Armor Quests, Necromancer Epic Quest, Words of Darkness Quest
Adjacent Zones: Southern Plains of Karana, The Arena, Rathe Mountains
Name in /who: lakerathe
Zone Spawn Timer: 6:40
Succor/Evacuate: 4183, 1213 Map Icon.png (South Karana zoneline)
ZEM Value: 75 100 (133%)

Map

Map lakerathetear.jpg
  • 1. Guards and Abandoned Tower
  • 2. Gnoll and Undead Camp (undead spawn at 8pm and despawn at 6am, replaced by low-level, generic gnolls)
  • 3. Couple in Hut Turgan and Jorna, and Shmendrik Lavawalker part of Cleric Epic
  • 4. Orc Camp and Barbarian Gathering
  • 5. Bandit Camp
  • 6. Ogre Camp, Ogre Merchant who sells Food and Goods
  • 7. Bandit Camp
  • 8. Tower with Stone Skeletons and pets, Kazen Fecae
  • 9. Gypsy Camp selling Alcohol, Containers, Food and Miscellaneous Items
  • 10. The "Friendly" Hermit
  • 11. Aviak Lookout Tower
  • 12. Barbarian Village with nearby Temple, also Shaman Armor Quests
  • 13. Aviak Lookout Towers
  • 14. The Aviak Ladder and spawn spot of Webclaw Murkwave, has underwater cavern with two entrances with Aqua Goblin tower in the center of it, connects to tunnel under #15, tower is where Deep and Lord Bergurgle are
  • 15. Tower with silent spellcasters, has underwater cavern with two entrances with Aqua Goblin tower in the center of it, connects to tunnel under #14. Eldreth for the Rogue Epic can also be found here.
  • 16. Aviak Lookout Tower

Dangers

Lake Rathetear is a mid-level zone, and therefore is dangerous to people travelling through it who are of lower levels. The most dangerous part is the entrance from Southern Plains of Karana, which is heavily inhabited by gnolls during the day and undead at night. I recommend travelling through here at a brisk pace and invisible if possible if you cannot deal with these creatures. The live gnolls drop bronze weapons, and the undead pop at 8pm and despawn at 6am. They will pop all at once on top of you.

The other significant danger is the fact that the zone is mostly aquatic. Relying on boats is chancy at best, because now that the zone is more heavily travelled, the boats aren't always at docks like they used to be. Most of the walls are scalable, and it's possible to walk around much of the zone clinging to a rock face, but there are definitely parts where you will be forced to swim. Why is this dangerous? First of all, unless you are a truly excellent swimmer, fighting the aqua goblins, sharks, deepwater goblins, or Webclaw in the water is not going to be an enjoyable experience. The other problem is that there is rumored to be a lake monster that roams the lake. I haven't heard of him harrying adventurers lately, but that doesn't mean he isn't simply resting...

The other miscellaneous dangers have to do with the way the zone is laid out, with little pockets of creatures and adventure separated from the zone edges by a lot of water. Also, the enemies either come in packs or are alone but hidden away inside of a tower or building, with very little nearby room to rest and relax. Stepping onto land can be a scary experience...

More specifically, the danger areas are as follows... The hermit lives in a hut with the door facing away from shore, so you can't see him. He is KOS to evil races, at least, as well as good races, and will attack you as soon as you step onto the dock, and is about level 15. I have a funny screen shot of my ogre in a raft with his dead body sitting on the front, because I had to /corpse my body onto the raft without stepping off of it, and then float to the nearby shore. The stone skeletons are inside of their tower, and you have to walk up slowly to see them hiding in there. I'm not sure what level they are, but they're able to summon pets... You be the judge. The orc and bandit camps in the north have very limited space to rest nearby, mostly just up on the hill behind them. I got there by levitating, and I'm not sure you can walk by them without them attacking. The northern entrance is very dangerous, although thankfully very camped these days. Undead and spellcasting gnolls thrive in this area, and are very difficult to avoid.

Megalodon / Sea Monster / Loch Ness Monster

Rumors have long persisted among players about a monster lurking in Lake Rathe. In 2022, designer Brian Canary confirmed that there were plans to have a Megalodon of some sort but it did not make the final release. He did not deny it could have been present in the beta. [1]

The titanium client does support the presence of shark model NPCs in Lake Rathe [2], so this implies that in an early version of EQ there was a shark or sharks present in the zone which have been removed, perhaps one upsized and/or reskinned to represent a Megalodon.

Benefits

Lake Rathetear has many benefits due to its unique layout. It is not a large, open zone like many of the other outside areas (the plains and the deserts across Antonica). It is laid out more like places like Rathe Mountains and Butcherblock Mountains, with several areas that all can be considered their own mini-zones in which to hunt. As such, there can be present no less than 11 groups of campers if everyone was nice and took their own spot, and are often many more than that because certain areas (the entrance to South Karana, for instance) have a large number of dangerous spawns. I guess this is only of benefit if you like to camp, but its a good zone for that.

The lake's location next to Southern Plains of Karana and the Rathe Mountains also make it a very busy transit area, with many groups heading through on their way to nearby higher level zones. This is a good area to auction off or for items that you need. There are also places to sell and buy items, so a busy adventurer could spend weeks and never leave the zone (other than to go to the bank).

Traveling To and From

In the northwest corner of the lake along its northern shore lies the entrance to the Southern Plains of Karana. This is something of a gauntlet, as that specific area is infested with both gnolls and undead who will attack all on sight, and even hang out on the dock for your boat. Just west of this entrance lies the zone edge to The Arena, through a tunnel by some aviak lookout posts.

To the east lies the zone to Rathe Mountains, nestled in what is actually the largest open area in the zone, between a camp of ogres and a camp of bandits...

What's in this zone?

Quests - Found 3 quests that start in Lake Rathetear:

Quest NameRewardQuest GiverMinimum LevelClassesRelated ZonesRelated NPCs
Cleric Epic Quest  ?
Magician Epic Quest  ?
Totemic Armor Quests  ?


NPCs - Found 75 NPCs that spawn in Lake Rathetear:

NPC NameRaceClassLevelLocationKnown LootDescription
A Boat
A Bone Golem
A Deepwater Goblin
A Gnoll
A Gnoll Embalmer
A Gnoll High Shaman
A Royal Fish
A Spirit of Flame
A bandit (Lake Rathe)
A crocodile (Lake Rathe)
A failed apprentice
A fish
A freshwater shark
A froglok (Lake Rathe)
A gnoll noble
A gnoll shaman (Lake Rathetear)
A goblin net master
A greater zombie
A skeleton
A stone skeleton
A tortured soul
A water snake
Abrod
Aija
An Aqua Goblin
An Aqua Goblin Shaman
An Aviak Guard
An algae snake
An aviak
An exhumed gnoll
Aqua goblin shaman
Brundar
Corrupted shaman
Cyanelle
Deep
Deillia
Derg
Dreana
Dunndrylla
Eldreth
Emkel Kabae
Grinda
Groethar
Grud
Guard Rianna
Guard Treal
Gunhedra
Hruthgar
Hulga
Jonah Brucker
Jorna
Kanthurn
Kazen Fecae
Kyralynn
Lenklo
Lord Bergurgle
Lorud
Misty Tekcihta
Natasha Whitewater
Prince Kyrmt Keroppi
Princess Lenya Thex
Punga
Rondel
Rykas
Shmendrik Lavawalker
Srynda
Tabitha
Taia Lyfol
Tainted Aquagoblin
Tralinda
Trug
Turga
Turgan
Vrynn
Webclaw Murkwave


Items - Found 28 items that drop in Lake Rathetear:

Item NameDrops FromSlotStats
Apprentice Ring
Apprentice Ring
Item 1148.png

MAGIC ITEM LORE ITEM NO DROP
Slot: FINGER
INT: +3 HP: +10 MANA: +30
WT: 0.1 Size: TINY
Class: NEC
Race: ALL

None? (None)
Blackburrow Gnoll Pelt
Blackburrow Gnoll Pelt
Item 556.png

WT: 3.5 Size: LARGE
Class: ALL
Race: ALL

None? (None)
Book of Darkness
Book of Darkness
Item 777.png

MAGIC ITEM LORE ITEM NO DROP
WT: 1.5 Size: MEDIUM
Class: NEC
Race: HUM ERU DEF GNM IKS

None? (None)
Clean Lakewater
Clean Lakewater
Item 584.png

MAGIC ITEM LORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: NONE
Race: NONE

None? (None)
Damaged Goblin Crown
Damaged Goblin Crown
Item 523.png

MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 2
SV FIRE: +4
WT: 2.0 Size: MEDIUM
Class: ALL except MNK NEC WIZ MAG ENC
Race: ALL

None? (None)
Deepwater Goblin Net
Deepwater Goblin Net
Item 677.png

NO DROP
WT: 3.0 Size: SMALL
Class: ALL
Race: ALL

None? (None)
Gnoll Fang
Gnoll Fang
Item 800.png

NO DROP
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL

None? (None)
Golden Ear Stud
Golden Ear Stud
Item 1042.png

Slot: EAR
INT: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

None? (None)
Heart of Stone
Heart of Stone
Item 964.png

MAGIC ITEM LORE ITEM NO DROP
WT: 1.5 Size: SMALL
Class: ALL
Race: ALL

None? (None)
Lord Bergurgle's Crown
Lord Bergurgle's Crown
Item 523.png

MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 2
SV FIRE: +4
WT: 2.0 Size: MEDIUM
Class: ALL except MNK NEC WIZ MAG ENC
Race: ALL

None? (None)
Opoline Helm
Opoline Helm
Item 550.png

LORE ITEM NO DROP
Slot: HEAD
AC: 8
WT: 6.0 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ALL except IKS

None? (None)
Plasmatic Priest Robe
Plasmatic Priest Robe
Item 931.png

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 6
SV FIRE: +2
WT: 10.0 Size: MEDIUM
Class: CLR WIZ MAG
Race: HUM ERU HIE DEF GNM IKS

None? (None)
Quartz Crystal
Quartz Crystal
Item 507.png

MAGIC ITEM
Slot: PRIMARY SECONDARY
HP: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

None? (None)
Rod of Bone
Rod of Bone
Item 809.png

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
SV DISEASE: +1 SV MAGIC: +1
WT: 0.5 Size: SMALL
Class: WIZ
Race: HUM ERU HIE DEF GNM

None? (None)
Runed Totem Staff
Runed Totem Staff
Item 602.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 37
DMG: 9
HP: +5 MANA: +5
WT: 11.0 Size: LARGE
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL

None? (None)
Shark Skin
Shark Skin
Item 814.png

WT: 0.1 Size: SMALL
Class: ALL
Race: ALL

None? (None)
Skull of Jhen`Tra
Skull of Jhen`Tra
Item 1070.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
MANA: +20
SV MAGIC: +3
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL

None? (None)
Snakeskin Gloves
Snakeskin Gloves
Item 636.png

Slot: HANDS
AC: 4
DEX: +3
WT: 1.5 Size: SMALL
Class: ALL except NEC WIZ MAG ENC
Race: ALL

None? (None)
Snakeskin Jerkin
Snakeskin Jerkin
Item 632.png

Slot: CHEST
AC: 9
SV POISON: +5
WT: 3.5 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL

None? (None)
Snakeskin Mask
Snakeskin Mask
Item 771.png

Slot: FACE
AC: 2
SV MAGIC: +5
WT: 0.4 Size: SMALL
Class: ALL except NEC WIZ MAG ENC
Race: ALL

None? (None)
Symbol of Insanity
Symbol of Insanity
Item 648.png

MAGIC ITEM LORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

None? (None)
Teir`Dal Robe Red
Teir`Dal Robe Red
Item 930.png

MAGIC ITEM
Slot: CHEST
AC: 4
WT: 0.5 Size: MEDIUM
Class: NEC WIZ MAG ENC
Race: ALL

None? (None)
Tree Snake Fang
Tree Snake Fang
Item 801.png

NO DROP QUEST ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

None? (None)
Triumvirate Missionary Robe
Triumvirate Missionary Robe
Item 838.png

MAGIC ITEM LORE ITEM TEMPORARY
Slot: CHEST
AC: 6
SV COLD: +2
WT: 10.0 Size: MEDIUM
Class: CLR WIZ MAG
Race: HUM ERU HIE DEF GNM IKS

None? (None)
Twisted Bone Earring
Twisted Bone Earring
Item 907.png

MAGIC ITEM LORE ITEM
Slot: EAR
AC: 5
DEX: +5 INT: +6 HP: +20
WT: 0.2 Size: TINY
Class: ALL
Race: HUM BAR ERU ELF HIE DEF TRL OGR HFL IKS

None? (None)
Unjeweled Dragon Head Hilt
Unjeweled Dragon Head Hilt
Item 1231.png

MAGIC ITEM LORE ITEM NO DROP
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL

None? (None)
Velvet Choker
Velvet Choker
Item 643.png

MAGIC ITEM
Slot: NECK
AC: 3
HP: +5
WT: 0.5 Size: SMALL
Class: CLR DRU BRD SHM NEC WIZ MAG ENC
Race: ALL

None? (None)
Water Crystal Staff
Water Crystal Staff
Item 811.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 28
DMG: 5
Effect: Shallow Breath (Combat, Casting Time: Instant, procs at 4 and maybe lower)
WT: 6.5 Size: LARGE
Class: BRD NEC WIZ MAG ENC
Race: ALL

None? (None)
Location: ?


Stats
AC: 279
HP: 3250 (2)
Damage per hit: 32 - 124
Attacks per round: 2 (100%)
Special: See Invis

Description

When the Tainted Aquagoblin is killed, the Corrupted shaman will spawn right where the tainted died.

Known Loot

  • Clean Lakewater
    Clean Lakewater
    Item 584.png

    MAGIC ITEM LORE ITEM NO DROP
    WT: 0.1 Size: TINY
    Class: NONE
    Race: NONE

    (Always) [Overall: 35.0%]

Factions

Opposing Factions

Related Quests