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Difference between revisions of "Skill Sneak"

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Sneak is the ability to move silently.
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'''Sneak''' enables you to move silently and avoid detection. While Sneaking you are essentially 'invisible' to <i>any</i> NPC in the game who is not facing you.
  
== Classes ==
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== Classes & Races ==
  
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* [[Halfling|Halflings]] '''Level 1''' (Max 50)
 
* [[Rogue]] '''Level 1''' (Max 200)
 
* [[Rogue]] '''Level 1''' (Max 200)
 
* [[Monk]] '''Level 8''' (Max 113)
 
* [[Monk]] '''Level 8''' (Max 113)
 
* [[Ranger]] '''Level 10''' (Max 75)
 
* [[Ranger]] '''Level 10''' (Max 75)
* [[Bard]] '''Level 25''' (Max 75)
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* [[Bard]] '''Level 17''' (Max 75)
  
== Races ==
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== Overview ==
  
*[[Halfling]] '''Level 1''' (Max 50)
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Sneak is a non-combat ability that silences your footsteps. Sneak functions differently from Invisibility or [[Hide]]. In ways, it is superior to Invisibility; in other ways, inferior. NPCs affected by Sneak will consider Indifferent, but only if they are not facing you. With regard to aggro, vendoring, and questing, Sneak operates like any other spell/song/illusion that grants Indifferent faction... provided you don't let the mob ''see'' you.
  
== Brief Overview ==
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While Sneaking, your character moves at a greatly reduced speed. Speed buffs do improve movement speed while sneaking. Without speed buffs it's faster to strafe sideways (or forward+sideways) than to simply move forward.
  
Sneak is a skill that makes you unheard, it is not the same thing as invisible (see [[Hide]]). In some ways it is superior to invisible, in some ways inferior. When sneaking, your character will move at a very slow speed. Speed buffs do help the slow rate.
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Sneak can fail - and often does - especially if you are not a [[Rogue]]. Chance of success is based on Sneak's skill. When it succeeds, your speed is reduced, and the Sneak button remains depressed until disabled or until certain game mechanics "break" your Sneak. When it fails, your movement speed does not change and the Sneak button resets after 10 seconds. Classes besides Rogue must use in-game feedback (movement speed or Consider) to determine if Sneak was successful (or wait 10 seconds to see if the Sneak button resets). Rogues see the following success or failure messages when activating Sneak:
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"You are as quiet as a cat stalking it's prey" or "You are as quiet as a herd of stampeding elephants".
  
Sneak can fail and does often if you are not a [[rogue]]. If you are a rogue, the game client will tell you if your sneak fails or succeeds. If you are not a rogue, it will not.
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=== In-Game Effects ===
  
When is succeeds, your character will slow in speed and the button will remain depressed until you turn it off or are hit by melee or magic, cast magic, or if you loot something. If you are a rogue, and it succeeds, you will be prompted "You are as quiet as a cat stalking it's prey". When it fails, the button will pop up 6 seconds later to let you try again. If you are a rogue, and it fails, you will be prompted "You are as quiet as a heard of stampeding elephants".
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[[File:270degrees.gif|thumb|230px|left|270°]]
  
Monk - The reuse timer on Sneak for a monk is 10 seconds. Can't confirm if it's the same for other classes.
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* If you are in the rear 270° arc of a mob, you will con Indifferent. (The mob in this picture would be facing the bottom right corner.)
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** Because the mob is Indifferent, it will not attack as long as you stay beside or behind it. (Social aggro will override this.)
  
'''The effect in game is as follows:'''
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* You will be treated as if your faction with that mob is indifferent. (*for better or for worse, see next line.)
 
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** If your faction is too low for a quest, and indifferent faction is sufficient, then you can sneak behind the NPC and do turn-ins. (Be aware that hailing and speaking to an NPC in /say may cause it to turn towards you.) Conversely; if a quest requires Amiable or higher faction, then this will cause your quest to fail (and you will lose your quest items).
* If you are in the rear 270deg arc of a mob, you will con indifferent.
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** Similarly, merchants will sell to you. They may turn to face you, but the window will remain open and merchants never attack players. Wait for the merchant to turn back or you will get Apprehensive vs Indifferent prices on the transaction.
** This mob cannot see you and will not attack as long as you stay behind it.
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* This is treated as if your faction with that mob is indifferent.
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** If your faction is too low for a quest and indifferent faction is sufficient, you can sneak behind the NPC and do turn-ins. Be aware that hailing and speaking to an NPC in /say may cause it to turn towards you.
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** Similarly, merchants will sell to you. They may turn to face you, but the window will remain open and merchants never attack players.
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** Bankers will work with anyone, regardless of faction, but Sneak is still useful for avoiding aggro on them.
 
** Bankers will work with anyone, regardless of faction, but Sneak is still useful for avoiding aggro on them.
  
* Sneak will turn off when you are hit by a spell, hit by a melee attack, cast a spell, or if you loot a corpse. Attacking will not turn off sneak. If it isn't broken, Sneak has infinite duration.
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* Sneak will turn off when you are hit by a spell, hit by a melee attack, or cast a spell (including weapon procs and click effects). Looting will not turn off Sneak. Attacking will not turn off sneak. If it isn't broken, Sneak has infinite duration.
  
 
* It will not turn off if you open a trade window like invisible does. This means that from behind a dubious or lower mob; you can bank, shop, or do quest turn-ins and remain indifferent.
 
* It will not turn off if you open a trade window like invisible does. This means that from behind a dubious or lower mob; you can bank, shop, or do quest turn-ins and remain indifferent.
  
* Some mobs (very rare) can see through sneak. You can recognize these mobs because when you are sneaking and con them, it will say 'You have a feeling that this creature can see you'. Beware of these mobs. Examples include: [[Royal Guard]] (Crushbone), [[A ghoul assassin]] (Lower Guk), [[A Chokidai Mangler]] - ''Note: While some examples are marked, many are not.''
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* Sneaking does nothing to erase aggro you already have. Nor does Hide or Hide-sneak.
  
* Sneaking does nothing to erase aggro you already have. Nor does hide or hide-sneak.
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* It is possible to swim with sneak on, albeit very slowly. Take care when diving underwater for any significant distance. (Note: at 200 Swimming skill you will swim at full speed even while Sneaking)
  
* It is possible to swim with sneak on, albeit very slowly. Take care when diving underwater for any significant distance.
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* If you are in the forward 90° arc of a mob's vision, and are KoS to that mob, it's aggro range will be slightly decreased, similar to [[Lull]] or [[Harmony]].
 
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* If you are in the forward 90deg arc of a mob's vision, and are KoS to that mob, it's aggro range will be decreased, similar to [[Lull]] or [[Harmony]].
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** This means you can get closer to the mob than you would normally be allowed without it attacking. However, if you linger too long in front of the mob, it will eventually notice you.
 
** This means you can get closer to the mob than you would normally be allowed without it attacking. However, if you linger too long in front of the mob, it will eventually notice you.
  
====Rogue Only====
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* Sneak affects see-invisible and see-Hide mobs. If you can stay out of their visual cone, then you can sneak past.
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===Rogue Only===
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====Hide-Sneak====
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This info is for Rogue only regarding their ability to use Hide and Sneak simultaneously to become invisible. If you are not a rogue, Hide and Sneak both act separately and this will not work for you.
 +
 
 +
It's not new information to most rogues that they can become invisible. If Hide and sneak both work successfully, you will be able to move invisibly at sneak speed. However, here are some specifics about the ability.
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=====Introduction to Hide-Sneak=====
  
Hide-Sneak (Rogue invisible)
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You stand completely still, similar to casting a spell, to Hide-Sneak. Hide will break if you attack, are attacked, cast a spell, are hit by a spell, or move. If you use Hide with Sneak active, some of these conditions are negated. See [[Hide]] and [[Sneak]] for more information.
  
This info is for rogue only regarding their ability to use Hide and Sneak simultaneously to become invisible. If you are not a rogue, Hide and Sneak both act separately and this will not work for you.
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* Undead do '''NOT''' see through Hide-Sneak, unlike basic invisible. Hide-Sneak is treated as Invisible+[[IVU]].
  
It's not new information to most rogues that they can become invisible. If hide and sneak both work successfully, you will be able to move invisibly at sneak speed. However, here are some specifics about the ability.
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* A select few mobs can see through Hide. You can still Sneak safely beside or behind them.
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**Some notable examples include: [[Royal Guard]] ([[Crushbone]]), [[A ghoul assassin]] ([[Lower Guk]]), and [[A Chokidai Mangler]].
  
Brief info on hide: Hide will only succeed if you are standing still, therefore you must stop completely to hide-sneak. Hide will break if you attack, are attacked, cast a spell, are hit by a spell, or move (without sneak on).
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* The re-use time of Sneak and Hide (10 seconds) will countdown even if they are depressed. Meaning if you activate Hide-Sneak and wait 10 seconds or more, you can turn it off and back on again near-instantly. Useful for looting something in hostile territory.
  
* Sneak will let you get past see-invisible mobs as long as you stay behind them. (''some suggest that See Invisible is not relevant to Hide, only See Hide - please confirm'')
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* If you Hide-Sneak, you can turn off Sneak as long as you have not moved yet. Otherwise Hide will turn off when you turn off Sneak.
  
* Undead can not see through hide-sneak, unlike basic invisible. Hide-sneak is treated as Invisible+[[IVU]].
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* If you Hide-Sneak, turning off Sneak will also break Hide as soon as you move.
  
* The re-use time of Sneak and Hide (6 seconds) will countdown even if they are depressed. Meaning if you activate hide-sneak and wait 6 seconds or more, you can turn it off and on near-instantly. Useful for looting something in hostile territory.
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* If you Hide-Sneak and open a trade-window or merchant window, both will break. Turn off Hide first if you want to maintain Sneak.
  
* If you hide-sneak, you can turn off sneak as long as you have not moved.
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* If you turn off Hide alone, your Sneak will stay on. This is useful for looting, banking, or shopping in a KoS town, Hide-Sneak behind the NPC and turn off only Hide. Then turn Hide back on after opening merchant/bank/loot window.
  
* If you hide-sneak, turning off sneak will also break hide as soon as you move.
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* If you have an invisible spell on, you can activate Hide-Sneak and get past undead or Sneak behind see invisible mobs. However, as soon as invisible fades it will deactivate Sneak (but the button will remain depressed). If you move after the spell has faded, Hide will break. Be careful.
  
* If you hide-sneak and open a trade-window or merchant window, both will break.
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* Defensive disciplines (Focus Will, Resistance) will '''NOT''' break Hide-Sneak.
  
* If you turn off hide alone, your sneak will stay on. This is useful for banking or shopping in a KoS town, sneak-hide behind the NPC and turn off only hide.
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* Sense Traps / Disarm Traps will '''NOT''' break Hide-Sneak.
  
* If you have an invisible spell on, you can activate hide-sneak and get past undead or sneak behind see invisible mobs. However, as soon as invisible fades it will deactivate sneak (but the button will remain depressed). If you move after the spell has faded, hide will break. Be careful.
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* Bind Wound will '''NOT''' break Hide-Sneak.
  
* Using defensive disciplines (Focus Will, Resistance) will not break hide-sneak. Feel free to heal up perfectly invisible.
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* Pick Lock will '''NOT''' break Hide-Sneak.
  
* Sneak Attack will activate after being hidden approx. 3 seconds or more. Activating it will break hide but not sneak.
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* Falling damage will '''NOT''' break Hide-Sneak, nor will drowning damage.
  
* Bind wound will not break hide-sneak
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* Apply Poison will '''NOT''' break Hide-Sneak (on success or fail).
  
* Intimidation will break hide-sneak if it works, even if you're far away from the mob, otherwise it will not. Beware when practicing.
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* The Sneak Attack ability arrived Post-[[Velious]] and is not implemented on Red/Green/Blue. <s>Sneak Attack WILL activate after being hidden approx. 3 seconds or more. Activating it will break Hide but not Sneak.</s>
  
* Sense Traps and Disarm Traps will not break hide-sneak ''(Are Traps in Velious?)''
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* Intimidation '''WILL''' break Hide-Sneak if it works, even if you're far away from the mob, otherwise it will not. Beware when practicing.
  
* Pick Lock will not break hide-sneak
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* Clicky items '''WILL''' break Hide-Sneak.
  
* Using clicky items will break hide-sneak
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* Attacking will break Hide but not Sneak, you can fight an entire battle while Sneaking, as long as you are not hit. If your weapon procs as you are fighting, Sneak will break.
  
* Attacking will break hide but not sneak, you can fight an entire battle while sneaking, as long as you are not hit. If your weapon procs as you are fighting, sneak will break.
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* Pick Pockets will break Hide-Sneak. Turning off Hide and leaving only Sneak will let you pick pockets in safety.
  
* Pick Pockets will break hide-sneak. Turning off hide and leaving only sneak will let you pick pockets in safety.
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===Deprecated===
  
* Falling damage will not break hide-sneak, nor will drowning damage.
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In the past on P99 Blue, Sneak would prevent social aggro from mobs, allowing the easy splitting of large packs of mobs if the Sneaker could position behind all of them and hit the rearmost mob with a ranged attack. This bug was patched out on Blue and never implemented on Green/Teal.
  
 
{{Navbox Skills}}
 
{{Navbox Skills}}
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 04:16, 11 February 2024

Sneak enables you to move silently and avoid detection. While Sneaking you are essentially 'invisible' to any NPC in the game who is not facing you.

Contents

Classes & Races

Overview

Sneak is a non-combat ability that silences your footsteps. Sneak functions differently from Invisibility or Hide. In ways, it is superior to Invisibility; in other ways, inferior. NPCs affected by Sneak will consider Indifferent, but only if they are not facing you. With regard to aggro, vendoring, and questing, Sneak operates like any other spell/song/illusion that grants Indifferent faction... provided you don't let the mob see you.

While Sneaking, your character moves at a greatly reduced speed. Speed buffs do improve movement speed while sneaking. Without speed buffs it's faster to strafe sideways (or forward+sideways) than to simply move forward.

Sneak can fail - and often does - especially if you are not a Rogue. Chance of success is based on Sneak's skill. When it succeeds, your speed is reduced, and the Sneak button remains depressed until disabled or until certain game mechanics "break" your Sneak. When it fails, your movement speed does not change and the Sneak button resets after 10 seconds. Classes besides Rogue must use in-game feedback (movement speed or Consider) to determine if Sneak was successful (or wait 10 seconds to see if the Sneak button resets). Rogues see the following success or failure messages when activating Sneak: "You are as quiet as a cat stalking it's prey" or "You are as quiet as a herd of stampeding elephants".

In-Game Effects

270°
  • If you are in the rear 270° arc of a mob, you will con Indifferent. (The mob in this picture would be facing the bottom right corner.)
    • Because the mob is Indifferent, it will not attack as long as you stay beside or behind it. (Social aggro will override this.)
  • You will be treated as if your faction with that mob is indifferent. (*for better or for worse, see next line.)
    • If your faction is too low for a quest, and indifferent faction is sufficient, then you can sneak behind the NPC and do turn-ins. (Be aware that hailing and speaking to an NPC in /say may cause it to turn towards you.) Conversely; if a quest requires Amiable or higher faction, then this will cause your quest to fail (and you will lose your quest items).
    • Similarly, merchants will sell to you. They may turn to face you, but the window will remain open and merchants never attack players. Wait for the merchant to turn back or you will get Apprehensive vs Indifferent prices on the transaction.
    • Bankers will work with anyone, regardless of faction, but Sneak is still useful for avoiding aggro on them.
  • Sneak will turn off when you are hit by a spell, hit by a melee attack, or cast a spell (including weapon procs and click effects). Looting will not turn off Sneak. Attacking will not turn off sneak. If it isn't broken, Sneak has infinite duration.
  • It will not turn off if you open a trade window like invisible does. This means that from behind a dubious or lower mob; you can bank, shop, or do quest turn-ins and remain indifferent.
  • Sneaking does nothing to erase aggro you already have. Nor does Hide or Hide-sneak.
  • It is possible to swim with sneak on, albeit very slowly. Take care when diving underwater for any significant distance. (Note: at 200 Swimming skill you will swim at full speed even while Sneaking)
  • If you are in the forward 90° arc of a mob's vision, and are KoS to that mob, it's aggro range will be slightly decreased, similar to Lull or Harmony.
    • This means you can get closer to the mob than you would normally be allowed without it attacking. However, if you linger too long in front of the mob, it will eventually notice you.
  • Sneak affects see-invisible and see-Hide mobs. If you can stay out of their visual cone, then you can sneak past.

Rogue Only

Hide-Sneak

This info is for Rogue only regarding their ability to use Hide and Sneak simultaneously to become invisible. If you are not a rogue, Hide and Sneak both act separately and this will not work for you.

It's not new information to most rogues that they can become invisible. If Hide and sneak both work successfully, you will be able to move invisibly at sneak speed. However, here are some specifics about the ability.

Introduction to Hide-Sneak

You stand completely still, similar to casting a spell, to Hide-Sneak. Hide will break if you attack, are attacked, cast a spell, are hit by a spell, or move. If you use Hide with Sneak active, some of these conditions are negated. See Hide and Sneak for more information.

  • Undead do NOT see through Hide-Sneak, unlike basic invisible. Hide-Sneak is treated as Invisible+IVU.
  • The re-use time of Sneak and Hide (10 seconds) will countdown even if they are depressed. Meaning if you activate Hide-Sneak and wait 10 seconds or more, you can turn it off and back on again near-instantly. Useful for looting something in hostile territory.
  • If you Hide-Sneak, you can turn off Sneak as long as you have not moved yet. Otherwise Hide will turn off when you turn off Sneak.
  • If you Hide-Sneak, turning off Sneak will also break Hide as soon as you move.
  • If you Hide-Sneak and open a trade-window or merchant window, both will break. Turn off Hide first if you want to maintain Sneak.
  • If you turn off Hide alone, your Sneak will stay on. This is useful for looting, banking, or shopping in a KoS town, Hide-Sneak behind the NPC and turn off only Hide. Then turn Hide back on after opening merchant/bank/loot window.
  • If you have an invisible spell on, you can activate Hide-Sneak and get past undead or Sneak behind see invisible mobs. However, as soon as invisible fades it will deactivate Sneak (but the button will remain depressed). If you move after the spell has faded, Hide will break. Be careful.
  • Defensive disciplines (Focus Will, Resistance) will NOT break Hide-Sneak.
  • Sense Traps / Disarm Traps will NOT break Hide-Sneak.
  • Bind Wound will NOT break Hide-Sneak.
  • Pick Lock will NOT break Hide-Sneak.
  • Falling damage will NOT break Hide-Sneak, nor will drowning damage.
  • Apply Poison will NOT break Hide-Sneak (on success or fail).
  • The Sneak Attack ability arrived Post-Velious and is not implemented on Red/Green/Blue. Sneak Attack WILL activate after being hidden approx. 3 seconds or more. Activating it will break Hide but not Sneak.
  • Intimidation WILL break Hide-Sneak if it works, even if you're far away from the mob, otherwise it will not. Beware when practicing.
  • Clicky items WILL break Hide-Sneak.
  • Attacking will break Hide but not Sneak, you can fight an entire battle while Sneaking, as long as you are not hit. If your weapon procs as you are fighting, Sneak will break.
  • Pick Pockets will break Hide-Sneak. Turning off Hide and leaving only Sneak will let you pick pockets in safety.

Deprecated

In the past on P99 Blue, Sneak would prevent social aggro from mobs, allowing the easy splitting of large packs of mobs if the Sneaker could position behind all of them and hit the rearmost mob with a ranged attack. This bug was patched out on Blue and never implemented on Green/Teal.

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking