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Difference between revisions of "Skill Meditate"

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* Whether you have Meditate or not, you will only gain 1 mana (per tick) when standing.
 
* Whether you have Meditate or not, you will only gain 1 mana (per tick) when standing.
 
A "tick" happens every 6 seconds.   
 
A "tick" happens every 6 seconds.   
* (It does not matter whether you are sitting or standing between seconds 1 and 5, only the 6th second.)
+
* It does not matter whether you are sitting or standing between seconds 1 and 5, only the 6th second.
 
== Classes ==
 
== Classes ==
 
* [[Cleric]] '''Level 8''' <i>(Max 252)</i>
 
* [[Cleric]] '''Level 8''' <i>(Max 252)</i>

Revision as of 03:34, 8 October 2013

Meditate greatly improves mana regeneration rates. Without it, you only gain 2 mana (per tick) when sitting.

  • For every 12 points your Meditate skill has, you will regenerate +1 mana (per tick) when sitting.
  • As long as you have trained 1 point into it, Meditate automatically happens when sitting.
  • Whether you have Meditate or not, you will only gain 1 mana (per tick) when standing.

A "tick" happens every 6 seconds.

  • It does not matter whether you are sitting or standing between seconds 1 and 5, only the 6th second.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking