This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "Skill Alteration"

From Project 1999 Wiki
Jump to: navigation, search
m
(Training)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Alteration is most often used for healing and some DoTs.
+
Alteration is most often used for healing, roots and some DoTs. Teleports also cast through alteration.  
  
 
== Classes ==
 
== Classes ==
*[[Cleric]] (Level 1) (Max 235)
+
{| class="wikitable"
*[[Druid]] (Level 1) (Max 235)
+
!Class
*[[Shaman]] (Level 1) (Max 235)
+
!Trainable
*[[Enchanter]] (Level 1) (Max 235)
+
!Cap Until 50
*[[Magician]] (Level 1) (Max 235)
+
!Cap Above 50
*[[Necromancer]] (Level 1) (Max 235)
+
|-
*[[Wizard]] (Level 1) (Max 235)
+
|[[Cleric]]
*[[Paladin]] (Level 9) (Max 235)
+
|Level 1
*[[Ranger]] (Level 9) (Max 235)
+
|235
*[[Shadow Knight]] (Level 9) (Max 235)
+
|235
 +
|-
 +
|[[Druid]]
 +
|Level 1
 +
|235
 +
|235
 +
|-
 +
|[[Enchanter]]
 +
|Level 1
 +
|235
 +
|235
 +
|-
 +
|[[Magician]]
 +
|Level 1
 +
|235
 +
|235
 +
|-
 +
|[[Necromancer]].
 +
|Level 1
 +
|235
 +
|235
 +
|-
 +
|[[Paladin]]
 +
|Level 9
 +
|235
 +
|235
 +
|-
 +
|[[Ranger]]
 +
|Level 9
 +
|235
 +
|235
 +
|-
 +
|[[Shadow Knight]]
 +
|Level 9
 +
|235
 +
|235
 +
|-
 +
|[[Shaman]]
 +
|Level 1
 +
|235
 +
|235
 +
|-
 +
|[[Wizard]]
 +
|Level 1
 +
|235
 +
|235
 +
|}
 +
 
 +
== Training ==
 +
Classes that can train Alteration can do so intentionally by repeat casting the following spell.
 +
 
 +
Remember to have your Wis or Int as high as possible, respective to your classes main mana stat.
 +
 
 +
These spells are based on what is fastest and then cheapest to cast for max casts per hour.
 +
 
 +
{| class="wikitable"
 +
!Class
 +
!Level
 +
!Spell
 +
!Target
 +
|-
 +
|[[Cleric]]
 +
|Level 1
 +
|[[Minor Healing]]
 +
|Self
 +
|-
 +
|[[Druid]]
 +
|Level 1
 +
|[[Minor Healing]]
 +
|Self
 +
|-
 +
|[[Enchanter]]
 +
|Level 1
 +
|[[Weaken]]
 +
|Self
 +
|-
 +
|[[Magician]]
 +
|Level 8
 +
|[[Renew Elements]]
 +
|Self
 +
|-
 +
|[[Necromancer]]
 +
|Level 1
 +
|[[Lifetap]]
 +
|Self
 +
|-
 +
|[[Paladin]]
 +
|Level 9
 +
|[[Minor Healing]]
 +
|Self
 +
|-
 +
|[[Ranger]]
 +
|Level 9
 +
|[[Minor Healing]]
 +
|Self
 +
|-
 +
|[[Shadow Knight]]
 +
|Level 9
 +
|[[Lifetap]]
 +
|Self
 +
|-
 +
|[[Shaman]]
 +
|Level 1
 +
|[[Minor Healing]]
 +
|Self
 +
|-
 +
|[[Wizard]]
 +
|Level 8
 +
|[[Shadow Step]]
 +
|Self
 +
|}
  
 
{{Navbox Skills}}
 
{{Navbox Skills}}
 +
 +
[[Category: Skills]]

Latest revision as of 03:03, 19 February 2023

Alteration is most often used for healing, roots and some DoTs. Teleports also cast through alteration.

Classes

Class Trainable Cap Until 50 Cap Above 50
Cleric Level 1 235 235
Druid Level 1 235 235
Enchanter Level 1 235 235
Magician Level 1 235 235
Necromancer. Level 1 235 235
Paladin Level 9 235 235
Ranger Level 9 235 235
Shadow Knight Level 9 235 235
Shaman Level 1 235 235
Wizard Level 1 235 235

Training

Classes that can train Alteration can do so intentionally by repeat casting the following spell.

Remember to have your Wis or Int as high as possible, respective to your classes main mana stat.

These spells are based on what is fastest and then cheapest to cast for max casts per hour.

Class Level Spell Target
Cleric Level 1 Minor Healing Self
Druid Level 1 Minor Healing Self
Enchanter Level 1 Weaken Self
Magician Level 8 Renew Elements Self
Necromancer Level 1 Lifetap Self
Paladin Level 9 Minor Healing Self
Ranger Level 9 Minor Healing Self
Shadow Knight Level 9 Lifetap Self
Shaman Level 1 Minor Healing Self
Wizard Level 8 Shadow Step Self
Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking