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Difference between revisions of "Skill Hand to Hand"
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| − | The skill that governs how efficiently you fight without weapons. | + | The skill that governs how efficiently you fight without weapons. Fists become magical by equipping a Hands slot (i.e. gloves) item that is "MAGIC ITEM" (which will defeat the magical invulnerabilities of mummies, wisps, and the magical undead). |
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| + | ''Note: There seems to have been a bug about how the cap check is calculated - it was possible for certain classes (e.g., Clerics) to reach skills higher than the cap if they continued to obtain skill-ups after passing the cap as long as the character does not camp or zone[https://i.imgur.com/I2DRByT.png]; this bug seems to be still in the game as of 2024-01-24'' | ||
== Classes == | == Classes == | ||
| − | *[[Monk]] (Max 245) | + | *[[Monk]] (Max 245) (252?) |
*[[Warrior]] (Max 200) | *[[Warrior]] (Max 200) | ||
*[[Paladin]] (Max 100) | *[[Paladin]] (Max 100) | ||
| Line 10: | Line 12: | ||
*[[Ranger]] (Max 100) | *[[Ranger]] (Max 100) | ||
*[[Bard]] (Max 100) | *[[Bard]] (Max 100) | ||
| − | *[[Shaman]] (Max | + | *[[Shaman]] (Max 135) |
*[[Cleric]] (Max 75) | *[[Cleric]] (Max 75) | ||
| − | *[[Druid]] (Max | + | *[[Druid]] (Max 135) |
*[[Enchanter]] (Max 75) | *[[Enchanter]] (Max 75) | ||
*[[Magician]] (Max 75) | *[[Magician]] (Max 75) | ||
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{{Navbox Skills}} | {{Navbox Skills}} | ||
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| + | [[Category:Skills]] | ||
Latest revision as of 05:15, 30 September 2024
The skill that governs how efficiently you fight without weapons. Fists become magical by equipping a Hands slot (i.e. gloves) item that is "MAGIC ITEM" (which will defeat the magical invulnerabilities of mummies, wisps, and the magical undead).
Note: There seems to have been a bug about how the cap check is calculated - it was possible for certain classes (e.g., Clerics) to reach skills higher than the cap if they continued to obtain skill-ups after passing the cap as long as the character does not camp or zone[1]; this bug seems to be still in the game as of 2024-01-24
Classes
- Monk (Max 245) (252?)
- Warrior (Max 200)
- Paladin (Max 100)
- Shadow Knight (Max 100)
- Rogue (Max 100)
- Ranger (Max 100)
- Bard (Max 100)
- Shaman (Max 135)
- Cleric (Max 75)
- Druid (Max 135)
- Enchanter (Max 75)
- Magician (Max 75)
- Necromancer (Max 75)
- Wizard (Max 75)
| Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
| Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
| Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
| Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
| Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
| Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
| Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |