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Difference between revisions of "Skill Offense"

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*[[Monk]] (Max 252)
 
*[[Monk]] (Max 252)
 
*[[Rogue]] (Max 252)
 
*[[Rogue]] (Max 252)
*[[Paladin]] (Max 200) (isn't this only until 50?)
+
*[[Paladin]] (Max 200 (isn't this only until 50?))
*[[Shadow Knight]] (Max 200) (isn't this only until 50?)
+
*[[Shadow Knight]] (Max 200 (isn't this only until 50?))
 
*[[Bard]] (Max 215)
 
*[[Bard]] (Max 215)
*[[Ranger]] (Max 200) (isn't this only until 50?)
+
*[[Ranger]] (Max 200 (isn't this only until 50?))
 
*[[Shaman]] (Max 200)
 
*[[Shaman]] (Max 200)
 
*[[Cleric]] (Max 200)
 
*[[Cleric]] (Max 200)

Revision as of 03:30, 12 June 2020

The skill that governs the effectiveness of your attacks.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking