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Difference between revisions of "Character Races"
From Project 1999 Wiki
(Adding Half Elf Paladin) |
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Line 12: | Line 12: | ||
;[[Dark_Elf|Dark Elves]] | ;[[Dark_Elf|Dark Elves]] | ||
: Faction: Evil | : Faction: Evil | ||
− | : Race Abilities: Hide and Ultravision | + | : Race Abilities: [[Hide]] and [[Ultravision]] |
: Starting city: [[Neriak]] | : Starting city: [[Neriak]] | ||
: Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]] | : Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]] | ||
Line 36: | Line 36: | ||
;[[Half_Elf|Half-Elves]] | ;[[Half_Elf|Half-Elves]] | ||
: Faction: Neutral | : Faction: Neutral | ||
− | : Race Abilities: Infravision | + | : Race Abilities: [[Infravision]] |
: Starting city: [[Qeynos]], [[Freeport]], [[Surefall Glade]], or [[Kelethin]] (depending on class and deity) | : Starting city: [[Qeynos]], [[Freeport]], [[Surefall Glade]], or [[Kelethin]] (depending on class and deity) | ||
: Available classes: [[Bard]], [[Druid]], [[Paladin]], [[Ranger]], [[Rogue]], [[Warrior]] | : Available classes: [[Bard]], [[Druid]], [[Paladin]], [[Ranger]], [[Rogue]], [[Warrior]] | ||
Line 42: | Line 42: | ||
;[[Halfling]]s | ;[[Halfling]]s | ||
: Faction: Good | : Faction: Good | ||
− | : Race Abilities: Hide | + | : Race Abilities: [[Hide]], [[Sneak]] |
: Experience info: +5% Experience Bonus | : Experience info: +5% Experience Bonus | ||
: Starting city: [[Rivervale]] | : Starting city: [[Rivervale]] | ||
Line 49: | Line 49: | ||
;[[High_Elf|High Elves]] | ;[[High_Elf|High Elves]] | ||
: Faction: Good | : Faction: Good | ||
− | : Race Abilities: Infravision | + | : Race Abilities: [[Infravision]] |
: Starting city: [[Felwithe]] | : Starting city: [[Felwithe]] | ||
: Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]] | : Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]] | ||
Line 55: | Line 55: | ||
;[[Human]]s | ;[[Human]]s | ||
: Faction: Neutral | : Faction: Neutral | ||
− | : Race Abilities: | + | : Race Abilities: +Fire Resistance? |
: Starting city: [[Qeynos]], [[Freeport]] | : Starting city: [[Qeynos]], [[Freeport]] | ||
: Available classes: [[Bard]], [[Cleric]], [[Druid]], [[Enchanter]], [[Magician]], [[Monk]], [[Necromancer]], [[Paladin]], [[Ranger]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]] | : Available classes: [[Bard]], [[Cleric]], [[Druid]], [[Enchanter]], [[Magician]], [[Monk]], [[Necromancer]], [[Paladin]], [[Ranger]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]] | ||
Line 61: | Line 61: | ||
;[[Iksar]] | ;[[Iksar]] | ||
: Faction: Evil | : Faction: Evil | ||
− | : Race Abilities: High HP Regen and increased Armor | + | : Race Abilities: High HP [[Regen]] and increased [[Armor Class]] |
: Experience info: -20% Exp penalty | : Experience info: -20% Exp penalty | ||
: Starting city: [[Cabilis]] | : Starting city: [[Cabilis]] | ||
Line 68: | Line 68: | ||
;[[Ogre]]s | ;[[Ogre]]s | ||
: Faction: Evil | : Faction: Evil | ||
− | : Race Abilities: Slam; can not be stunned from the Front (currently bugged); | + | : Race Abilities: [[Slam]]; can not be stunned from the Front (currently bugged); consumes food/drink faster than other races |
: Experience info: -15% Exp Penalty | : Experience info: -15% Exp Penalty | ||
: Starting city: [[Oggok]] | : Starting city: [[Oggok]] | ||
Line 75: | Line 75: | ||
;[[Troll]]s | ;[[Troll]]s | ||
: Faction: Evil | : Faction: Evil | ||
− | : Race Abilities: Slam; higher | + | : Race Abilities: [[Slam]]; higher HP [[regeneration]] (scales with level); Infravision |
: Experience info: -20% Exp penalty | : Experience info: -20% Exp penalty | ||
: Starting city: [[Grobb]] | : Starting city: [[Grobb]] | ||
Line 82: | Line 82: | ||
;[[Wood_Elf|Wood Elves]] | ;[[Wood_Elf|Wood Elves]] | ||
: Alignment: Good | : Alignment: Good | ||
− | : Innate Abilities: Infravision, Hide, Forage | + | : Innate Abilities: [[Infravision]], [[Hide]], [[Forage]] |
: Starting city: [[Kelethin]] | : Starting city: [[Kelethin]] | ||
: Available classes: [[Bard]], [[Druid]], [[Ranger]], [[Rogue]], [[Warrior]] | : Available classes: [[Bard]], [[Druid]], [[Ranger]], [[Rogue]], [[Warrior]] |
Revision as of 18:39, 30 January 2012
There are 16 playable races in Everquest, 12 of which were available with the launch of the Project 1999 server. Ruins of Kunark adds a 13th playable race, the Iksar.
- Barbarians
- Faction: Good
- Race Abilities: slam, +10 Cold resist
- Experience Info: -5% Experience Penalty
- Starting city: Halas
- Available classes: Rogue, Shaman, Warrior
- Dark Elves
- Faction: Evil
- Race Abilities: Hide and Ultravision
- Starting city: Neriak
- Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard
- Dwarves
- Faction: Good
- Race Abilities: Barrel Roll
- Starting city: Kaladim
- Available classes: Cleric, Paladin, Rogue, Warrior
- Erudites
- Faction: Neutral
- Race Abilities: +5 Magic Resist, -5 Disease Resist
- Starting cities: Erudin
- Available classes: Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, Wizard
- Gnomes
- Faction: Neutral
- Race Abilities: Tinkering
- Starting city: Ak'Anon
- Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
- Half-Elves
- Faction: Neutral
- Race Abilities: Infravision
- Starting city: Qeynos, Freeport, Surefall Glade, or Kelethin (depending on class and deity)
- Available classes: Bard, Druid, Paladin, Ranger, Rogue, Warrior
- Halflings
- Faction: Good
- Race Abilities: Hide, Sneak
- Experience info: +5% Experience Bonus
- Starting city: Rivervale
- Available classes: Druid, Cleric, Rogue, Warrior
- High Elves
- Faction: Good
- Race Abilities: Infravision
- Starting city: Felwithe
- Available classes: Cleric, Enchanter, Magician, Paladin, Wizard
- Humans
- Faction: Neutral
- Race Abilities: +Fire Resistance?
- Starting city: Qeynos, Freeport
- Available classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard
- Iksar
- Faction: Evil
- Race Abilities: High HP Regen and increased Armor Class
- Experience info: -20% Exp penalty
- Starting city: Cabilis
- Available classes: Monk, Necromancer, Shadow Knight, Shaman, Warrior
- Ogres
- Faction: Evil
- Race Abilities: Slam; can not be stunned from the Front (currently bugged); consumes food/drink faster than other races
- Experience info: -15% Exp Penalty
- Starting city: Oggok
- Available classes: Shadow Knight, Shaman, Warrior
- Trolls
- Faction: Evil
- Race Abilities: Slam; higher HP regeneration (scales with level); Infravision
- Experience info: -20% Exp penalty
- Starting city: Grobb
- Available classes: Shadow Knight, Shaman, Warrior
- Wood Elves
- Alignment: Good
- Innate Abilities: Infravision, Hide, Forage
- Starting city: Kelethin
- Available classes: Bard, Druid, Ranger, Rogue, Warrior