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Difference between revisions of "Character Races"
From Project 1999 Wiki
(Added NEC PAL SHD to Erudites, as all are currently available in P99) |
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: Race Abilities: slam, +10 Cold resist | : Race Abilities: slam, +10 Cold resist | ||
: Experience Info: -5% Experience Penalty | : Experience Info: -5% Experience Penalty | ||
− | : Starting city: [[ | + | : Starting city: [[Halas]] |
: Available classes: [[Rogue]], [[Shaman]], [[Warrior]] | : Available classes: [[Rogue]], [[Shaman]], [[Warrior]] | ||
Line 18: | Line 18: | ||
: Race Abilities: Hide and Night Vision | : Race Abilities: Hide and Night Vision | ||
: Starting city: [[Neriak]] | : Starting city: [[Neriak]] | ||
− | : Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[ | + | : Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]] |
;[[Dwarf|Dwarves]] | ;[[Dwarf|Dwarves]] | ||
Line 25: | Line 25: | ||
: Faction: Good | : Faction: Good | ||
: Race Abilities: | : Race Abilities: | ||
− | : Starting city: [[ | + | : Starting city: [[Kaladim]] |
: Available classes: [[Cleric]], [[Paladin]], [[Rogue]], [[Warrior]] | : Available classes: [[Cleric]], [[Paladin]], [[Rogue]], [[Warrior]] | ||
Line 49: | Line 49: | ||
: Faction: Neutral | : Faction: Neutral | ||
: Race Abilities: Infravision | : Race Abilities: Infravision | ||
− | : Starting city: [[Qeynos]], [[Freeport]], [[ | + | : Starting city: [[Qeynos]], [[Freeport]], [[Surefall Glade]], or [[Kelethin]] (depending on class and deity) |
: Available classes: [[Bard]], [[Druid]], [[Ranger]], [[Rogue]], [[Warrior]] | : Available classes: [[Bard]], [[Druid]], [[Ranger]], [[Rogue]], [[Warrior]] | ||
Line 66: | Line 66: | ||
: Faction: Good | : Faction: Good | ||
: Race Abilities: | : Race Abilities: | ||
− | : Starting city: [[ | + | : Starting city: [[Felwithe]] |
− | : Available classes: [[Cleric]], [[Enchanter]], [[ | + | : Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]] |
;[[Human|Humans]] | ;[[Human|Humans]] | ||
Line 92: | Line 92: | ||
: Race Abilities: slam; higher H.P. regeneration (scales with level); Infravision | : Race Abilities: slam; higher H.P. regeneration (scales with level); Infravision | ||
: Experience info: -20% Exp penalty | : Experience info: -20% Exp penalty | ||
− | : Starting city: [[ | + | : Starting city: [[Grobb]] |
: Available classes: [[Shadow Knight]], [[Shaman]], [[Warrior]] | : Available classes: [[Shadow Knight]], [[Shaman]], [[Warrior]] | ||
− | |||
;[[Wood_Elf|Wood Elves]] | ;[[Wood_Elf|Wood Elves]] | ||
Line 101: | Line 100: | ||
: Alignment: Good | : Alignment: Good | ||
: Innate Abilities: Infravision; Hide; Forage | : Innate Abilities: Infravision; Hide; Forage | ||
− | : Starting city: [[ | + | : Starting city: [[Kelethin]] |
: Available classes: [[Bard]], [[Druid]], [[Ranger]], [[Rogue]], [[Warrior]] | : Available classes: [[Bard]], [[Druid]], [[Ranger]], [[Rogue]], [[Warrior]] |
Revision as of 03:11, 21 January 2011
There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the Iksar.
- Armor Size - Large and medium
- Faction: Good
- Race Abilities: slam, +10 Cold resist
- Experience Info: -5% Experience Penalty
- Starting city: Halas
- Available classes: Rogue, Shaman, Warrior
- Armor Size - Medium and small
- Faction: Evil
- Race Abilities: Hide and Night Vision
- Starting city: Neriak
- Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard
- Armor Size - Small
- Faction: Good
- Race Abilities:
- Starting city: Kaladim
- Available classes: Cleric, Paladin, Rogue, Warrior
- Armor Size - Medium
- Faction: Neutral
- Race Abilities:
- Starting cities: Erudin
- Available classes: Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, Wizard
- Armor Size - Small
- Faction: Neutral
- Race Abilities: Tinkering
- Starting city: Ak'Anon
- Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
- Armor Size: Medium
- Faction: Neutral
- Race Abilities: Infravision
- Starting city: Qeynos, Freeport, Surefall Glade, or Kelethin (depending on class and deity)
- Available classes: Bard, Druid, Ranger, Rogue, Warrior
- Armor Size: Small
- Faction: Good
- Race Abilities: Hide; Sneak
- Experience info: +5% Experience Bonus
- Starting city: Rivervale
- Available classes: Druid, Cleric, Rogue, Warrior
- Armor Size: Medium
- Faction: Good
- Race Abilities:
- Starting city: Felwithe
- Available classes: Cleric, Enchanter, Magician, Paladin, Wizard
- Armor Size: Medium
- Faction: Neutral
- Race Abilities:
- Starting city: Qeynos, Freeport
- Available classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard
- Armor Size: Large
- Faction: Evil
- Race Abilities: slam; can not be stunned from the Front (currenty bugged); eats faster than other races
- Experience info: -15% Exp Penalty
- Starting city: Oggok
- Available classes: Shadow Knight, Shaman, Warrior
- Armor Size: Large
- Faction: Evil
- Race Abilities: slam; higher H.P. regeneration (scales with level); Infravision
- Experience info: -20% Exp penalty
- Starting city: Grobb
- Available classes: Shadow Knight, Shaman, Warrior