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Difference between revisions of "Character Races"
From Project 1999 Wiki
Line 68: | Line 68: | ||
;[[Iksar]] | ;[[Iksar]] | ||
: Faction: Evil | : Faction: Evil | ||
− | : Racial(s): [[Forage]], Increased [[ | + | : Racial(s): [[Forage]], Increased [[armor class]], increased HP regeneration rate, [[Infravision]], [[Swimming]] (100), -10 Cold Resist, +5 Fire Resist |
: Starting City: [[Cabilis]] | : Starting City: [[Cabilis]] | ||
: Playable Classes: [[Monk]], [[Necromancer]], [[Shadow Knight]], [[Shaman]], [[Warrior]] | : Playable Classes: [[Monk]], [[Necromancer]], [[Shadow Knight]], [[Shaman]], [[Warrior]] | ||
Line 75: | Line 75: | ||
;[[Ogre]]s | ;[[Ogre]]s | ||
: Faction: Evil | : Faction: Evil | ||
− | : Racial(s): Increased food/drink consumption rate, [[Infravision]], | + | : Racial(s): Increased food/drink consumption rate, [[Infravision]], frontal stun immunity, [[Slam]] |
: Starting City: [[Oggok]] | : Starting City: [[Oggok]] | ||
: Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]] | : Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]] | ||
Line 82: | Line 82: | ||
;[[Troll]]s | ;[[Troll]]s | ||
: Faction: Evil | : Faction: Evil | ||
− | : Racial(s): Increased HP | + | : Racial(s): Increased HP regeneration rate (scales with level), [[Infravision]], [[Slam]] |
: Starting City: [[Grobb]] | : Starting City: [[Grobb]] | ||
: Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]] | : Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]] |
Revision as of 18:40, 3 October 2013
There were originally 12 playable races at the release of EverQuest. The Ruins of Kunark expansion added the Iksar race, making 13. The Froglok and Vah Shir races will likely never come to the Project 1999 servers, as they were released in much later expansions.
- Barbarians
- Faction: Good
- Racial(s): Slam, +10 Cold Resist
- Starting City: Halas
- Playable Classes: Rogue, Shaman, Warrior
- Experience Modifier: -5% Penalty
- Dark Elves
- Faction: Evil
- Racial(s): Hide, Ultravision
- Starting City: Neriak
- Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard
- Experience Modifier: None
- Dwarves
- Faction: Good
- Racial(s): Infravision, Sense Heading (50), +5 Magic Resist, +5 Poison Resist
- Starting City: Kaladim
- Playable Classes: Cleric, Paladin, Rogue, Warrior
- Experience Modifier: None
- Erudites
- Faction: Neutral
- Racial(s): -5 Disease Resist, +5 Magic Resist
- Starting City: Erudin
- Playable Classes: Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, Wizard
- Experience Modifier: None
- Gnomes
- Faction: Neutral
- Racial(s): Tinkering
- Starting City: Ak'Anon
- Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
- Experience Modifier: None
- Half-Elves
- Faction: Neutral
- Racial(s): Infravision
- Starting Cities: Freeport, Kelethin, Surefall Glade, Qeynos
- Playable Classes: Bard, Druid, Paladin, Ranger, Rogue, Warrior
- Experience Modifier: None
- Halflings
- Faction: Good
- Racial(s): Hide (50), Infravision, Sneak (50), +5 Disease Resist, +5 Poison Resist
- Starting City: Rivervale
- Playable Classes: Druid, Cleric, Rogue, Warrior
- Experience Modifier: +5% Bonus
- High Elves
- Faction: Good
- Racial(s): Infravision
- Starting City: Felwithe
- Playable Classes: Cleric, Enchanter, Magician, Paladin, Wizard
- Experience Modifier: None
- Humans
- Faction: Neutral
- Racial(s): +5 Fire Resist
- Starting Cities: Freeport, Qeynos
- Playable Classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard
- Experience Modifier: None
- Iksar
- Faction: Evil
- Racial(s): Forage, Increased armor class, increased HP regeneration rate, Infravision, Swimming (100), -10 Cold Resist, +5 Fire Resist
- Starting City: Cabilis
- Playable Classes: Monk, Necromancer, Shadow Knight, Shaman, Warrior
- Experience Modifier: -20% Penalty
- Ogres
- Faction: Evil
- Racial(s): Increased food/drink consumption rate, Infravision, frontal stun immunity, Slam
- Starting City: Oggok
- Playable Classes: Shadow Knight, Shaman, Warrior
- Experience Modifier: -15% Penalty
- Trolls
- Faction: Evil
- Racial(s): Increased HP regeneration rate (scales with level), Infravision, Slam
- Starting City: Grobb
- Playable Classes: Shadow Knight, Shaman, Warrior
- Experience Modifier: -20% Penalty
- Wood Elves
- Faction: Good
- Racial(s): Forage, Hide, Infravision
- Starting City: Kelethin
- Playable Classes: Bard, Druid, Ranger, Rogue, Warrior
- Experience Modifier: None