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Difference between revisions of "Character Races"

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Line 68: Line 68:
 
;[[Iksar]]
 
;[[Iksar]]
 
: Faction: Evil
 
: Faction: Evil
: Racial(s): [[Forage]], Increased [[armor class]], increased HP regeneration rate, [[Infravision]], [[Swimming]] (100), -10 Cold Resist, +5 Fire Resist  
+
: Racial(s): [[Forage]], Increased [[Armor Class]], Increased HP Regeneration Rate, [[Infravision]], [[Swimming]] (100), -10 Cold Resist, +5 Fire Resist  
 
: Starting City: [[Cabilis]]
 
: Starting City: [[Cabilis]]
 
: Playable Classes: [[Monk]], [[Necromancer]], [[Shadow Knight]], [[Shaman]], [[Warrior]]
 
: Playable Classes: [[Monk]], [[Necromancer]], [[Shadow Knight]], [[Shaman]], [[Warrior]]
Line 75: Line 75:
 
;[[Ogre]]s
 
;[[Ogre]]s
 
: Faction: Evil
 
: Faction: Evil
: Racial(s): Increased food/drink consumption rate, [[Infravision]], frontal stun immunity, [[Slam]]   
+
: Racial(s): Increased Food/Drink Consumption Rate, [[Infravision]], Frontal Stun Immunity, [[Slam]]   
 
: Starting City: [[Oggok]]
 
: Starting City: [[Oggok]]
 
: Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]]
 
: Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]]
Line 82: Line 82:
 
;[[Troll]]s
 
;[[Troll]]s
 
: Faction: Evil
 
: Faction: Evil
: Racial(s): Increased HP regeneration rate (scales with level), [[Infravision]], [[Slam]]
+
: Racial(s): Increased HP Regeneration Rate (Scales With Level), [[Infravision]], [[Slam]]
 
: Starting City: [[Grobb]]
 
: Starting City: [[Grobb]]
 
: Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]]
 
: Playable Classes: [[Shadow Knight]], [[Shaman]], [[Warrior]]

Revision as of 18:44, 3 October 2013

Everquest Racial Anatomy Comparisons (Source: 10th Anniversary Commemorative Book)

There were originally 12 playable races at the release of EverQuest. The Ruins of Kunark expansion added the Iksar race, making 13. The Froglok and Vah Shir races will likely never come to the Project 1999 servers, as they were released in much later expansions.

Barbarians
Faction: Good
Racial(s): Slam, +10 Cold Resist
Starting City: Halas
Playable Classes: Rogue, Shaman, Warrior
Experience Modifier: -5% Penalty
Dark Elves
Faction: Evil
Racial(s): Hide, Ultravision
Starting City: Neriak
Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard
Experience Modifier: None
Dwarves
Faction: Good
Racial(s): Infravision, Sense Heading (50), +5 Magic Resist, +5 Poison Resist
Starting City: Kaladim
Playable Classes: Cleric, Paladin, Rogue, Warrior
Experience Modifier: None
Erudites
Faction: Neutral
Racial(s): -5 Disease Resist, +5 Magic Resist
Starting City: Erudin
Playable Classes: Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, Wizard
Experience Modifier: None
Gnomes
Faction: Neutral
Racial(s): Tinkering
Starting City: Ak'Anon
Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
Experience Modifier: None
Half-Elves
Faction: Neutral
Racial(s): Infravision
Starting Cities: Freeport, Kelethin, Surefall Glade, Qeynos
Playable Classes: Bard, Druid, Paladin, Ranger, Rogue, Warrior
Experience Modifier: None
Halflings
Faction: Good
Racial(s): Hide (50), Infravision, Sneak (50), +5 Disease Resist, +5 Poison Resist
Starting City: Rivervale
Playable Classes: Druid, Cleric, Rogue, Warrior
Experience Modifier: +5% Bonus
High Elves
Faction: Good
Racial(s): Infravision
Starting City: Felwithe
Playable Classes: Cleric, Enchanter, Magician, Paladin, Wizard
Experience Modifier: None
Humans
Faction: Neutral
Racial(s): +5 Fire Resist
Starting Cities: Freeport, Qeynos
Playable Classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard
Experience Modifier: None
Iksar
Faction: Evil
Racial(s): Forage, Increased Armor Class, Increased HP Regeneration Rate, Infravision, Swimming (100), -10 Cold Resist, +5 Fire Resist
Starting City: Cabilis
Playable Classes: Monk, Necromancer, Shadow Knight, Shaman, Warrior
Experience Modifier: -20% Penalty
Ogres
Faction: Evil
Racial(s): Increased Food/Drink Consumption Rate, Infravision, Frontal Stun Immunity, Slam
Starting City: Oggok
Playable Classes: Shadow Knight, Shaman, Warrior
Experience Modifier: -15% Penalty
Trolls
Faction: Evil
Racial(s): Increased HP Regeneration Rate (Scales With Level), Infravision, Slam
Starting City: Grobb
Playable Classes: Shadow Knight, Shaman, Warrior
Experience Modifier: -20% Penalty
Wood Elves
Faction: Good
Racial(s): Forage, Hide, Infravision
Starting City: Kelethin
Playable Classes: Bard, Druid, Ranger, Rogue, Warrior
Experience Modifier: None