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Difference between revisions of "Character Races"

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: Armor Size - Medium and small
 
: Armor Size - Medium and small
 
: Faction: Evil
 
: Faction: Evil
: Race Abilities: Hide and Night Vision
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: Race Abilities: Hide and Ultravision
 
: Starting city: [[Neriak]]
 
: Starting city: [[Neriak]]
 
: Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]]
 
: Available classes: [[Cleric]], [[Enchanter]], [[Magician]], [[Necromancer]], [[Rogue]], [[Shadow Knight]], [[Warrior]], [[Wizard]]

Revision as of 13:31, 25 January 2011

Everquest Racial Anatomy Comparisons (Source: 10th Anniversary Commemorative Book)

There are 16 playable races in Everquest, 12 of which are available on the Project 1999 server. Ruins of Kunark will add a 13th playable race, the Iksar.

Barbarians
Armor Size - Large and medium
Faction: Good
Race Abilities: slam, +10 Cold resist
Experience Info: -5% Experience Penalty
Starting city: Halas
Available classes: Rogue, Shaman, Warrior
Dark Elves
Armor Size - Medium and small
Faction: Evil
Race Abilities: Hide and Ultravision
Starting city: Neriak
Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard
Dwarves
Armor Size - Small
Faction: Good
Race Abilities:
Starting city: Kaladim
Available classes: Cleric, Paladin, Rogue, Warrior
Erudites
Armor Size - Medium
Faction: Neutral
Race Abilities:
Starting cities: Erudin
Available classes: Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, Wizard
Gnomes
Armor Size - Small
Faction: Neutral
Race Abilities: Tinkering
Starting city: Ak'Anon
Available classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard
Half-Elves
Armor Size: Medium
Faction: Neutral
Race Abilities: Infravision
Starting city: Qeynos, Freeport, Surefall Glade, or Kelethin (depending on class and deity)
Available classes: Bard, Druid, Ranger, Rogue, Warrior
Halflings
Armor Size: Small
Faction: Good
Race Abilities: Hide; Sneak
Experience info: +5% Experience Bonus
Starting city: Rivervale
Available classes: Druid, Cleric, Rogue, Warrior
High Elves
Armor Size: Medium
Faction: Good
Race Abilities:
Starting city: Felwithe
Available classes: Cleric, Enchanter, Magician, Paladin, Wizard
Humans
Armor Size: Medium
Faction: Neutral
Race Abilities:
Starting city: Qeynos, Freeport
Available classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard
Ogres
Armor Size: Large
Faction: Evil
Race Abilities: slam; can not be stunned from the Front (currenty bugged); eats faster than other races
Experience info: -15% Exp Penalty
Starting city: Oggok
Available classes: Shadow Knight, Shaman, Warrior
Trolls
Armor Size: Large
Faction: Evil
Race Abilities: slam; higher H.P. regeneration (scales with level); Infravision
Experience info: -20% Exp penalty
Starting city: Grobb
Available classes: Shadow Knight, Shaman, Warrior
Wood Elves
Size: Small
Alignment: Good
Innate Abilities: Infravision; Hide; Forage
Starting city: Kelethin
Available classes: Bard, Druid, Ranger, Rogue, Warrior