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Difference between revisions of "Skill Defense"

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=Description=
 
 
 
Defense improves your survivability by increasing your AC.
 
Defense improves your survivability by increasing your AC.
  
=Classes=
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== Classes ==
*[[Warrior|Warrior]] (Max 252)
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*[[Monk|Monk]] (Max 252)
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*[[Warrior]] (Max 252)
*[[Rogue|Rogue]] (Max 252)
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*[[Monk]] (Max 252)
*[[Paladin|Paladin]] (Max 230)
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*[[Rogue]] (Max 252)
*[[Shadow_Knight|Shadow Knight]] (Max 210)
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*[[Paladin]] (Max 230)
*[[Bard|Bard]] (Max 215)
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*[[Shadow Knight]] (Max 210)
*[[Cleric|Cleric]] (Max 200)
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*[[Bard]] (Max 215)
*[[Ranger|Ranger]] (Max 200)
+
*[[Cleric]] (Max 200)
*[[Shaman|Shaman]] (Max 200)
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*[[Ranger]] (Max 200)
*[[Druid|Druid]] (Max 200)
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*[[Shaman]] (Max 200)
*[[Enchanter|Enchanter]] (Max 145)
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*[[Druid]] (Max 200)
*[[Magician|Magician]] (Max 145)
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*[[Enchanter]] (Max 145)
*[[Necromancer|Necromancer]] (Max 145)
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*[[Magician]] (Max 145)
*[[Wizard|Wizard]] (Max 145)
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*[[Necromancer]] (Max 145)
 +
*[[Wizard]] (Max 145)
 +
 
 +
{{Navbox Skills}}

Revision as of 14:38, 19 October 2011

Defense improves your survivability by increasing your AC.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking